As a fan of Futa this immediately got my attention and I'm glad it did, what an adorable little game to happen upon.
It's still in its infancy of course, but the groundwork done so far has been solid to say the least.
The writing can range from lighthearted and funny, to cute, to just plain hot and it does a good job at hitting all those marks in my opinion. The various areas to explore in the game all feel as if they were actually crafted with attention to detail, and some level of a 'floor plan' instead of just haphazardly thrown together with a bunch of pointless clutter, exploration seems adequately rewarded. The main character is (as of now) very likable, able to be strong handed, but also soft when a scenario requires it. They feel very competent and reliable overall which personally makes me immerse myself in their character / struggles more so, than say if they were some blubbering blank slate idiot to fit whatever image the player themselves wanted to project onto them.
I will say I find some of the side characters to kind of 'blur' together, but I think that is more so because of the limited content as of right now. I'm really digging Raine from the blacksmith, the whole idea being a demon while potentially having to worry about judgemental people is a neat angle to explore. Serena and Kai are enjoyable, same with Isa, Kafy is adorable, Aaron seems pretty cool so far, the rest I haven't fully formulated an opinion on yet.
H scenes have already shown a wide variety of content/kinks they will hit on (and more they have already listed as planned), so that's always nice if they can deliver consistent quality across all those scenes, so far they have. The renders look dope, the BGM is solid (idk if it's just royalty free stuff, but at least its a step above what every RPGM game recycles).
One of the things I really like about this game so far is how much tedium they have removed from what you would expect of an RPGM game, it actually makes it so much more of a streamlined and enjoyable experience it can't be overstated. Teleports in dungeons placed at good locations so you never feel like you have to backtrack 5 minutes of dead zone, or have a teleport item just to leave a dungeon. Open world fast travel placed at good locations to make traveling feel so easy, and literally at your fingertips anytime. Their character progression, and quest system so far have been refreshing, I don't find myself repeating the same daily task until I meet some arbitrary stat requirement to unlock the next step (as I find many RPGM games do). So many little things; warnings right before boss fights, telling you at the start of the game that there are ZERO loss scenes, respawns at campfires, even the food buffs were a nice touch. It takes away so much of the annoyance, and tedium, and grindy fluff so many RPGM games flood their game with.
Anyway I've probably gone on longer than I really wanted to, but if you read this all, you should really give the game a shot! The potential is here, and I feel like Futa games on this site are far and few between, most die, are low quality, or don't get consistent updates so figured I'd give some praises to this one in hopes of more updates to come! <3