- Jul 20, 2018
- 1,871
- 2,923
I have to say that I find myself surprisingly disappointed with this game...
On the good side of things, the model quality, monster diversity, weapon diversity, gameplay options and especially the quality of the death-scenes was improved pretty massively. On the other hand, the story feels extremely eh even for a zombie game, and it's made worse by the fact that this is a sequel. The whole thing is EXTREMELY grindy, and it has some very annoying bugs in some places too. Oh, and the NTR, it feels like it was tacked on more than anything. "What else can we do to get more scenes?" "Oh, let's just throw in a few NTR scenes for each girl." "Brilliant!"
All in all, it feels like the game needed at least 1-2 more months of development before release, to hammer out all the bugs, and finish more content.... and get a damn unified gallery!
Seriously, that last bit is what ticks me off the absolute most! If you want to enjoy all the scenes of a specific character, or mix and match, or whatever, you have to run all over the friggin' base between the NTR NPC, the girl herself who is NOT stationary while a scene is playing, and the underground lab where the death scenes are. And of course, in-combat sex, whether that's the player or the monsters, is NOT available anywhere, and not exactly easy to view in combat in either.
The thing with you having a single save is also highly annoying and extremely stupid in this day and age anyway. Don't even get me started on the fact that the game basically only saves when you return from a deployment, meaning that you have to deploy if you want to save changes you do to... anything really in the base.
Also, is it me, or did they change some things from trial when it comes to Zombie spawns? Because I swear they put in some kind of weird trigger that goes off whenever you bang one of the girls mid-mission, especially in later acts. I've literally had a butcher appear right on top of the player character in Act 5, when I was healing one of the girls right after clearing the area near the check-point. Killed that off, and then a creeper appeared when I moved to the next girl.... Like. WTF?
I get that the game is supposed to make back-tracking difficult to prevent you from constantly going back for ammo and whatnot, but I hadn't even moved much in my current location and it's not like each individual mini-game lasts THAT long...
All in all, I'd say definitely not worth 30$ and 17GB used up on the hard-drive. Not right now at least.
Maybe I'll give it another chance after a bunch of updates and/or DLCs come out for it...
On the good side of things, the model quality, monster diversity, weapon diversity, gameplay options and especially the quality of the death-scenes was improved pretty massively. On the other hand, the story feels extremely eh even for a zombie game, and it's made worse by the fact that this is a sequel. The whole thing is EXTREMELY grindy, and it has some very annoying bugs in some places too. Oh, and the NTR, it feels like it was tacked on more than anything. "What else can we do to get more scenes?" "Oh, let's just throw in a few NTR scenes for each girl." "Brilliant!"
All in all, it feels like the game needed at least 1-2 more months of development before release, to hammer out all the bugs, and finish more content.... and get a damn unified gallery!
Seriously, that last bit is what ticks me off the absolute most! If you want to enjoy all the scenes of a specific character, or mix and match, or whatever, you have to run all over the friggin' base between the NTR NPC, the girl herself who is NOT stationary while a scene is playing, and the underground lab where the death scenes are. And of course, in-combat sex, whether that's the player or the monsters, is NOT available anywhere, and not exactly easy to view in combat in either.
The thing with you having a single save is also highly annoying and extremely stupid in this day and age anyway. Don't even get me started on the fact that the game basically only saves when you return from a deployment, meaning that you have to deploy if you want to save changes you do to... anything really in the base.
Also, is it me, or did they change some things from trial when it comes to Zombie spawns? Because I swear they put in some kind of weird trigger that goes off whenever you bang one of the girls mid-mission, especially in later acts. I've literally had a butcher appear right on top of the player character in Act 5, when I was healing one of the girls right after clearing the area near the check-point. Killed that off, and then a creeper appeared when I moved to the next girl.... Like. WTF?
I get that the game is supposed to make back-tracking difficult to prevent you from constantly going back for ammo and whatnot, but I hadn't even moved much in my current location and it's not like each individual mini-game lasts THAT long...
All in all, I'd say definitely not worth 30$ and 17GB used up on the hard-drive. Not right now at least.
Maybe I'll give it another chance after a bunch of updates and/or DLCs come out for it...