Ren'Py School Game [v0.957 Fix 13] [Sloths Command]

2.50 star(s) 52 Votes
D

Deleted member 584847

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5 minutes in the game and it already crashed... -.-
edit: 15 minutes in the game, another crash....
 
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Deleted member 584847

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View attachment 597745
If anyone wants to play the game this character is ACTUALLY from, you can find it .

This is Hina Kamikura from 'Kamikura Hina no Himitsu.'
And if these devs think they're going to be able to commission art as good as this with just $300 a month then whoo boy are they in for a surprise.
japanese only i assume? :(
 

Silentce

Quiet Eldritch Horror
Modder
Uploader
Jan 2, 2018
4,273
25,986
I wanted to like this game but it just for me seemed to lack the fun factor. I generally like sim/management games like this but for some reason I just couldn't get into this one.
 
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Punkreas

Active Member
Aug 11, 2017
746
1,004
Looks indeed very similar gameplaywise to the old HHS system and AA, where you can choose to play as a student, hope that'll not be as complicated as them
 

jafarian

Newbie
May 25, 2017
50
7
I cant seem to make any money on the computer. Is there a set amount that you're supposed to place an order?
 

Deathevn1337

New Member
Aug 23, 2019
1
0
He uploaded a fixed version for the crash after the job minigame:
 

yihman1

Knockout Master
May 11, 2017
3,109
10,925
Here is my analysis of this project:

First thing first. Much of the art is stolen from various anime games. If it were just some minor things, such as the random anime pic generator on the computer it would probably be fine. However, much of the actual girls you meet are stolen from other games. If this were just "placeholder art" and it was mentioned as such, or if the source was given to the original artist that would be different. It is a bit ironic to make a fuss about art theft on a pirate site, but if a creator were to do such a thing at least reference what you have stolen it from in your new work. Nobody ever get away with such things people find out 100% and it's best to be up front about it.

As for the game mechanics... Well, I dislike them. On a glance it appears that it could be a good sandbox but there are far too many characters with far too few interactions. 100 random girls or 10 random girls? Does it make a difference? Holding down the control key does not skip for some reason and that is just annoying.

The dialogue is poorly written and repetitive. The 100 or whatever girls have little flavor of their own.

The random name generator for these randomly created characters is kinda lame as well as you can end up with characters sharing a name. A list of 100 unique names wouldn't be difficult to implement and there are random name generators available the way this one was put in was done poorly. Not saying 100 characters is a good idea, but if you are going to do it do it right...

The game requires you to exhaust ALL of your energy prior to sleeping, and it limits the number of times you can jog or do pushups so you can't exercise. Also you don't start with a book and if you save to buy one you need 50 intelligence to read the book which you can't raise or I haven't figured out how to raise.

Going to the classroom... Well, you can't take any classes to raise your intelligence and I tried at various times so thats' kinda pointless.

The shop has things over priced. For example the camera costs $8,000. How hard is $8,000 to make? Well there are two sources of making money I found.

Source 1 = win a fight with a kid. Then win a 2nd fight with same kid... Then win a 3rd fight with same kid. Stats and fights seem random and you tend to lose so probably are going to save mine it to get a random win that happens for some reason. Okay so you beat the kid up 3 times now what you do is extort them for money. They MAYBE got like 300-600 bucks. You can only extort a kid ONCE per in game 7 days.

Source 2 = play the minigame that crashes the game and is a pain in the ass and maybe pays $300

TLDR; The game is a dumpster fire.
 

ggg555

Newbie
Feb 9, 2018
95
40
View attachment 597745
If anyone wants to play the game this character is ACTUALLY from, you can find it .

This is Hina Kamikura from 'Kamikura Hina no Himitsu.'
And if these devs think they're going to be able to commission art as good as this with just $300 a month then whoo boy are they in for a surprise.
how can i download this vn
 

Wooho272

Member
Mar 2, 2020
193
318
Here is my analysis of this project:

First thing first. Much of the art is stolen from various anime games. If it were just some minor things, such as the random anime pic generator on the computer it would probably be fine. However, much of the actual girls you meet are stolen from other games. If this were just "placeholder art" and it was mentioned as such, or if the source was given to the original artist that would be different. It is a bit ironic to make a fuss about art theft on a pirate site, but if a creator were to do such a thing at least reference what you have stolen it from in your new work. Nobody ever get away with such things people find out 100% and it's best to be up front about it.

As for the game mechanics... Well, I dislike them. On a glance it appears that it could be a good sandbox but there are far too many characters with far too few interactions. 100 random girls or 10 random girls? Does it make a difference? Holding down the control key does not skip for some reason and that is just annoying.

The dialogue is poorly written and repetitive. The 100 or whatever girls have little flavor of their own.

The random name generator for these randomly created characters is kinda lame as well as you can end up with characters sharing a name. A list of 100 unique names wouldn't be difficult to implement and there are random name generators available the way this one was put in was done poorly. Not saying 100 characters is a good idea, but if you are going to do it do it right...

The game requires you to exhaust ALL of your energy prior to sleeping, and it limits the number of times you can jog or do pushups so you can't exercise. Also you don't start with a book and if you save to buy one you need 50 intelligence to read the book which you can't raise or I haven't figured out how to raise.

Going to the classroom... Well, you can't take any classes to raise your intelligence and I tried at various times so thats' kinda pointless.

The shop has things over priced. For example the camera costs $8,000. How hard is $8,000 to make? Well there are two sources of making money I found.

Source 1 = win a fight with a kid. Then win a 2nd fight with same kid... Then win a 3rd fight with same kid. Stats and fights seem random and you tend to lose so probably are going to save mine it to get a random win that happens for some reason. Okay so you beat the kid up 3 times now what you do is extort them for money. They MAYBE got like 300-600 bucks. You can only extort a kid ONCE per in game 7 days.

Source 2 = play the minigame that crashes the game and is a pain in the ass and maybe pays $300

TLDR; The game is a dumpster fire.

The funny thing is that you're trying to criticize an unfinished game where many of the mechanics were integrated until the best of times. I explain: every mechanic that is not thought out will be changed for the better soon, at least, because this is the beta version (it includes NPCs, leveling attributes, etc.).

What about art... I don't know what you read or how you read it at all, but I wrote at the very beginning of the game that it was borrowed until some time. What we have now is a certain concept, a base that will grow with functionality and content, which means players, modders, donaters, etc. As we wrote above, as soon as we have the funds, we will redraw everything, but of course you missed it. You see what you want to see, leaving out the simplest things, like so many other commentators.

By the way, so that after there were no throw - ins, it is better to say - the interface was all made by us.

Goob luck.
 

yihman1

Knockout Master
May 11, 2017
3,109
10,925
The funny thing is that you're trying to criticize an unfinished game where many of the mechanics were integrated until the best of times. I explain: every mechanic that is not thought out will be changed for the better soon, at least, because this is the beta version (it includes NPCs, leveling attributes, etc.).

What about art... I don't know what you read or how you read it at all, but I wrote at the very beginning of the game that it was borrowed until some time. What we have now is a certain concept, a base that will grow with functionality and content, which means players, modders, donaters, etc. As we wrote above, as soon as we have the funds, we will redraw everything, but of course you missed it. You see what you want to see, leaving out the simplest things, like so many other commentators.

By the way, so that after there were no throw - ins, it is better to say - the interface was all made by us.

Goob luck.
I know it's still far from a completed game, I understand. I'm not saying it's forever doomed to be a dumpster fire. It could very possibly become a wonderful game someday, but in it's current state the flames are burning brightly. To do that I would suggest the following improvements:

1) Non stolen original art. A good 2d or 3d artist is a must on the team.
2) Help with translation / writing. There is some bad English to fix.
3) Rebalancing of stats & grind. It's far too grind-heavy. This game is too "Russian Grind"
4) Fixing of game crashing bugs.
5) There is no need for 100 RNG-NPC. A single thought out well written visually appealing NPC is worth more to the game than an army of random number generator generic characters.
6) Rollback & Control to skip are both disabled. Nobody likes these things disabled.
7) Skip option for minigames as they are not particularly fun
8) Better fight system
9) Zero teacher characters and it's a school? Need I say more?
10) Only 1 classroom in the school?
11) Alarm Clock (Set Awake time) + Not required to expend most / all energy to sleep.
12) Instead of randomly generated characters, it would be better to have randomly generated events & stats effect these.
13) An obvious one, but more locations.

If all or most of this got done it would be a significantly better game. In it's current state it's like a broken shell of a potentially good game, unfortunately.
 

Wooho272

Member
Mar 2, 2020
193
318
I know it's still far from a completed game, I understand. I'm not saying it's forever doomed to be a dumpster fire. It could very possibly become a wonderful game someday, but in it's current state the flames are burning brightly. To do that I would suggest the following improvements:

1) Non stolen original art. A good 2d or 3d artist is a must on the team.
2) Help with translation / writing. There is some bad English to fix.
3) Rebalancing of stats & grind. It's far too grind-heavy. This game is too "Russian Grind"
4) Fixing of game crashing bugs.
5) There is no need for 100 RNG-NPC. A single thought out well written visually appealing NPC is worth more to the game than an army of random number generator generic characters.
6) Rollback & Control to skip are both disabled. Nobody likes these things disabled.
7) Skip option for minigames as they are not particularly fun
8) Better fight system
9) Zero teacher characters and it's a school? Need I say more?
10) Only 1 classroom in the school?
11) Alarm Clock (Set Awake time) + Not required to expend most / all energy to sleep.
12) Instead of randomly generated characters, it would be better to have randomly generated events & stats effect these.
13) An obvious one, but more locations.

If all or most of this got done it would be a significantly better game. In it's current state it's like a broken shell of a potentially good game, unfortunately.

All this is planned, don't worry. What about the NPC: it requires a slightly different system, and it will look much better than the current preset.
As for the artist, I have already answered, but it is better to add: 3D graphics will never be in the game. In such games, I do not like it and simply do not want it to be in the School Game. (I have nothing against her. I just don't like it.)
Bugs are clearly correct.
I wanted to make an alarm clock in this update, but, as you can see, it didn't work out.
The combat system is generally a stub, which will soon be made a kind of V.A.T.S. with a miscalculation of combat experience and physical skills.
I don't think we should talk about locations. They will be added in any case.
Well, think my answer is clear on other points. The main answer is - soon. So there is a reason to follow the game :)
 

Aila

Newbie
Jul 10, 2018
88
40
Блин ,вы взяли модель уже существующей игры.Перенесли ее на другую платформу.И начали лепить те же самые ошибки что были в оригинальной игре.Вы говорите что это всего лишь демо.Но разве в демо не показывают самые лучшие стороны игры?! Зачем вы демонстрируете кривую , косую и неиграбельную демку?Такое впечатление что вы хотите не привлечь потенциального вкладчика, а отпугнуть его этим ужасом!
Damn, you took a model of an existing game.We moved it to another platform.And began to mold the same mistakes that were in the original game.You say it's just a demo.But don't the demos show the best parts of the game?! Why do you show a crooked, oblique, and unplayable demo?It seems that you do not want to attract a potential investor, but to scare them off with this horror!
 

Fake Rabi ~

Well-Known Member
Oct 22, 2018
1,190
1,364
Hey! A fix was released that corrects a lot of Russian words in English translation, as well as correcting a critical error with the work! Download here: PC - Mega / Android - Mega

If someone from the administration reads it, please insert a link to this post to the players at the beginning of the topic.
Do you have a compress version? The android version is too bulky
 

lifesuckz69

Member
Mar 5, 2017
361
256
anyone figured out how to use cheat engine to lock the energy? I hate that there is energy added to time too.
Money you can just cheat with but I want to freeze energy

Nevermind, I just changed my energy to a ridiculous value in saveeditonline and now I can do anything except sleep, but that works for me.
 
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2.50 star(s) 52 Votes