Kaneki117
Member
- Oct 21, 2018
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Is there any way to return the game to Unreal Engine in the future? It doesn't work for me with Unity
Thank you, it's help)I found a loophole to run the game without replacing "GameAssembly.dll":
You need to create an empty file "System.smg" on the path: "C:\Users\<%USERNAME%>\AppData\LocalLow\KsT Games\Seaside Mystery\"
Or just run this command in the console:
If the file already exists, you need to delete the file itself or clear the contents of the file.
Is there any information that it has been fixed?
waiting for the ver .30.1 to be uploaded here to test the fix and check it outYou don't have permission to view the spoiler content. Log in or register now.
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Thank you) is there a new bonus in this version?You don't have permission to view the spoiler content. Log in or register now.
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The patch came out 15 hours ago...Why doesn't the developer release a new patch for the game, there are a lot of bugs here?
Does the workaround with the system.smd work here, too?oh how forgetful I amYou don't have permission to view the spoiler content. Log in or register now.
Can someone do an upload on something that is not mega, maybe gofile? Thank youoh how forgetful I amYou don't have permission to view the spoiler content. Log in or register now.
It did not work for me.Does the workaround with the system.smd work here, too?
It's never been on Unreal Engine. Only Unity, like his last game.Is there any way to return the game to Unreal Engine in the future? It doesn't work for me with Unity
Looks like it's back to the .dll method.The trick with creating the "System.smg" file may help with future versions of the game, if the developer does not fix this bug.
Therefore, it is better to use this method.
Hacking the "GameAssembly.dll" file is much more time-consuming.