- Apr 18, 2018
- 357
- 682
By my calculations, it's time for a game update already...Anymore teasers to share?
I really should check the Patreon site.
By my calculations, it's time for a game update already...Anymore teasers to share?
He updated his Patreon page, and put quite a few images there.By my calculations, it's time for a game update already...
I really should check the Patreon site.
She will actually get even better as the game progresses.She became more sexy while i wasnt around? with that little sexy belly and all that please dev dont leave us hanging, she is becoming an exquisite milf and you really have improved her since the first versions, this is a game im really waiting!
I think I'm falling in love...
Ah, who am I kidding?
The differences are really substantial, and the attention to detail comes through.Hi guys.
We at XTZ figured that it might be interesting for some of you if we let you have a little look at how we direct our shots and what drives our visual decision-making, and why - while it's time-costly - it is worth it for the overall emersion and visual appeal.
So here's the first example:
View attachment 1441325
This was the first image we rendered of a certain shot in version 0.0.2 of "Saving Paula." And although it wasn't bad, we didn't feel really comfortable with it - the robe isn't really realistic, the composition is so-so and even Paula's body language is not really receptive of Max.
So we toot he time and made some changes:
View attachment 1441327
This is the new image, and you can see the differences: the robe falls with gravity, the composition is better and Paula is clearly happy to see Max, and welcomes him - even down to the angle of her right palm.
And you can see quite a bit of Paula, as well...
So here you go - a little peek into our work process. we hope you like it!