2.50 star(s) 4 Votes

DrVisi

Newbie
Game Developer
Apr 14, 2023
43
54
nothing changed for me, i downloaded the new version but there's no new quest is it normal, what do i gotta do to unlock new content?
Hello, after Launch’s event on Earth (followed by her blue-haired version), you’ll need to go to the throne room and click on the Whis icon to trigger the new outfit event and the throne room scene with Rose. Once you complete that, interactions with King Kai on his planet will be unlocked, along with the Launch event at the Tenshin Dojo on Earth.
 

Sherengroth

Member
Mar 29, 2021
254
143
I understand what you mean about the God of Destruction outfit, but all the early scenes have already been done with the old outfit, and redoing everything would take time away from new updates, which is why I created the event after which the new God of Destruction outfit can be used. As for the attacks, I chose colors that reflect their distinctiveness: God's wrath has a purple hue similar to how it's portrayed in games, and it matches what I implemented. The Sphere of destruction is yellow-orange, and I made the ki blast blue to differentiate it from the other attacks and give some variety. Regarding the character's physique, I agree with you, and I'll definitely work on giving the muscles more definition, especially in the arms and chest. About the protagonist's DNA, even though he has characteristics of the strongest warriors from different universes, I decided to keep his initial appearance for now. Later, I might add events where, for example, the Saiyan tail will appear, showcasing more of his genetic traits. Now i’ve also made some adjustments to the map, adding more dynamism by incorporating planes and other elements to make the game world feel more interactive. Anyway, thanks for your feedback! It’s been really helpful and gave me good ideas.
that's not what was wrong with god's wrath, what's wrong with it is that the other 2 have good detail/animations to them and god's wrath looks like a cheap cut-outplus the other problem was again those are beerus's moves and the mc IS NOT BEERUS, and beerus doesn't train the mc either so again HE SHOULDN'T KNOW THOSE MOVES AND SHOULD HAVE HIS OWN CUSTOM MOVESET. the regular Ki blast gets a pass because that's a basic that everyone learns. and never say never. you can always wait to do the whole outfit thing, do it on a slow day, when you're only doing fixes, or when you get some writer's block and need to do something for an update, or make it and update on its own on a later date. because I might be wrong but v.24,v.25,v.26,v.28,v.30,v.37,v.39,& v.41 clearly state you doing exactly what you just said about "but all the early scenes have already been done with the old outfit, and redoing everything would take time away from new updates" when v.41,v.39,v.30,v.28< and v.24 clearly saying you redone, & rewrote entire animations, scenes and models, not to mention you just said you're going back to add a tail! which means you'll have to go and REDO EVER ANIMATION,SCENE AND MODEL! so unless I'm missing something you CLEARLY DONT HAVE A PROBLEM WITH GOING BACK AND REDOING THINGS.
 
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Sherengroth

Member
Mar 29, 2021
254
143
is there any news on the next update this month ?
as far as i can tell nope, besides its either going to be a little update like usual, either bugfixes, 1-3 scenes with bulma,chichi, or launch again, & if it it is a medium - big update its either going to be piss poor, half assed, or not make any sense to be in either the entire thing or in the specific told time in game, like usual.
 
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DrVisi

Newbie
Game Developer
Apr 14, 2023
43
54
Hello everyone, I’m happy to announce that the new version has been released, with some amazing improvements included! One important thing to note is that I’ve implemented new variables in this version, so I highly recommend starting the game from the beginning to avoid any potential bugs or issues that could arise. This will ensure everything runs smoothly with the new systems in place.
RuleUniverse v0.43 - Changelog:
- new Turles and Tree of Might event
- new Chichi event
- new Launch event
- new Eve event
- new scene added when going to sleep
- new Whis and Oracle fish event
- a new image of Videl has been added to the scouter
- new system of 5 flying planes that circle the map on Earth has been added
- the main image of the game menu has been changed
- the development of the battle system with the addition of transformations has begun but it is not yet implemented
- new images, effects, words have been added to the first part of the story
- also a new system of variables in the game has been added
- new sounds
 
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DrVisi

Newbie
Game Developer
Apr 14, 2023
43
54
is there way to chagne teh annoying ki training block puzzle to somethign else
At the moment, the Ki training block puzzle seems to be the best option. However, it's only used occasionally, and with the other update even the fights are now skippable.
 
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Sherengroth

Member
Mar 29, 2021
254
143
:mad: Hey what happened to!
redoing everything would take time away from new updates
well what do you call these parts!:mad:

- a new image of Videl has been added to the scouter
- new system of 5 flying planes that circle the map on Earth has been adde
- the development of the battle system with the addition of transformations has begun but it is not yet implemented
- new images, effects, words have been added to the first part of the story
- also a new system of variables in the game has been added
- new sounds
 
Last edited:

DrVisi

Newbie
Game Developer
Apr 14, 2023
43
54
:mad: Hey what happened to!


well what do you call these parts!:mad:
From your comment, it’s clear you're just here to hate without actually reading what’s being said. Let's go over it again: there's a new scouter scene with Videl, a new system of planes for the Earth map, work on improving and introducing Super Saiyan transformations, and the addition of variables that weren’t previously in the game. I’m definitely not going to redo entire scenes just because someone who doesn’t even support me has an issue with it. If you don’t like a certain aspect, that’s fine.
 
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DrVisi

Newbie
Game Developer
Apr 14, 2023
43
54
:mad: Hey what happened to!


well what do you call these parts!:mad:
There are only two possibilities here: either you're an overly passionate fan of some other Dragon Ball parody developer, or you’re a developer using another account trying to discredit me because your game isn't doing so well.
 
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DrVisi

Newbie
Game Developer
Apr 14, 2023
43
54
From your comment, it’s clear you're just here to hate without actually reading what’s being said. Let's go over it again: there's a new scouter scene with Videl, a new system of planes for the Earth map, work on improving and introducing Super Saiyan transformations, and the addition of variables that weren’t previously in the game. I’m definitely not going to redo entire scenes just because someone who doesn’t even support me has an issue with it. If you don’t like a certain aspect, that’s fine.
That being said, I’m doing what I can with the time I have available. I wish you all the best, and I hope you find something that truly suits your taste.
 
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Sherengroth

Member
Mar 29, 2021
254
143
From your comment, it’s clear you're just here to hate without actually reading what’s being said. Let's go over it again: there's a new scouter scene with Videl, a new system of planes for the Earth map, work on improving and introducing Super Saiyan transformations, and the addition of variables that weren’t previously in the game. I’m definitely not going to redo entire scenes just because someone who doesn’t even support me has an issue with it. If you don’t like a certain aspect, that’s fine.
no, I've clearly admitted to liking things you've done before. but what I have a problem is the zero credible excuses and the contradictions you're making, like the fact you said

I aim to create characters that fit the overall theme and direction of the game. If there are other specific aspects you'd like to see improved or changed, feel free to share your ideas. Constructive criticism helps me refine and enhance the experience for everyone.
but when it was given to you said

redoing everything would take time away from new updates,
and yet including this new one 6-7 total updates have been you doing exactly what you said you didn't want to do redoing everything. when the better option would be, you to compromise and say " thank you for your input I'm already so far in in this current update but after that I'll try to do some things little by little in multiple updates so that I can change some things in the old stuff and add some new ideas in the game." then commit to what you say and make some of those little changes in an update along with you new ideas in one, then again in the next, etc..., and the reason also despite you wanting to "refine and enhance the experience for everyone", you're very inconsistent. there be 2-5 things animated very well, detailed very well, with a lot of creativity behind it, but then 6-10 things will be a cheap, quick, with no creativity behind it, and sloppy cut outs that has so much of the original cut off of it looks like a kindergarten project, and with that being said divine adventure might be becoming iffy with it now becoming ai rendered and some of the story & ideas are - eh. but at least the developer is consistent with their work, put some creativity behind the details with the mc (giving mc their own attacks and letting you name them, even making a new transformation for the mc-though the more I think of it the more it's description sound more like just a super Saiyan version of ultra instinct :unsure: ) but none the less they're also still working on the game and they didn't mind going back and redoing so much of the old things in making changes in the story & all of the current animations before putting in new ideas. and when they say they're going to do some thing or, ask for feedback they don't try to weasel their way out or try to make a ridicules they commit. what happened to " My goal is to continuously improve and make games that are even better," when you make statements and promises & standards, you should expect to be held by them.
 
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DrVisi

Newbie
Game Developer
Apr 14, 2023
43
54
no, I've clearly admitted to liking things you've done before. but what I have a problem is the zero credible excuses and the contradictions you're making, like the fact you said


but when it was given to you said


and yet including this new one 6-7 total updates have been you doing exactly what you said you didn't want to do redoing everything. when the better option would be, you to compromise and say " thank you for your input I'm already so far in in this current update but after that I'll try to do some things little by little in multiple updates so that I can change some things in the old stuff and add some new ideas in the game." then commit to what you say and make some of those little changes in an update along with you new ideas in one, then again in the next, etc..., and the reason also despite you wanting to "refine and enhance the experience for everyone", you're very inconsistent. there be 2-5 things animated very well, detailed very well, with a lot of creativity behind it, but then 6-10 things will be a cheap, quick, with no creativity behind it, and sloppy cut outs that has so much of the original cut off of it looks like a kindergarten project, and with that being said divine adventure might be becoming iffy with it now becoming ai rendered and some of the story & ideas are - eh. but at least the developer is consistent with their work, put some creativity behind the details with the mc (giving mc their own attacks and letting you name them, even making a new transformation for the mc-though the more I think of it the more it's description sound more like just a super Saiyan version of ultra instinct :unsure: ) but none the less they're also still working on the game and they didn't mind going back and redoing so much of the old things in making changes in the story & all of the current animations before putting in new ideas. and when they say they're going to do some thing or, ask for feedback they don't try to weasel their way out or try to make a ridicules they commit. what happened to " My goal is to continuously improve and make games that are even better," when you make statements and promises & standards, you should expect to be held by them.
First off, I never shy away from feedback, constructive criticism is what helps me grow and improve the game. I choose to refine older parts and like adding images or effects of the game to enhance the overall experience, but I also focus on adding new content to keep things fresh. You’re comparing me to another developer, and that’s fair, but I prefer to focus on creating something unique. The direction I’ve taken may not always line up with everyone's expectations, but every developer works differently, and I respect how others approach their projects. I'm doing what I can with the time I have because, after all, this project is something I work on apart from my regular life responsibilities. I think it's important to remember that we all have other things going on our life, so it's not like I can dedicate all my time to this alone.
I have to approach this realistically, given the time and resources available.
I might not get everything perfect every time, but I’m still pushing forward, improving, and making sure I stay true to the vision I have for the game.
So while it might seem like I’m contradicting myself at times, what I’m really doing is making choices based on what I think will benefit the game and the community in the long run.
 
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DrVisi

Newbie
Game Developer
Apr 14, 2023
43
54
what about a memory card minigame for the KI training
A memory card minigame for KI training sounds interesting, but I would need more details on how you envision it working.
At the moment, I’m focused on introducing the blinking effect for the characters, having them open and close their eyes to create a more immersive experience. Once that’s in place, I might explore other ideas.
 
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Omega Deose

Well-Known Member
Dec 24, 2018
1,674
554
A memory card minigame for KI training sounds interesting, but I would need more details on how you envision it working.
At the moment, I’m focused on introducing the blinking effect for the characters, having them open and close their eyes to create a more immersive experience. Once that’s in place, I might explore other ideas.
like having the block puzzle pictues but on memory cards or other sexy cards
 
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2.50 star(s) 4 Votes