The problem is.. whether it is really needed or worth the time spent on coding this when u can see similar japanese hentai rpg games having lots of scenes, corruption level, skill trees and gallery
The interface looks good, yes, but is it the core part of the game that worth spending lots of resources on it? Are there easier way to implement the features?
what if the game could be at corruption level 3 or 4 instead of level 1, if the dev created it like those japanese hentai games, using the original interface or plugins?
surely its the dev choice to code reusable features for his games, but this 4 years per update schedule has hurt his subscription.
The thing is that one thing doesn't translate to the other.
As I said in my two posts, these years have been dedicated to implementing code, with the approval of most of the people paying the dev, so it obviously was worth it to somebody.
The premise behind all this work is that we're all expecting something more on the traditional dev schedule, where you front load a lot of dev work before you are adding the actual content, under the premise that once this work is done (now for this game, maybe some extra time for On Edge), we'll be having two games piling up content at a higher speed and quality than the usual game here in F95 (as, from now on, most of the work will be just writing the scenes and waiting for the artist to draw the art).
Will
that happen? Who knows? We can talk about
that as much as we want, everybody has the right to believe it will happen or not (with or without any proof behind it).
In the end (and this statement, if any, is just facts with no personal opinion), this is not a comercial project, but a passion one (meaning the dev doesn't care much for timelines or people wanting/liking the game), and most of the people that have ever paid the dev anything have time and time said that they are willing to wait for all these delays.
In the end, most of the people talking here (be it in favor, or against, the game) might just as well consider this project the same way they consider any game they don't know anything about until it's directly published on DLSite for sale: whatever they say is irrelevant, and the game will come out whenever it comes out, or it will be dropped and nobody will ever bother with it again, all based on whatever the dev decides, irrelevant of our conversations here. If they don't like that? That's their problem TBH.