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Here the main menu of Medschool, Love and Friends. I'm wondering what will be the story...
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One of the main flaws of SLF was the grinding.
In MLF, I wanted to make it disappear. Of course, it doesn't work 100%, because, like in real life, not everything can be done when you want. So, here some examples of what reduces grinding:
- All the characters are available each day (no more waiting a specific day)
- No forced breakfast or dinner.
- You can wait from the map menu
But some events can occur for example, only the week end.
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From the first one, its a bit concerning that he hasn't worked out the story yet. Making a game blind doesn't work out that well usually...like with SLF.