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VN Ren'Py Secrets and Promises [v0.01] [badbod]

4.70 star(s) 7 Votes

badbod

Newbie
Game Developer
Jan 16, 2025
65
741

ImariKurumi

Member
Nov 21, 2022
321
569
Honestly the double standard made the scene feel even more real to me. Looking forward to seeing more of this VN. (y)
Agreed. The double standards are our reality.
Honestly, i've never met any guy in real life that is against even an average looking girl forcing herself on him. Hell, even if she's a bit chubby, it's still a go. The most negative reaction to it would be along the lines of "meh, at least i got some". Men will be men. It's a free fuck, we'll take it. The only guys that actually complain about it are those online haha.
 

Yricyn

New Member
Nov 27, 2021
11
12
I didn't expect it to have this much content on the initial release...and i really liked that the highlighted parts are necessary rather than just being a see through option...easy to be skipped if you don't pay attention though..

And i hope you add a built in walkthrough for this...since its easy to miss scenes or some kind modder can do it..also be glad if they could somehow add both sarah and mary in a single route:p
 

badbod

Newbie
Game Developer
Jan 16, 2025
65
741
i really liked that the highlighted parts are necessary rather than just being a see through option
Yeah, I wanted to try and make it a little more interactive than just having the usual choice menu.

easy to be skipped if you don't pay attention though..
That's the downside to the system - and also why I included the flashing icon in the top corner to make it a little more obvious.

And i hope you add a built in walkthrough for this
A walkthrough will be included in the next update.

also be glad if they could somehow add both sarah and mary in a single route
That's the plan. You will meet them later in the game if you haven't met them yet.
 

kuine

Newbie
Apr 21, 2020
52
99
First of all, thank you for the new game. I have to say, I think your storytelling and the girls are top-notch (y).



Version 0.01 are usually 2 minutes long, good that this has more content.
You could say that. The game has more content on its first release than other games after three or four updates.


can't wait for threesome with mom and daughter
I think that's what many people hope after the first game ;) I hope that it will be there and I hope that the lesbian scenes will be as detailed as possible :LOL::LOL:

to badbod: A completely different question that I'm curious about:
how come you don't have a support page, unlike almost everyone else?
Not that it bothers me, since that gives you complete freedom to develop and do whatever you want.

I'm just wondering, since you release a lot of content, so I assume you work on the games practically full-time (?).

But since you don't accept donations or support, you must be filthy rich or have a quantum computer to render so much content in such a short time. :sneaky:

I also have a small concern – there was once a game called "Stray Incubus":
here, too, the developer didn't want support until the 6th or 7th update.
At some point, under pressure from the community, he created various support pages.
Unfortunately, despite the brilliant game, he didn't get as many supporters as he had hoped.
The developer subsequently complained that he couldn't afford to develop the game full-time anymore and gave up on the game entirely.
I hope that doesn't happen to you.
 
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MagicMan753

Active Member
Nov 19, 2021
944
1,847
can't wait for threesome with mom and daughter
I can't wait either. We got our family, and we got Alison and Cara too.

One thing I would like to see is a bit more hesitation for the situation. Like I love the devs first game, and how everyone wss down right away, but in this, I think it would be cool to see some moral dilemma in them, could make it hotter when they fully give in and enjoy all the pleasure.
 
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stefu85

Member
Jan 24, 2024
121
131
First of all, thank you for the new game. I have to say, I think your storytelling and the girls are top-notch (y).





You could say that. The game has more content on its first release than other games after three or four updates.




I think that's what many people hope after the first game ;) I hope that it will be there and I hope that the lesbian scenes will be as detailed as possible :LOL::LOL:

to badbod: A completely different question that I'm curious about:
how come you don't have a support page, unlike almost everyone else?
Not that it bothers me, since that gives you complete freedom to develop and do whatever you want.

I'm just wondering, since you release a lot of content, so I assume you work on the games practically full-time (?).

But since you don't accept donations or support, you must be filthy rich or have a quantum computer to render so much content in such a short time. :sneaky:

I also have a small concern – there was once a game called "Stray Incubus":
here, too, the developer didn't want support until the 6th or 7th update.
At some point, under pressure from the community, he created various support pages.
Unfortunately, despite the brilliant game, he didn't get as many supporters as he had hoped.
The developer subsequently complained that he couldn't afford to develop the game full-time anymore and gave up on the game entirely.
I hope that doesn't happen to you.
I think that in the next update there will be sex with the widow's daughter, in addition obviously to the continuation of sex with the mother... after which obviously the mother will discover the relationship, she will come to terms with it and there will be a nice threesome xD same thing for the ex-wife, there will be sex with her, then with the daughter (who is already infatuated with the father), then they will be discovered and the 2 women will find an agreement, and off to the threesome xD this will personally be the peak of the game, then it may even end xD
 

stefu85

Member
Jan 24, 2024
121
131
I can't wait either. We got our family, and we got Alison and Cara too.

One thing I would like to see is a bit more hesitation for the situation. Like I love the devs first game, and how everyone wss down right away, but in this, I think it would be cool to see some moral dilemma in them, could make it hotter when they fully give in and enjoy all the pleasure.
I absolutely agree, the expectation of pleasure is itself pleasure...obviously no bluballs like many other games, but some resistance on the part of the adult maternal figure is certainly there...not teenagers, they just want to fuck XD
 
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TonyMurray

Forum Fanatic
Apr 8, 2024
4,593
7,909
Came here before finishing playing (which I don't usually do) because I had a crash when going to check Nicole out when playing pool. Got the bugfix installed before posting about it, because searching for that sort of thing should always be your first option (y)

Good going so far, I like it, and it's a definite change of vibe from Boxed In, which I appreciate.

badbod So Far just another banger from you, absolutely love it. So many sexy girls. Love getting to taste our daughter's fingers. Cara is great. Can't wait to get more sexy time with the characters and see more of the story.

- One request is making the name for textbox and spoken dialgoue be all caps. It automatically goes lowercase after first. I go by a nickname, which is all caps, so I would like to have my name spoken and seen correctly, that would be appreciated, please.
- Second I assume we will meet other girls in other ways, cause my main path is Sarah, but I seen Mary, and I love her Daddy play, so hope to get her too, even on Sarah route. So will meet the other girls in other ways?
-As far as sex scenes, feels like the boobs need a little more jiggle, they feel too stiff, so a little movement could improve it, if possible.
- Possible bug, if we start a new game, and select defualt name or new name, that will carry to all saves, even in saves that we already started with chosen name.
- A couple lines might want to get changed in a way, if you visit Oakhill first, its brought up like twice to get back, which is werid if we didn't go to Cedar Grove first, so we would go there next, so might need a few lines changes there if we go there first. have render in grammar thing as a example.
- Question, Do we have approximate age, I could guess mid to late 30s but might be wrong so just curious? Not sure on timeline, or is it vague on purpose to leave it up to us a bit, which is fine too if that is the answer.
-A couple grammar things I found, wasn't looking but came by these:
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Hopefully didn't miss anything in this long message, if I did I can always type more, either way, really good first update, excited to play this more and can't wait for the next update. Hopefully I can get some answers to the questions, and hopefully you can Change the name thing to capitals, and other feedback or errors help out. Keep up the great work.
Dev responded on a couple of these, but I can say for the ones that don't require the context of the previous render, most of your suggested corrections are incorrect (dev - if you want confirmation on which are right/wrong, feel free to reach out, I'm a professional proofreader). At best, a few are optional (so not wrong, but some people might say them slightly differently - e.g., "we're gonna play some pool" and "we're gonna go play some pool" are both perfectly fine, although the last one should probably be "we're gonna go and play some pool" if you're trying to make it grammatically correct, which you don't necessarily have to do for dialogue), but many of the suggestions are just wrong.
 
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TsubameYui

Member
Nov 2, 2022
459
1,201
That's the downside to the system - and also why I included the flashing icon in the top corner to make it a little more obvious.
You could force prevent skipping at interactable items using "$ _skipping = False" to make it a bit harder to miss them. I know most people aren't actively skipping when they miss them the first time, but it'd help with subsequent playthroughs, or if someone has to go back and replay because they missed one or more.

Also, since you said there'd be a walkthrough built in next update, might I suggest using different color outlines(green/red) for the interactables when the walkthrough is active to indicate whether or not you should click it?

Edit: Oh, while I (hopefully) have your attention, I did have one concern about the pool scene. If you choose to reject Cara's inked up friend, you miss out on a lot of Cara and Nicole content. She seems like a fun girl, but I really don't like tattoos. Would be nice if there was a way to continue the pool game, even if we turned her down, so we don't have to miss the Cara/Nicole content and points.
 
Last edited:

badbod

Newbie
Game Developer
Jan 16, 2025
65
741
You could force prevent skipping at interactable items using "$ _skipping = False" to make it a bit harder to miss them.
That's very helpful, thanks.

Also, since you said there'd be a walkthrough built in next update, might I suggest using different color outlines(green/red) for the interactables when the walkthrough is active to indicate whether or not you should click it?
When the walkthrough is active, you will get a thumbs-up or thumbs-down in the flashing corner icon to indicate if you should click or not.

If you choose to reject Cara's inked up friend, you miss out on a lot of Cara and Nicole content.
I was just running through some tests and only now realized this could be an issue.
I'm still working out the best way to solve this, but it will be fixed in the next update.
 

TsubameYui

Member
Nov 2, 2022
459
1,201
I was just running through some tests and only now realized this could be an issue.
I'm still working out the best way to solve this, but it will be fixed in the next update.
Maybe instead of cutting the pool game short to go get a tattoo, just have it play out as normal, but dial back Alex's interactions. Shouldn't need any new renders this way, I think. Maybe just tweak the dialogue and cut her kiss/lap dance scenes shorter.
 
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TonyMurray

Forum Fanatic
Apr 8, 2024
4,593
7,909
You could force prevent skipping at interactable items using "$ _skipping = False" to make it a bit harder to miss them. I know most people aren't actively skipping when they miss them the first time, but it'd help with subsequent playthroughs, or if someone has to go back and replay because they missed one or more.

Also, since you said there'd be a walkthrough built in next update, might I suggest using different color outlines(green/red) for the interactables when the walkthrough is active to indicate whether or not you should click it?

Edit: Oh, while I (hopefully) have your attention, I did have one concern about the pool scene. If you choose to reject Cara's inked up friend, you miss out on a lot of Cara and Nicole content. She seems like a fun girl, but I really don't like tattoos. Would be nice if there was a way to continue the pool game, even if we turned her down, so we don't have to miss the Cara/Nicole content and points.
I skipped on a second playthrough as I was looking for something specific that I'd missed. I found that some of the mapping paused skipping (e.g., Cara playing pool) while some did not (e.g., Cara's mother during movie night).
 
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TsubameYui

Member
Nov 2, 2022
459
1,201
I skipped on a second playthrough as I was looking for something specific that I'd missed. I found that some of the mapping paused skipping (e.g., Cara playing pool) while some did not (e.g., Cara's mother during movie night).
Honestly, I thought of it because I play using URM, which force-stops skipping whenever a "path"(variable check) occurs, which does happen on all of the interactables. It came in handy when I did a second playthrough to get end-of-update saves on both Sarah and Mary's routes, and it's just one extra line of code, so I figured it'd be good to have it built-in.
 
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TonyMurray

Forum Fanatic
Apr 8, 2024
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Honestly, I thought of it because I play using URM, which force-stops skipping whenever a "path"(variable check) occurs, which does happen on all of the interactables. It came in handy when I did a second playthrough to get end-of-update saves on both Sarah and Mary's routes, and it's just one extra line of code, so I figured it'd be good to have it built-in.
I do too many multi-save games with different LI paths for that. I play with URM too, but if it stopped that often, I'd never get to the end of all my saves :ROFLMAO:
 
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4.70 star(s) 7 Votes