The funny thing is that you're trying to criticize an unfinished game where many of the mechanics were integrated until the best of times. I explain: every mechanic that is not thought out will be changed for the better soon, at least, because this is the beta version (it includes NPCs, leveling attributes, etc.).
What about art... I don't know what you read or how you read it at all, but I wrote at the very beginning of the game that it was borrowed until some time. What we have now is a certain concept, a base that will grow with functionality and content, which means players, modders, donaters, etc. As we wrote above, as soon as we have the funds, we will redraw everything, but of course you missed it. You see what you want to see, leaving out the simplest things, like so many other commentators.
By the way, so that after there were no throw - ins, it is better to say - the interface was all made by us.
Goob luck.
I know it's still far from a completed game, I understand. I'm not saying it's forever doomed to be a dumpster fire. It could very possibly become a wonderful game someday, but in it's current state the flames are burning brightly. To do that I would suggest the following improvements:
1) Non stolen original art. A good 2d or 3d artist is a must on the team.
2) Help with translation / writing. There is some bad English to fix.
3) Rebalancing of stats & grind. It's far too grind-heavy. This game is too "Russian Grind"
4) Fixing of game crashing bugs.
5) There is no need for 100 RNG-NPC. A single thought out well written visually appealing NPC is worth more to the game than an army of random number generator generic characters.
6) Rollback & Control to skip are both disabled. Nobody likes these things disabled.
7) Skip option for minigames as they are not particularly fun
8) Better fight system
9) Zero teacher characters and it's a school? Need I say more?
10) Only 1 classroom in the school?
11) Alarm Clock (Set Awake time) + Not required to expend most / all energy to sleep.
12) Instead of randomly generated characters, it would be better to have randomly generated events & stats effect these.
13) An obvious one, but more locations.
If all or most of this got done it would be a significantly better game. In it's current state it's like a broken shell of a potentially good game, unfortunately.