I want as many people as possible to experience the author's great efforts and great kindness.
All I can do is introduce.
I would like to express my heartfelt respect to everyone who is working to evolve MANAKA.
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Welp, I just come back online after a long while... sorry if I didn't reply you in your past few messages, but seem like you know how to change clothes texture PNG, change the material name, move clothes to other category etc., and resolved the issues, so good job to you bro.
Alphabetical order takes priority.
Yes, all added clothes are arranged in alphabetical order after the default base game clothes and I want to elaborate a bit more based on what I observed.
The game, instead of recording the exact clothes you have brought from the store, the game recorded the ID Number of the clothes you brought, so if new modded clothes are inserted in the middle of the a bunch of already brought modded clothes, the game will assume you have brought them. This will sometime cause the modded clothes you are equipping to change and the lowest alphabet clothes to become "not brought": (Hope the very barebone demonstration below help what I am trying to explain)
Initially, let say you have 2 modded clothes, Cloth A and C. You brought both and equipped Cloth C.
ID Number
(The game recognize what you brough based on this value) | Alphabetical Order
(The game arrange all clothes in this order) | Initially: |
| 1 | Cloth A | Brought |
| 2 | Cloth C | Brought and equipped |
The game will record that you have brought clothes ID number 1 and 2 while equipping clothes ID number 2.
Let say you inserted a Cloth B afterward. Cloth B got assigned with ID number 2 based on the alphabetical order, so this will happen:
| ID Number | Alphabetical Order | What happened after you inserted Cloth B in the middle: |
| 1 | Cloth A | Brought |
| 2 | Cloth B | Automatically brought and equipped |
| 3 | Cloth C | Automatically "not brought" and unequipped |
When you load the game, what happen is the game STILL think you brought clothes ID number 1 and 2 while equipping clothes ID number 2. Therefore, based on the alphabetical order, clothes ID number 2 now is Cloth B instead Cloth C that you originally equipped. And Cloth C, now with ID number 3, become a "not brought" clothes in the store. Hope this make it clearer...
EXTRA: regarding clothes limit
Of course, all category keep track of the ID number separately. As for the clothes limit per category, I think the limit is 10,000 per category, 210,000 total INCLUSIVE of the base game clothes.
Based on the attached picture, I saved a set of clothes with the 1st base game clothes in Sweater category, the 2nd base game clothes in Glossy category, and the last alphabetical order modded clothes in Glossy category. Then in the decrypted save file, this is the clothes ID that pop up is 170000, 180001, and 180031, this mean one clothes ID number is made up of 6 digit where the first 2 digit (00 to 20 in game) is the category number while the last 4 digit (0000 to 9999) is the clothes ID number in the specific category. This mean you can theoretically load approximately 210,000 minus the number of available base game clothes, which is a lot...
Anyway, sorry for late reply and technically didn't manage to help you XD, you resolved on your own.