Personally I don't truly understand why many creators go for the "all events in one run". It makes things kind of really weird.
For example take the event "the crush and the roommate", I have helped Ako with Alice and even when she owes me big she tries to blow things up. This event would make more sense if I didn't achieve the "asian lesbian event" but did the "meet emily" and the "first time" events. The difference between the situations is that in the first she is an ungrateful bitch and in the second she would be jealous and would try to use your promiscuity to try to get closer to Alice.
Having some events conflict with each other makes the game more interesting and feel like you are truly taking choices rather than "achieve all events run". In fact some events should influence how a character acts in certain situations, for example if you are in the swinger route, Alice should be quite more relaxed towards you and Emily, it isn't like you fucking other girl didn't happen before and in her face right?.
Overall I like the game and I can understand partially why many creators prefer to follow the "all events run", but I can't help but feel that they are wasting the situations and how interesting it could become. Basically wasting conflicts. But well, that's just my point of view.