LeoVincent69
Newbie
- Aug 19, 2025
- 62
- 83
- 43
Updated 4 shoes (Brazil Miku's Flip Flops, Casual Underboobs' Office Shoes, Christmas Bikini's Boots, and Happi's Geta) that is available in my Mega folder. Thank rumbleweed and AACID!
Actually, I have already damaged the archive because of this. Changing the descriptor. json file casually will cause the preset clothing to become completely invalid. My suggestion is:I wanted to prevent my My Set from being disrupted every time I added an item.
I suggested rewriting the folder names and "descriptor.json" in "ModCosplays."
However, after doing that and reorganizing my folder, my set stopped working.
I can't register new cosplays by overwriting them either.
Once again, I've made a big mistake.
When changing the folder names in "ModCosplays" or rewriting "descriptor.json,"
you will need to take off the costumes being changed and register them in "My Set,"
and also back up your save data and "ModCosplays."
I sincerely apologize to anyone whose myset or save data was damaged because of my suggestions.
I'm sorry.
you understood exactly what i wanted to do, thank youIf you mean duplicating your save (x.sd) into another save slot, you can simply go to your Manaka save file (C:\Users\...\AppData\LocalLow\SheableSoft\SecretFlasherManaka\SaveData), copy the specific x.sd file, paste it and renamed it into any number that you haven't use (0.sd to 19.sd), then open your game, the save should be duplicated. Hope I didn't interpret your question wrongly.
this is why i do not save costume mods on myset tab, it's going to be pain.I wanted to prevent my My Set from being disrupted every time I added an item.
I suggested rewriting the folder names and "descriptor.json" in "ModCosplays."
However, after doing that and reorganizing my folder, my set stopped working.
I can't register new cosplays by overwriting them either.
Once again, I've made a big mistake.
When changing the folder names in "ModCosplays" or rewriting "descriptor.json,"
you will need to take off the costumes being changed and register them in "My Set,"
and also back up your save data and "ModCosplays."
I sincerely apologize to anyone whose myset or save data was damaged because of my suggestions.
I'm sorry.
but i guess i'd copy the entire game for test mods, since they use the same save source, i'll dupe the save file and use another slot for it
Hahahaha, same man, I actually still have my unmodded save when I first completed the game, and I duplicated a new save just for mod. Also same on the MySet tab as well, I don't save any modded outfits so I never knew they would bring such problems hahaha XD.this is why i do not save costume mods on myset tab, it's going to be pain.![]()
I know I am quoting myself but maybe can try this? So rather than saving the outfits in the in game MySet tab, just manually arrange them by changing the modelName in descriptor.json? But yea, it will definitely take time to reorganize everything considering the sheer amount of outfits some of us might have hahaha. But oh well, hope everyone found the method (edit: by method, I mean folders and modelName naming convention/system at this point hahaha) that work for each personally.Alternatively, you could change the modelName in the ModCosplays descriptor.json. For example, by adding a number (.01, .02, etc) to the modelName, can refer to attached images for the example. You can see that outfits ZZZ appear before outfits AAA because outfits ZZZ is named as .01 while outfits AAA is named as .02. So you can make something like MySet01.01, MySet01.02, ... MySet02.01, etc. In short, the game arrange the outfits based on modelName, at least that what it seem like it, I didn't test anything too much.
Note: If you accidentally named 2 different outfits with the exact same modelName, both outfits will be loaded as the same outfits in game, so yea, just a tips to know something is named the same XD.
But not gonna lie, the folder method surprise me, I never thought of that XD.
(Edit: and yes, I think I mentioned how the game arrange outfits in the past based on displayedName, I am wrong as well hahaha, whopsie~)
does this make the game load times faster?I know I am quoting myself but maybe can try this? So rather than saving the outfits in the in game MySet tab, just manually arrange them by changing the modelName in descriptor.json? But yea, it will definitely take time to reorganize everything considering the sheer amount of outfits some of us might have hahaha. But oh well, hope everyone found the method (edit: by method, I mean folders and modelName naming convention/system at this point hahaha) that work for each personally.
i have to report a complaint, it seems the costume loads on bepinex status but i do not see it on the shop, where is these costumes categorized to?Please bear with me—I'm using a translator because my English isn't very good.
I've created a Jirai Kei (Landmine-style) outfit mod.
However, I've never used Blender before, so the weight painting might not be perfect. I've done my best to fix it![]()
There seems to be a bug with the shoe bone binding, so I didn't include the shoes.
Big thanks to the author of SFM Cosplay Loader Mod for their hard work and for sharing the original VRC models on Mega!
Please download the ModCosplays.zip and ModMaterials.zip I shared. They are quite large, so I had to split them into two files.
[really useless appendix][useless information]
nipples = 30~72 (fromlatex pony's nipple pasties(?)~from micro bikini bra)
huge boobs = 3~20 (minimum value for all costume mods, 8 max value from Baby Doll costume)
extra large boobs = 1~4 (minimum value for all costume mods)
waist = 30~48 (minimum value from school uniform B)
shoulder length = 55 (prevents manaka's drinking water action to misalign)
upper body length = ?? (prevents bosom clipping)
upper body = ~32(school uniform B; otherwise ~40)
this is how manaka body sliders can go without the (most) clothes clipping on her body parts
the nipple slider adds another volume around the Areola, so i think the slider is just pushing/pulling out some boob skin inside manaka
other sliders that i didn't mention has a little to no effect on cloth clipping (the head/neck and legs part are completely out) but sometimes these sliders makes some costume hotter by accidental clipping (or its because most of the costume mods doesn't have the physics (weight paint) to dangle or hang around freely, a tedious task, understandable)
Most probably no XD, just a way to organize the outftis order.does this make the game load times faster?
You no need the blend file, only need the items in ModCosplays and ModMaterials folder. I upload the blend file if people want to modify the outfits from Blender.Tôi cần đặt tệp blend này ở đâu?
Emmmm, redownload the one that you uploaded before? Or did that also didn't work, else I didn't download your original upload as well, so yea, can't help on this?If you have the original upload, I'd appreciate it if you could post it here.
Sorry for bothering you, but where does the extra folder for Brazil Miku's skin supposed to go? I would love to use that tanned skin with other outfits.Updated 4 shoes (Brazil Miku's Flip Flops, Casual Underboobs' Office Shoes, Christmas Bikini's Boots, and Happi's Geta) that is available in my Mega folder. Thank rumbleweed and AACID!
The Brazil Miku's skin is extra and is not really included for this mod. You however can use it to replace Manaka's skin with Texture Replacer Mod (https://f95zone.to/threads/bepinex-plugin-texture-replacer-v1-1-0-1.118422/) I hope. I never tried it as I don't use Texture Replacer Mod so I just included the skin in case anyone want to try it. If you did try it and found success on it, do let me know as well ok? I always like to know did my little extra effort goes toward making something in game for others XDSorry for bothering you, but where does the extra folder for Brazil Miku's skin supposed to go? I would love to use that tanned skin with other outfits.
Wow, that's actually really impressive. Great job.Just wanna share, imported a tentacle suit outfit for my Manaka, damn it took me so long to organize the Blender UV because the outfit originally have 4 (technically can be 3) material textures... Now that I have done it, I don't even believe I managed to do it hahahaha XD.
(Edit: Probably the second outfits that took me a very long time playing in the Blender, the first one being the Sexy JiangShi, but hey, guess this is my fetish, have mercy XD hahaha)
(Edit 2: Wait, is it just me or why all biwajimadono message just dissapeared? Emmmm, hope nothing bad happen.)
Well, it been a while and I don't feel good seeing post left unanswered. But sadly I don't have any knowledge regarding that... Sorry can't help on that man. ):How do I make equipment that illuminates the surroundings like an "anal plug light"?