From what I can see from not playing the game for a while, I think version 3.02 then playing a bit of version of 3.07 the game has had a major rework in so many aspects that its almost a completely different game.
Just the intro of the game was way different in almost every aspect.
While the basic structure of the intro was the same, Rowan talks to elder, goes home fucks Alexia, Jezra tricks him into the forest and fights orcs, he rushes back to town to find it being laid to waste, he travels to Bloodmeen, gets captured, and then helps capture the town with the elder again.
Almost every single part of those scenes had been rewritten and the choices you made gave you more unique dialogue. I was surprised at the part when the elder finally dies in 3.07 that you now have the option too make the elder be partially sympathetic to Rowan compared to the original scene where the elder was just completely spiteful and it felt so cold blooded to kill the elder. Also makes the elder feel a lot more wiser and a better character than just the overused trope of 1 dimensional with no personality random NPCs only purpose is to die and be emotional damage to main character.
They also changed the dungeon scene when Rowan first gets captured, its way shorter and less repetitive, or maybe I just chose to give in faster and didn't have to see the extended scene of where they repeatedly tortured him for no reason for weeks on end despite wanting to submit earlier on.
But point is choices actually matter now compared to before where your choice didn't matter much and only gave you like a couple line of extra dialogue then merging back into the same exact dialogue versus now where the scenes plays out completely different.
They also redid a lot of the art to make it look more consistent, but some it is still mismatched. I also personally don't like some of the reworked art cause they made Rowan so thick and beefy compared to his original artwork where he was skinnier and a bit more feminine looking. But that's beside the point.
They also redid the trait / RPG system, which I haven't gotten to yet but look forward to.
So it is pretty evident that they did a ton of work in the past 2 years. So while the ending point of the story hasn't progressed, the details between the start and end of story has been almost completely rewritten from what I can tell.