I'd really like it if this game didn't run so horribly and demanded me to restart it every 2 minutes.
When performance is not fixed for an early project for such a long time on what has almost no equal project in comparison on bad performance, it doesn't bode well for the marketing of the future projects,
because it implies the programmer has no incentive to improve themselves even with ample time and this is the core of a game before any content. It scratches at my brain. The ones truly losing out are Patreon donators.
Edit: Oh right. For the Ornesse Church puzzle with teleporter traps. The mouse cursor turns blue for every tile with the teleporter trap and remains normal with the correct path. Don't know if bug only for me or a general bug. I pity any people who went with the keyboard keys if the later.