Henley

Active Member
Game Developer
Oct 3, 2019
966
1,496
267
I got one bug that I have noticed, and its directly tied to hardware.
I keep my porn games on a HDD, not SSD, so here's the thing.
in the latest update (it happened less in the previous, but still it was there) there is a chance that if the game has recently loaded creatures in, and you press tab, and you, like me have a fuckloads of photos, the game will stutter for a bit, before opening the menu, that is not the bug.
What is actually the bug is that every single creature distanced at the edge of "lets spawn them in" is now stuck in "already alerted, but meter at zero" and they stay in this state until approached, or until they despawn by leaving the area.
Some of them do not react to the player at all in this state, and some do.
This effect also continues to get more weird when you scare those who react by running next to them, by making very distant creatures panic, and by distant i mean very distant (just spawned in with a red exclamation mark above their head)

This effect is however completely mitigated if you are using SSD/NVME drive, or something that doesn't require three business days to search for all the photos in the menu. (which is weird, considering the photos are actually on NVME system drive, but the game is Sata 3 powered HDD)
Tested on five drives of which 2 are archival HDDs, one older SSD, and two NVMe's, only the HDD's show this problem.
You don't have permission to view the spoiler content. Log in or register now.

You don't have permission to view the spoiler content. Log in or register now.


so steps to reproduce: (the bug, you can reproduce with creatures in your free time!)
have HDD (probably big size helps too) have the game there, open the menu via tab, quickly close, and look around.
your images dont load in.
 

GM_Bertus

Member
Apr 26, 2018
167
177
155
what bugs
Achievements not Working, Malous not unlocking that I posted here some time ago and you even replied to it.
I've tested this new beta build and so far they seem fixed now. Malous work and camera no longer gets stuck so they get fixed. It's just the changelog I've seen on itch has no mentions so I was worried they got skipped over
 

Lokius

New Member
Jan 20, 2024
3
2
23
Almost like it's there so the backgrounds for the plains has estimated landmarks in it for prosperity in early photography in the game. Each biome will be built as we build them. After the phase 1 is all done we will work on the forest biome next.
Will you bring a tigress and monkey back for the forest biome?
 

Henley

Active Member
Game Developer
Oct 3, 2019
966
1,496
267
Achievements not Working, Malous not unlocking that I posted here some time ago and you even replied to it.
I've tested this new beta build and so far they seem fixed now. Malous work and camera no longer gets stuck so they get fixed. It's just the changelog I've seen on itch has no mentions so I was worried they got skipped over
Yeah i was building the full changelog for v027 which I took from the beta patch notes as at one point we were not gonna do another patch for beta, then we decided to do it anyway. But yes, all that got fixed. Here is the full changelog as it stands for the stable patch coming in a few days. We will likely add a few more though.

Changelog v027
Creatures
Added new creatures - Lustra, Salatonie, Sultray (vocals, monpedia entries, unique systems)
Corrected Hoereno wool configurations to include topless

Adult Content
Added POV view mode in sex acts
Added POV camera mode in sex acts
Added drone camera mode in sex acts
Added drone controls in sex acts
Modified skip button during sex acts animation now jumps to ejaculation moment
Added a button (Tab) for returning to Monsutra selection during sex animation
Added a button (M) for swapping equipped clothing during sex animation
Overhauled ejaculation emitters and mesh interactions
Changed Jamie’s bathing suit to bikini for clothing confirmation control
Corrected sex act photography focus issues
Overhaul of IK animations
Fixed headpat socketing for animations
Fixed tagging on Monsutra animations

Gameplay Systems
Added new photographer locomotion system (mantling, rope climb, balance beam, ragdoll)
Added first-person perspective system
Added nine achievements
Overhauled stealth mechanics to exclude visibility behind creatures
Overhauled weather randomization to a scheduled forecast system
Added UI for weather forecast
Added Photographer photo identifying icons and details
Added extra steps to ensure photography is not graded as empty or missing visible creatures
Added blue border to unaccepted Monpedia photos (photographer inclusion, environment only)
Improved the Photographer's right-hand IK placement to stay on camera
Fixed FPS drop during game save
Fixed FPS drop after photo submission
Changed Gallery name to My Memories to avoid confusion
Updated Expedition Log Player UI to include noise waveform
Fixed sundial showing false Pink Moon event start time
Removed beacon range notification pop-ups for changing camera systems
Optimized creature NPC data loading times
Fixed item holding with IK correction post fall recovery

Environment Upgrades
Added Underground Garden mini-biome
Changed mountain palm area to autumn forest mini-biome
Tweaked creature spawning times
Updated climbing puzzles around Radio Beacons
Removed cliff blockers, good luck, Photographers!

General Fixes
Fixed UX bug for messaging on NO for new game slots
Fixed softlock for multiple predator/flower capture
Fixed softlock after swapping the Photographer
Added protections to stop infinite loops
Fixed unclean campsite softlock collisions
Optimized creature NPC data loading times
Added black screen fade safety mechanics
Fixed zoom control rebind bug
Fixed music logic error for swapping music tracks
Corrected UI scroll bar design on some menus
Corrected UI highlight design on some menus
Corrected controller d-pad control on pause and main menus
Added toggle for Crouch in Game Options
Added toggle for Sprint in Game Options
Added toggle for Camera Aim in Game Options
Updated introduction credits to include new actresses for the new species
Added French (FR) community localization edits - Thanks Hídhjörd Hvalhale
Added Spanish (ES) community localization edits - Thanks Seikikai
Added Ukrainian (UK) community localization edits - Thanks Чудовисько
 

GM_Bertus

Member
Apr 26, 2018
167
177
155
Changelog v027
Ah good. Some other things that I noticed while playing:

- Sometimes if you get closer to creatures being caught by plants, their model returns to a standing pose while the plant continues the animation, but they are locked in the spot with the plant until it finishes. This because apparently when they are ensnared they sometime "detect you" as if they were free and get scared while the animation is going, which causes the whole thing to bug out
- There are some occasions (mostly with small creatures) where the plant animation is misaligned or I guess it's supposed to be the one used on regular creatures
- Plant animations are overall the most easy to bug out or mis-align
- Sleeping animations are a bit strange in regards of photography. Sometimes you get a lows score, especially if there is grass coming through the model, but sometimes you get a high score for small creatures who are sleeping. For example the small ones who come out only when it rains (forgot the name) when they sleep they are all curled up, but if you take a photo shere you barely can understand their pose you get an A or A+. Meanwhile if you take a photo of other creatures sleeping, mediocre scores are more common
- alligator gals seems to always be flat chested regardless of the boob option. Snake gals instead usually follow the settings you picked
- I have the impression that when the creatures have sex with each other they tend to always pick certain poses (regardless if it's female on female or futa on female) making the other listed quite hard to unlock. The only time it seems to be a higher chance to variety is during the pink moon
- Spore plants should be triggered by hitting them with a rock
 

Henley

Active Member
Game Developer
Oct 3, 2019
966
1,496
267
Ah good. Some other things that I noticed while playing:

- Sometimes if you get closer to creatures being caught by plants, their model returns to a standing pose while the plant continues the animation, but they are locked in the spot with the plant until it finishes. This because apparently when they are ensnared they sometime "detect you" as if they were free and get scared while the animation is going, which causes the whole thing to bug out
- There are some occasions (mostly with small creatures) where the plant animation is misaligned or I guess it's supposed to be the one used on regular creatures
- Plant animations are overall the most easy to bug out or mis-align
- Sleeping animations are a bit strange in regards of photography. Sometimes you get a lows score, especially if there is grass coming through the model, but sometimes you get a high score for small creatures who are sleeping. For example the small ones who come out only when it rains (forgot the name) when they sleep they are all curled up, but if you take a photo shere you barely can understand their pose you get an A or A+. Meanwhile if you take a photo of other creatures sleeping, mediocre scores are more common
- alligator gals seems to always be flat chested regardless of the boob option. Snake gals instead usually follow the settings you picked
- I have the impression that when the creatures have sex with each other they tend to always pick certain poses (regardless if it's female on female or futa on female) making the other listed quite hard to unlock. The only time it seems to be a higher chance to variety is during the pink moon
- Spore plants should be triggered by hitting them with a rock
1. Yep we know about it.
2. The fun of ik systems.
3. Yep.
4. Sleeping will be overhauled to be a nest function once nests are in. So it's not a focus atm.
5. Alligators don't have any breast bones. So they don't get the ability to grow or shrink bones, cos they don't exist.
6. They have the chance to pick anything they want. Everything is weighted the same. The lifestyle director will change behaviors to be more than an rng system. So we are not bothering to update those issues atm due to the overhaul bring planned for v028.
7. Environment interactions are planned with the event system coming after v028.

Thanks for the feedback.
 
  • Like
Reactions: strong_p4ssword
3.00 star(s) 35 Votes