So what are the chances the game gets a sex expansion via mods? Animations are pretty much already there, I just wish you could initiate more kinds of sex using the existing dildo animations like oral or strapon/futa versions.
Well, this is what i mean.What type of cheat exactly? I haven't play the update yet I was just updating the table and was playing another game. So I'm not sure if 1.1.2 and 1.1.3 adds something new or just mainly bug fixes.
These are textures for six stages.Mind if you share the template or the image for the magazine? I kinda want to make one myself...
Also which texture replacer version did you use? I noticed that my 1.0.8.2. ver doesn't work on my image or so i thought i recreated one like yours
I might be wrong but last time I checked they share the same variable, but I'll check it again later.Well, this is what i mean.
what's kind of bepinex version ?I gave Manaka the anatomy she's been missing all this time: https://f95zone.to/threads/secret-flasher-manaka-cosplay-loader-mod-2-2-1.273479/post-18794072
Requires the Cosplay Loader Mod (for now - a standalone that actually modifies her body directly will be coming).
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you made all these texture by yourself? that's really great work dude, thanksThese are textures for six stages.
- It's convenient to create a folder for renaming in each stage folder.
Always keep this folder empty. Then, create the images.
Click on the original texture file you arranged.
(Example: Click "M_posters_wall_03_BaseMap" after completion)
Then save it in an empty rename folder so you don't have to rename it.
- If you want to enjoy the signboard image, it's better to create it with double the aspect ratio.
If you use the original size, the image will be blurry.
- There is free software called “Collagerator”.
This is convenient as it allows you to save the created image size, Just drag to arrange them in tiles.
It is also possible to overlay a transparent PNG, making it look more like a signboard.
Creating each sign individually and placing them as layered images below will result in a neater look.
One example is I've included the image size for residential signs.
- The shopping mall's "T_Poster1" image is for two hanging advertisements.
Halves form one advertisement.
Since the two signs are connected, I also packed half the size.
The room and convenience store were given to me.you made all these texture by yourself? that's really great work dude, thanks
6.0.0-be.738, the one included in the Pre-patched version of the game.what's kind of bepinex version ?
I wondered when and who I received it from, so I looked into it and found out it was your wonderful work.you made all these texture by yourself? that's really great work dude, thanks
Haha, more "gates that look transparent but are not", thanks for the finds!Those objects are hidden walls in the game (version 1.1.3).
NPC can't see through those objects,
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I agree. I've come up with a setup that at least LOOKS like it's part of the coat when it's closed.I really wish so many of the costumes did not clip through the coat. Probably my biggest nitpick with the game. So hard to have an outfit that doesn't look like a mess with the coat on.
Went and tested them, and yep. Tested a few others and found these too:Those objects are hidden walls in the game (version 1.1.3).
NPC can't see through those objects,
View attachment 5494379
Well, I was bored so I thought,
View attachment 5317911
Why not make the pee glow?
View attachment 5317913
So here you go-----
not exactly hidden walls, they are literally half-walls, npc can still see you on it because it just covers what it can cover until you crouch, they will not see you. And also, literally everything solid and interact-able can be walls, may it be benches, slim tree, street signs, with the exceptions to the small plants you see on the residential area because they have a little effect for their height,even another NPC as long as manaka doesn't phase thru it and it blocks the npc sightThose objects are hidden walls in the game (version 1.1.3).
NPC can't see through those objects,
View attachment 5494379
i think it will never be patched, because, in my opinion, that could be one of the possible random spawn points there.I agree. I've come up with a setup that at least LOOKS like it's part of the coat when it's closed.
There's a non-zero chance I'll get in trouble for these, but fuck it.
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Went and tested them, and yep. Tested a few others and found these too:
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Kinda breaks the illusion. Almost wish I didn't know this. Do the developers know? This seems like it could be fixed in a day.
I also feel like I should tell folks about this:
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HOLY SHIT... Thanks a lot man... And also, is there any chance you also know about those paint file name too?? Like the flower, the demon, or the slave paint...These are textures for six stages.
- It's convenient to create a folder for renaming in each stage folder.
Always keep this folder empty. Then, create the images.
Click on the original texture file you arranged.
(Example: Click "M_posters_wall_03_BaseMap" after completion)
Then save it in an empty rename folder so you don't have to rename it.
- If you want to enjoy the signboard image, it's better to create it with double the aspect ratio.
If you use the original size, the image will be blurry.
- There is free software called “Collagerator”.
This is convenient as it allows you to save the created image size, Just drag to arrange them in tiles.
It is also possible to overlay a transparent PNG, making it look more like a signboard.
Creating each sign individually and placing them as layered images below will result in a neater look.
One example is I've included the image size for residential signs.
- The shopping mall's "T_Poster1" image is for two hanging advertisements.
Halves form one advertisement.
Since the two signs are connected, I also packed half the size.
An easier-to-understand transparent PNG image of the vending machine I gave you the other day.HOLY SHIT... Thanks a lot man... And also, is there any chance you also know about those paint file name too?? Like the flower, the demon, or the slave paint...
Also maybe the full file item of everything that could be overlaye or replace by texture replacer