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Mod Unity [Secret Flasher Manaka] Custom Missions 1.1.9

redteacup

New Member
Sep 5, 2025
4
6
3
Here's a custom mission I finally finished making: Stealth Ninja Action. The starting point is at home, near the sofa.
Largely inspired by the few apartments missions here, and the ninja Manaka posted in the main thread. Initially planned as a part of the cosplay-themed mission series based around the idea of someone finding out about Manaka's night adventures and forcing her to do different challenges. But I've no idea if I'll ever finish the other ones, so I decided to at least post this one. It's a bit of a meme, pretty dumb at times, and very dumb at others. Couple parts could be pretty challenging - especially the end, but should be still doable on normal difficulty, at least I managed to finish it couple times.
As usual, it assumes you own all the items like toys and cuffs, and you'll also need the ninja cosplay set, plus ofuda talismans.
Teleports at the end still tend to bug out and break at times, although I think I managed to make them as consistent as possible.
It was so hard in the end.
While I was still watching the plot, the NPC had already discovered me.
 

HallowGwen

New Member
Dec 14, 2024
11
8
3
Here are three story-based missions I made where somebody caught you flashing and is blackmailing you into following their instructions. They are interconnected and take place in the shopping mall with one mission per floor, split up as a sort of checkpoint system. As you go up the floors, the demands start getting more daring.

Make sure you own the whole office lady outfit, have all the adult toys and emotes unlocked, and own multiple dildos.

Mission 1 starts at the entrance to the shopping mall. Stand on the zone wearing anything and it will change your outfit and move you to the starting position.
Mission 2 starts at the second floor rear escalator, same deal as above.
Mission 3 starts at the third floor escalator, same deal as above.

There's a lot of cool things you can do with this mod which I wanted to try out, but I didn't want to inflate the mission length too much. Even splitting up the checkpoints, getting near the end of a mission and having to start over because you get caught kind of sucks (although I guess that adds to the risk factor). Was pretty fun putting them together, it's not too hard once you get the hang of it.
How exactly can I do this quest


"description":"Put it down, slide it towards your ass, and fuck it hard. You need some relief after a long day at work.",
"condition":"Action_SitDildo"
 

GSXRGSXRGSXR

Newbie
Jul 5, 2025
18
10
3
Here are three story-based missions
I really want to complete these missions, but the very first mission stops at the stage "How was the work? You're probably wondering who this is. Let's just say I'm an admirer of your new hobby."
The progress bar does not move.
I use the pre-patched game from here
 

cactuar

Member
Modder
Mar 31, 2018
181
2,908
467
How exactly can I do this quest


"description":"Put it down, slide it towards your ass, and fuck it hard. You need some relief after a long day at work.",
"condition":"Action_SitDildo"
Sit down on the bench. Hold 1 and select place dildo, then put it down. Then hold 1 and select use or whatever it's called.

I really want to complete these missions, but the very first mission stops at the stage "How was the work? You're probably wondering who this is. Let's just say I'm an admirer of your new hobby."
The progress bar does not move.
I use the pre-patched game from here
The only requirement for that to progress is staying in the start zone which is where you're teleported to. Other than that, I don't know why it wouldn't work. These missions were made using version 1.0.7 of the mod, try using that as a last resort.
 
Jul 8, 2024
140
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95
To drink you need to open your inventory and select the water or you can press the 'g' key. this works even if pee is turned off
Genuinely never worked to me with pee fetish disabled.
Used Manaka 1.1.0 and 1.1.1 , w/ all Custom Missions available except latest (THANKS to that DIVINELY PAID constantly overtime'ing job)
 

GSXRGSXRGSXR

Newbie
Jul 5, 2025
18
10
3
The only requirement for that to progress is staying in the start zone which is where you're teleported to
I figured out what the problem is. There are two of them.
The first one is that the setPlayerPosition directive doesn't work for some reason.
The player is always teleported to the place where she enters the location.
The second - if the start is set to the place where the player appears when entering the location, then the starting circle is not displayed.
I changed the line
"Start" to coordinates "x":10, "y":-8.5, "z":10
The starting circle appears slightly away from the entrance and the mission went.
However, when going to the next mission, the player is teleported to the entrance again. ( Problem number 1 ) You have to run to the next stage by another escalator.
All the same, I want to thank the author for an incredibly exciting adventure.
 
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cactuar

Member
Modder
Mar 31, 2018
181
2,908
467
If anybody has ideas for missions they want to see made, you can reply or message me with them. They can be general ideas or more specific scenarios but make sure to include if you want a narrator, first person, or just instructions. No guarantees that I'll complete them, but I'll try. I'll post them in the thread once I'm done.

The first batch of missions should be done this weekend.
 
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GSXRGSXRGSXR

Newbie
Jul 5, 2025
18
10
3
If anybody has ideas for missions
It's hard to imagine anything more exciting than blackmail.
It's a masterpiece.
I also liked the Lost Bet mission, but that's basically the same thing.
But I'll definitely share the idea.
If I get one.

By the way, if teleports don't work in the prepatched game, maybe you should change your missions ?
Remove teleporters and make the usual walking to the start ?
 

artemis31

New Member
Jul 24, 2018
10
16
147
If anybody has ideas for missions they want to see made, you can reply or message me with them. They can be general ideas or more specific scenarios but make sure to include if you want a narrator, first person, or just instructions. No guarantees that I'll complete them, but I'll try. I'll post them in the thread once I'm done.
hello i have a scenario in mind, i just need someone to make it into custom mission (i can't code)

of course feel free to edit it to make it better

tag: Master-slave relationship, orgasm control, humiliation, exhibitionism
 
Jul 13, 2025
21
13
22
I made some changes to the mod:

1) Added a small scene when the mod is turned on.
2) The mod also starts near the bed at home, but only begins to function when you leave the bed.
3) If you don't want to wait for a long time for a mission, you can just press Shift, and something might happen (with some options, a small timeout for pressing Shift is activated).
4) Fixed an error that caused the modification to break when the location changed.
5) Some missions interfere with each other, so a small cheat action was added to complete the current mission (works only with the simplest initial missions). If you can't complete a level one mission, use 'Spread-Leg Blowjob'.

And here's a bit more detail about the mod:
At random intervals, light tasks appear with very little time to complete them. If you don't complete them, you get a penalty task, and if you don't complete that, you get a penalty.
Currently, there are 7 light tasks, 6 penalty tasks, and 2 penalties.
A light task - perform a light action within a short time.
A penalty task - follow specific instructions for a random period of time.
A penalty - complicates the game for a certain period of time or until the end of the run.

My plans include adding more random events, but this is difficult due to the linear nature of the mod. Even for a few random missions, some workarounds are needed (infinite GoTOs in each point of the code).
I aim for the following mission sequence (light, penalty task-light, penalty task-difficult, almost impossible task). However, my special drinks have run out and my imagination isn't very abundant. If you're interested in this idea, feel free to offer your ideas, and I'll try to add them.

In the mod customMissions, at least three important things are missing, which would allow for missions of almost any difficulty:
1) Timer for completing the task (in the checkpoint duration and onExpiration).
2) The ability to choose the next point or skip the current point based on certain conditions.
3) Random stack selection from the list of missions.

It would be possible to add the ability to specify an array in 'description', 'duration' of the mission, so that one of the values is randomly selected and displayed to the user.
I won't mention the possibility of adding variables and functions, dreaming is harmless.

There's also a small error with the condition, some condition records don't work at all:
![cond1,cond2] - works
[!cond1,!cond2] - works
(!cond1,!cond2) - doesn't work at all
!(cond1,cond2) - works

It's also possible that a small set of templates for zones with some main locations and objects on the maps will help someone in creating their own missions. (SMF-snippets)
Very nice, but i got one problem when it wants me to take off all clothes but i dont have any on me already nor coat it stops progress and i cant get another task or anything, cant finish this with the pose action too

and cant do pose action when pusnished by highvibe with remocon taken home
1757440560016.png
 
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GSXRGSXRGSXR

Newbie
Jul 5, 2025
18
10
3
If anybody has ideas
So, I solve the problem in "blackmail" missions.
It's not the teleporter's fault. The teleporter works.
But, for some reason, exactly in this location, the directive
{"type": "setStage", "daytime":false},
teleports the player to the entrance of the location.
If this directive is removed, everything works.
Perhaps you need to set “daytime” to conditions
 
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FreakyDonutz

Newbie
Dec 8, 2024
34
43
28
If anybody has ideas for missions they want to see made, you can reply or message me with them. They can be general ideas or more specific scenarios but make sure to include if you want a narrator, first person, or just instructions. No guarantees that I'll complete them, but I'll try. I'll post them in the thread once I'm done.
I think a futa cum questline could be great. like having to splash semen on various npcs in different parts of their bodies (hair, clothes, etc) and cumming on public stuff like the handles of doors and washing machines. Havent seen anyone with futa cum ideas yet besides my own lol
 
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legolaz0101

New Member
Oct 18, 2024
13
13
81
If anybody has ideas for missions they want to see made, you can reply or message me with them. They can be general ideas or more specific scenarios but make sure to include if you want a narrator, first person, or just instructions. No guarantees that I'll complete them, but I'll try. I'll post them in the thread once I'm done.
You did an amazing 3 quests-story with instructions in shopping mall, it would be cool to see similar ones in other locations!
If possible, it would be fun to start the quest right from home and get to the starting point of the location with some kind of condition.
 

StephenLana13

Newbie
Nov 16, 2018
94
101
206
Is it possible to use teleportation to make permanent paths between maps? Even if it doesn't make complete sense I think the Park should be connected to the Apartments and Downtown.
 

StephenLana13

Newbie
Nov 16, 2018
94
101
206
Here are three story-based missions I made where somebody caught you flashing and is blackmailing you into following their instructions. They are interconnected and take place in the shopping mall with one mission per floor, split up as a sort of checkpoint system. As you go up the floors, the demands start getting more daring.

Make sure you own the whole office lady outfit, have all the adult toys and emotes unlocked, and own multiple dildos.

Mission 1 starts at the entrance to the shopping mall. Stand on the zone wearing anything and it will change your outfit and move you to the starting position.
Mission 2 starts at the second floor rear escalator, same deal as above.
Mission 3 starts at the third floor escalator, same deal as above.

There's a lot of cool things you can do with this mod which I wanted to try out, but I didn't want to inflate the mission length too much. Even splitting up the checkpoints, getting near the end of a mission and having to start over because you get caught kind of sucks (although I guess that adds to the risk factor). Was pretty fun putting them together, it's not too hard once you get the hang of it.
Mission 2 starts at the top of the escalator. I think you could put it at the same place a Mission 1's ending by making the requirement be the clothes to prevent starting early. Since the last part is to change your outfit you could easily make it so the last step/outfit change automatically starts part 2 (the player can just save the outfit as a way to retry Mission 2 easily). This would prevent issues with reseting the NPCs at the top of the escalator where there's no cover since the player can decide when to go up (I don't think the one tree actually blocks sight, especially with how long Mission 2's intro lasts and how it tends to place NPCs to always look at you from every angle).

Also I was teleported to the mall entrance which might be a bug with 1.1.6 since 1.1.5 worked, though a mall teleport that brought me to the end with a butt wiggle worked fine.
 

StephenLana13

Newbie
Nov 16, 2018
94
101
206
1.1.6 seems to break some custom missions. I've been fine with the single stage teleports like the one off butt wiggle teleports at the mall to the far end elevator, the two at the park (fountain and bathroom), and downtown bridge (this one made me do a raised leg pose and didn't stop me from sliding around until I did a different pose during the first test but ended she I waked on the second) from this collection in the second post but other ones like the mall blackmail 3 parter by cactuar and the Greatest Adventure random teleport (twice downtown, the second was handcuffed against nothing at the same place as before just a few steps from the entrance) seem to send me to what's likely the the default coordinates.
 
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Crisp2002

Newbie
Jun 30, 2025
67
263
72
1.1.6 seems to break some custom missions. I've been fine with the single stage teleports like the one off butt wiggle teleports at the mall to the far end elevator, the two at the park (fountain and bathroom), and downtown bridge (this one made me do a raised leg pose and didn't stop me from sliding around until I did a different pose during the first test but ended she I waked on the second) from this collection in the second post thehttps://gitgud.io/chainchariot/secretflashermanaka-custom-missions but other ones like the mall blackmail 3 parter by cactuar and the Greatest Adventure random teleport (twice downtown, the second was handcuffed against nothing at the same place as before just a few steps from the entrance) seem to send me to what's likely the the default coordinates.
Ah, yeah, slight oversight on my part. I only tested it for actual stage changes, so I didn't consider just changing the daytime.
Because I programmed it so that e.g. for the shopping mall you get set to the shop entrance when you came from the shop and for EVERY other case it puts you at the the main entrance. That did include when you come from the mall itself. -.-

I've uploaded a fixed Version 1.1.7
 

Hilnar

Newbie
Nov 22, 2021
18
30
32
Is it possible to use teleportation to make permanent paths between maps? Even if it doesn't make complete sense I think the Park should be connected to the Apartments and Downtown.
Ask and they shall receive.
Wanted to do this anyways, so also included a bunch of other warps I could think of. Add any you want or all of them, up to you.

I still had to do my workaround of 2 checkpoints with one setting the stage, then after a 0.5 second delay have the second checkpoint set the location. Since even with the latest update 1.1.7 I still had it default to the start of each stage. Not sure if this is just something on my end or not, but oh well.

I included 2 folders:
[CustomWarps]
Has all the warps with a balance implementation (player needs to wear clothes and not be detected by any NPC), simply done to not mess with the game balancing and not make it feel like a cheat.
[CustomInstantWarps]
Is simply having it work like all the in-game warps. So no condition is set.

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MakaMaka128

New Member
Aug 2, 2020
7
3
13
Just thinking, is there a possible to have a "random mission challenge"? go though the both in game mission and custom mission and let you finish them one by one (like the one already in game)?
 

StephenLana13

Newbie
Nov 16, 2018
94
101
206
Wanted to do this anyways, so also included a bunch of other warps I could think of. Add any you want or all of them, up to you.
All I had been hopeful for was the ability to use the Park like a hub the same way the Neighborhood worked and this is above and beyond, so thank you. Connecting the unused Mall entrance at the front properly and the rear entrance to the remaining unused Park were great additions.

I tried to make my own back and forth shortcut between the Downtown entrance and plaza subways using your map warps and drchainchair2's shortcuts from their collection and they seem to work fine, though the circles disappear until you step on them again. I also included a modification to your Apartment/Downtown warps to use the 3rd subway straight ahead of the Downtown starting position, a modification to the four of drchainchair2's warps (Park toilet/fountain, Downtown bridge, and Mall elevator) to make them permanent, and a template for making single map shortcuts (Butt Wiggle) where you can use Notepad's find/replace function on XXXX for the ID (and end location description) and YYYY for the coordinates (F9/fn+F9 will add them to the console).

6 Shortcuts (3 Downtown, 2 Park, 1 Mall), 2 Map Transitions (Apartments <-> Downtown +Alternate Clothing Required versions), 1 Template
View attachment LS13 Teleports.zip