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3.70 star(s) 3 Votes

johanes

Member
May 14, 2017
248
243
some people in the comments be acting like entitled bi*chs. Its an indie game, its gonna have bugs, its gonna have inconsistent lighting, its gonna have shitty optimization and its going to suck at the beginning just like the first game when it just came out, but this dev has proven that it can make a great story and can actually finish a game. give it like 2-3 years. they will most likely pull through unless of course hates will get their way and they abandon it. but since this is their first try on a 3d game let them go for it and support them if you can.
 

Komdot

Active Member
Oct 9, 2021
794
764
According to their discord, it seems like the game is reverting from 3D to a 2D top down RPG game but still using Unity to create it, and it will possibly feature animated 2D cg scenes
NOOOOOOOOOOOOOOOOOO. Unity sucks for eroges ffs
 

Jojomuq

Newbie
Oct 28, 2021
95
56
According to their discord, it seems like the game is reverting from 3D to a 2D top down RPG game but still using Unity to create it, and it will possibly feature animated 2D cg scenes
A 3D RPGM game would have been perfect
 

baeklaw

New Member
Apr 5, 2019
2
16
Here is the patreon post talking about the change


Content

Hey folks,
we've got some important news regarding Roundscape Eclipse.
What is possible and what isn't?
The last few weeks, I thought a lot about Roundscape Eclipse.
The main questions occupying my mind were:
  • Can we actually create a game like this where I have to do the work that is usually done by 20–30 developers?
  • How will it age? People already mentioned it looks dated, will it be worse in 4 years when the game is done?
  • Do we focus on the right parts? People really seem to like Starmaker, maybe that is for a good reason.
View attachment 1724845978647.webp
The Conclusion
Keeping the current style of development is not sustainable in the long run.
I would probably burn myself out, or the game will lack severe polishing when done. Probably both. Even creating a "low budget version" of Baldur's Gate 3 would need a team of at least twenty people, which we can't afford.
View attachment 1724845990122.webp
So...
We are reshaping Roundscape Eclipse.
In the coming three months, we are reworking the game into a Top-Down RPG.
We will also release a Starmaker Story Update every month.
You can expect the following changes for Roundscape Eclipse:
  • The Game will change from third person to top down
  • Dialogues will feature animated 2D busts
  • Adult Scenes will be 2D and Animated
  • Female and Male PC in first Build playable
  • More focus on story, characters and branching paths
  • Smaller maps, more dense in content
  • More and faster content updates
    View attachment 1724845998689.webp

We hope you understand and maybe even like those changes.
We will do regular posts in which we will show off those changes until the first release.
Thank you for your support and trust, the next Starmaker Update will be released next week
Kaliyo

There is also a small preview for the Female Protagonist

1724845784691.jpeg
 

anshul7398173

New Member
Sep 18, 2023
4
4
I guess no eclipse update since Diwali then
But hey atleast we got star maker and after Diwali they are going to give regular updates
 

DarknessDai

Well-Known Member
Mar 23, 2019
1,601
1,893
Here is the patreon post talking about the change


Content

Hey folks,
we've got some important news regarding Roundscape Eclipse.
What is possible and what isn't?
The last few weeks, I thought a lot about Roundscape Eclipse.
The main questions occupying my mind were:
  • Can we actually create a game like this where I have to do the work that is usually done by 20–30 developers?
  • How will it age? People already mentioned it looks dated, will it be worse in 4 years when the game is done?
  • Do we focus on the right parts? People really seem to like Starmaker, maybe that is for a good reason.
View attachment 3975843
The Conclusion
Keeping the current style of development is not sustainable in the long run.
I would probably burn myself out, or the game will lack severe polishing when done. Probably both. Even creating a "low budget version" of Baldur's Gate 3 would need a team of at least twenty people, which we can't afford.
View attachment 3975844
So...
We are reshaping Roundscape Eclipse.
In the coming three months, we are reworking the game into a Top-Down RPG.
We will also release a Starmaker Story Update every month.
You can expect the following changes for Roundscape Eclipse:
  • The Game will change from third person to top down
  • Dialogues will feature animated 2D busts
  • Adult Scenes will be 2D and Animated
  • Female and Male PC in first Build playable
  • More focus on story, characters and branching paths
  • Smaller maps, more dense in content
  • More and faster content updates
    View attachment 3975845

We hope you understand and maybe even like those changes.
We will do regular posts in which we will show off those changes until the first release.
Thank you for your support and trust, the next Starmaker Update will be released next week
Kaliyo

There is also a small preview for the Female Protagonist

View attachment 3975841
its really good news instead of wasting time with 3D stuff and trying to balance the shit out of the game they can focus more on content
 

CluckPover

Member
Dec 5, 2022
283
464
Alright!, I'm back for my review:

First off, it's 3D!

....

ye

They have VAs now!, they're good, but the female ones are talk a lil fast for some reason...Nice voice, Fast talking...

Open world 3rd person view and you have a Jump button now!, Sprint has a bar...Oh and no fall damage at all, Go Crazy!

Combat is kinda boring and the only fight I went through was the tutorial, plus it's the 1st release, so I won't go too hard on that...

Models looking fine, Fine Personalities, Plot looks fine for now.

Quests are available but un-doable for some reason, If someone did them, please tell me how, I roamed EVERYWHERE and accomplished NOTHING... (other than the main story quest...)

My theory is that the quests are available yet un-doable...because it's Arvus Games...why wouldn't they do that...

No bugs nor glitches somehow....unless you keep Alt-Tapping a lot.....

No H-scenes yet...unless you count playing with a drug dealer's tits....yes, that's it for now.

Not very promising intro gameplay-wise, lore-wise is kinda good....

Oh and drinking alcohol gives you temporarily bonus stats for 1 fight for some reason...
UPDATE:


So uuh....I was wrong about the No H-scenes and un-doable quests part...

Apparently, you had to finish the first main quest line, THEN go to the crystal and teleport....I had NO IDEA that that's what you're supposed to do...

Then you explore a little, get a little closer with some gals...y'know...the good ol' Arvus Games way....

In short: good amount of content and sounds promising for a first release...nice bonus side-content/side-quests too!

I know it sounds kinda vague... but I'm trying to make it spoiler-free!
 

name

Member
Mar 8, 2017
235
245
there's been an update on the progress of the rework though it's behind a subscription
 

onyxmoose

Member
Donor
May 16, 2019
336
382
Here's an update from Patreon:

Roundscape II - Progress Report September 2024

View attachment 1726264381786.webp
Hello everyone,
Today, I’m excited to share our latest progress on the Roundscape II revision.
To start, I’d like to introduce you to the main player characters of Roundscape II!
1726264360341.gif

The Player Character
As you can see, the survey significantly influenced their design.

Adorevia has become a far more dangerous place—the gods have vanished, and factions are locked in a fierce struggle for power. Although our new heroes aren’t champions, they’ve grown up in this harsher, deadlier version of Adorevia. Their more experienced appearance offers a refreshing contrast to the heroes from Roundscape Adorevia.


View attachment 1726264340554.webp


While the character design is established, due to the transition to animated 2D CG scenes, you will still have options to customize your player character in other ways.

During character creation, you will be able to define your hero by making choices in five different sections: Blessing, Scar, Craft, Talent and Instinct.

Blessing
- A special talent or fortunate gift your character has inherited.
  • Touched by the Moon: You start the game with an unique mini companion.
  • Touched by the Sun: You start the game with extra health.
  • Touched by the Stars: You start the game with extra mana.
  • Touched by Fortune: You start the game with 2000 gold coins.
  • Touched by the Void: A mystery remains.
  • Scar- A difficult experience from your past. This will unlock a unique quest as part of the storyline.
    • No Scar Upon Me: The Free-form choice that does not further define the character for players who do not want to make a choice here.
    • Forged in Steel: You lived a strict military life under the watchful eye of Blade Commander Olivia. One day, she disappeared during a mission. You left your home to find her.
    • Betrayed by Destiny: A famous archivar took you in. He tried his best to educate you, but under his strict and heavy-handed approach, you struggled to thrive. Eventually, he gave up on you, sending you out into the world
    • Left Alone: You lived as an orphan in a small village in Esharia, but you were never truly alone. But as time went by, all your friends left and eventually so did you.
  • Craft
    • The Past: You have studied the past, driven by a deep passion for history.
    • The Gods: The gods may be gone, but their knowledge endures, and you have delved into it.
    • The Wild: Nature takes many forms, and you are familiar with a great number of them.
    • The Coin: Trade and wealth motivate you; numbers and contracts bend to your will.
    • The Tactician: Whether to protect or to invade, some go to war. Though you have yet to see one firsthand, you have studied many battles
  • Talent
    • The Thief: Deception and distraction come naturally to you, allowing you to take what you desire.
    • The Knight: You know how to inspire your allies and instill fear in the hearts of your foes.
    • The Mage: The arcane arts are second nature to you; your very soul is intertwined with magic.
  • Instinct
    • The Wall: Your willpower is as strong as iron, enabling you to endure the toughest of times.
    • The Heart: Passion courses through your veins, and you can sense the desires of others.
    • The Eye: A slight change in expression reveals their lies, and you have the keen ability to detect them.
View attachment 1726264225486.webp
The World of Roundscape II
We’re focused on creating a game that truly captures the essence of Roundscape II. Opting for an orthographic top-down camera felt like the natural choice.

We’re proud of the game’s visual style, which combines a distinct, stylized look with a faster workflow—creating new levels, characters, and content is roughly five times quicker than in previous builds.

While the core story of Roundscape II remains intact, this revision allows us to refine certain elements, including story pacing and character development. The maps will be slightly smaller but packed with more meaningful content.

As Roundscape II is community-funded, we want to share our overall plan for the game's story.

Minor spoilers ahead!

View attachment 1726264087730.webp

The Search for Konitros
The gods have abandoned Adorevia, and the world is slowly dying. The Church of the Rose is struggling to hold back the spreading corruption, but their efforts are in vain. Someone must rise to the challenge, uncover the truth, and discover where the gods have gone. Someone must find Konitros. This is the central storyline of Roundscape II.

View attachment 1726264121480.webp

The Three Acts of Roundscape II
Roundscape II will consist of three acts.

Act I - The Blade
The first act serves as the introduction, setting the stage for the story. It takes place in Adorevia, where you’ll encounter key factions such as the Church of the Rose, the Goakuna, and the town of Maryton.
We expect Act I to offer around 5 hours of gameplay. By the end of this act, you will have recruited several companions and secured your own base.

Act II - Eclipse
The second and largest act is much more open-ended. You'll receive a map filled with diverse locations to explore and complete. Some are key areas that unlock the path to the final act, while others offer additional content that can expand even after the main storyline is completed.
Most of these locations are not on Adorevia. By the end of Act I, you’ll acquire your own player base, but instead of a castle, this time it’s a magical ship called the Eclipse. The ship allows you to traverse the Planar Scape, visiting different worlds, planes and dimensions.
You’ll be able to customize the Eclipse and recruit companions from various worlds and realms. And yes, there will be an ocean planet—because who doesn’t love ocean worlds?
Our goal with Roundscape II is to take players on a journey through extraordinary places, meeting diverse characters and cultures across different biomes—with plenty of fun and adventurous twists along the way.

Act III - Adorevia
The final act is smaller in scope, much like the first one. It serves as a grand culmination of your choices, successes, and failures. We’re keeping the details under wraps to avoid spoilers, but this act will bring everything to a dramatic conclusion.
View attachment 1726264158856.webp

Thank you
for your time and support. We hope you like the first glimpses of the new version of Roundscape II. We are making great progress and will release in the next few months. Until then, we are releasing some new Starmaker Story content every month

Stay tuned!

Kaliyo
 

Necromant

Active Member
Feb 12, 2022
514
153
Here's an update from Patreon:

Roundscape II - Progress Report September 2024

View attachment 4030919
Hello everyone,
Today, I’m excited to share our latest progress on the Roundscape II revision.
To start, I’d like to introduce you to the main player characters of Roundscape II!
View attachment 4030918

The Player Character
As you can see, the survey significantly influenced their design.

Adorevia has become a far more dangerous place—the gods have vanished, and factions are locked in a fierce struggle for power. Although our new heroes aren’t champions, they’ve grown up in this harsher, deadlier version of Adorevia. Their more experienced appearance offers a refreshing contrast to the heroes from Roundscape Adorevia.


View attachment 4030916


While the character design is established, due to the transition to animated 2D CG scenes, you will still have options to customize your player character in other ways.

During character creation, you will be able to define your hero by making choices in five different sections: Blessing, Scar, Craft, Talent and Instinct.

Blessing
- A special talent or fortunate gift your character has inherited.
  • Touched by the Moon: You start the game with an unique mini companion.
  • Touched by the Sun: You start the game with extra health.
  • Touched by the Stars: You start the game with extra mana.
  • Touched by Fortune: You start the game with 2000 gold coins.
  • Touched by the Void: A mystery remains.
  • Scar- A difficult experience from your past. This will unlock a unique quest as part of the storyline.
    • No Scar Upon Me: The Free-form choice that does not further define the character for players who do not want to make a choice here.
    • Forged in Steel: You lived a strict military life under the watchful eye of Blade Commander Olivia. One day, she disappeared during a mission. You left your home to find her.
    • Betrayed by Destiny: A famous archivar took you in. He tried his best to educate you, but under his strict and heavy-handed approach, you struggled to thrive. Eventually, he gave up on you, sending you out into the world
    • Left Alone: You lived as an orphan in a small village in Esharia, but you were never truly alone. But as time went by, all your friends left and eventually so did you.
  • Craft
    • The Past: You have studied the past, driven by a deep passion for history.
    • The Gods: The gods may be gone, but their knowledge endures, and you have delved into it.
    • The Wild: Nature takes many forms, and you are familiar with a great number of them.
    • The Coin: Trade and wealth motivate you; numbers and contracts bend to your will.
    • The Tactician: Whether to protect or to invade, some go to war. Though you have yet to see one firsthand, you have studied many battles
  • Talent
    • The Thief: Deception and distraction come naturally to you, allowing you to take what you desire.
    • The Knight: You know how to inspire your allies and instill fear in the hearts of your foes.
    • The Mage: The arcane arts are second nature to you; your very soul is intertwined with magic.
  • Instinct
    • The Wall: Your willpower is as strong as iron, enabling you to endure the toughest of times.
    • The Heart: Passion courses through your veins, and you can sense the desires of others.
    • The Eye: A slight change in expression reveals their lies, and you have the keen ability to detect them.
View attachment 4030912
The World of Roundscape II
We’re focused on creating a game that truly captures the essence of Roundscape II. Opting for an orthographic top-down camera felt like the natural choice.

We’re proud of the game’s visual style, which combines a distinct, stylized look with a faster workflow—creating new levels, characters, and content is roughly five times quicker than in previous builds.

While the core story of Roundscape II remains intact, this revision allows us to refine certain elements, including story pacing and character development. The maps will be slightly smaller but packed with more meaningful content.

As Roundscape II is community-funded, we want to share our overall plan for the game's story.

Minor spoilers ahead!

View attachment 4030904

The Search for Konitros
The gods have abandoned Adorevia, and the world is slowly dying. The Church of the Rose is struggling to hold back the spreading corruption, but their efforts are in vain. Someone must rise to the challenge, uncover the truth, and discover where the gods have gone. Someone must find Konitros. This is the central storyline of Roundscape II.

View attachment 4030906

The Three Acts of Roundscape II
Roundscape II will consist of three acts.

Act I - The Blade
The first act serves as the introduction, setting the stage for the story. It takes place in Adorevia, where you’ll encounter key factions such as the Church of the Rose, the Goakuna, and the town of Maryton.
We expect Act I to offer around 5 hours of gameplay. By the end of this act, you will have recruited several companions and secured your own base.

Act II - Eclipse
The second and largest act is much more open-ended. You'll receive a map filled with diverse locations to explore and complete. Some are key areas that unlock the path to the final act, while others offer additional content that can expand even after the main storyline is completed.
Most of these locations are not on Adorevia. By the end of Act I, you’ll acquire your own player base, but instead of a castle, this time it’s a magical ship called the Eclipse. The ship allows you to traverse the Planar Scape, visiting different worlds, planes and dimensions.
You’ll be able to customize the Eclipse and recruit companions from various worlds and realms. And yes, there will be an ocean planet—because who doesn’t love ocean worlds?
Our goal with Roundscape II is to take players on a journey through extraordinary places, meeting diverse characters and cultures across different biomes—with plenty of fun and adventurous twists along the way.

Act III - Adorevia
The final act is smaller in scope, much like the first one. It serves as a grand culmination of your choices, successes, and failures. We’re keeping the details under wraps to avoid spoilers, but this act will bring everything to a dramatic conclusion.
View attachment 4030908

Thank you
for your time and support. We hope you like the first glimpses of the new version of Roundscape II. We are making great progress and will release in the next few months. Until then, we are releasing some new Starmaker Story content every month

Stay tuned!

Kaliyo
-New graphics what happened to the first graphics of this game ?¿
- search of konitros I feel that the hero from Roundscape I will be involved in this search too.
 

Sadi1987

New Member
Aug 18, 2023
12
7
It's really nice, Kaliyo. Thank you with all my heart for your effort. As in every game, there will be critics, but there will also be supporters. I wish you continued success, with all my respect and love.
 

Rainoftears

Newbie
Mar 15, 2023
17
10
I am so glad that the developers came to their senses in time and did not persist in making this 3D "masterpiece". I don't know why many people are so eager to make a 3D porn game, when in fact it turns out to be some kind of bland shit. And so it will be easier for developers, and many fans of the first part will be happy (I hope).
 
  • Like
Reactions: Sadi1987

CyberCy616

Member
Feb 14, 2021
121
80
I am so glad that the developers came to their senses in time and did not persist in making this 3D "masterpiece". I don't know why many people are so eager to make a 3D porn game, when in fact it turns out to be some kind of bland shit. And so it will be easier for developers, and many fans of the first part will be happy (I hope).
Ok most 3D porn games that come out and look bad but you have to give some credit that there are some gems out there like Carnal Instinct is good 3D porn game if a bit slow on updates.
 

Cnelty

New Member
Oct 2, 2022
1
0
A. Male character somehow invokes a feeling of a pervert Sasuke Uchiha
B. What's female eye color? I can't figure it out. Grey, black, steel?
 
3.70 star(s) 3 Votes