kevbot5000
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- Dec 23, 2020
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And it has a fair amount of replay value since there are a few branches on what decisions you make that will change what scenes you get.Gotcha. Thanks for the info.
And it has a fair amount of replay value since there are a few branches on what decisions you make that will change what scenes you get.Gotcha. Thanks for the info.
In other men, women, orcs, driders and minotaurs!I mean, for this to be true NTR, conflict between Alexia and Rowan has to happen eventually, right? Rowan must inevitably learn that Alexia has found "comfort" (depending on the path) in other men, and doesn't care who the father of her children is - just as long as someone gives her children.
Honestly, sounds like an amazing opportunity to explore one of the more tragic ways a couple can create distance between themselves, as infertility is a IRL problem that haunts many. Not really necessary to go too deep into the subject, but at least give Alexia some justification (unless she is on the slut/corruption path) for falling into Andreas' arms...
The game receives decently substantive updates on the last Sunday every other month like clockwork. The story is currently planned to be released in 3 parts, with each part being it's own game. This 1st game's main story is like 95-99% done. But there is still a lot of promised side content that the devs are trying to finished before officially wrapping it up.Is the game still being updated? Are there any endings? I'm thinking of becoming a patron but wondering if anyone knows how frequent the updates are![]()
Developement is there, but poorly organized and slow and on multiple sections (rather than solely on he main story).Already done?
Bruh the whole time i thought it barely started.
Essentially the story for me has been:
Village gets attacked.
Now you serve demons.
Train army and capture first fortress.
Capture the capital.
Recruit orc and goblin army.
And thats pretty much it.
Pretty short and lame if you ask me.
The side content and events are good but main story shoulda been focus.
Like i expected we conquer all the other realms, this is the first one and we just did it.
Still got to rebuild the capital and other fortress.
I dont have yet a single hint how do we defeat demons yet.
And this is 95-99% story done?
So this was like chapter 1 or something.Developement is there, but poorly organized and slow and on multiple sections (rather than solely on he main story).
Planned are three parts. This is the first part focusing on the home country. I guess second and third part deal with conquering other nations and figuring out how to deal with the twins.
Developers get decent Patreons, so on that aspect, they have no incentive to change at all. This is going on for seven years and unless customers change significantly, this can easily go on for the next years if not decades.
You mean the game will be finished this year? In so many years, the game version is still 0.4. Of course I know many games that went from version 03-07 to 1.0, but it never looks like a complete game. For me it's just a copy of Summertime Saga with an endless development cycle and cash farming.The game receives decently substantive updates on the last Sunday every other month like clockwork. The story is currently planned to be released in 3 parts, with each part being it's own game. This 1st game's main story is like 95-99% done. But there is still a lot of promised side content that the devs are trying to finished before officially wrapping it up.
Last word from a dev on here was that they are really striving for having it wrapped up this year, but no definite deadline at this time. Supposedly they do have some devs who have finished their parts on this game already working on the next one, and they are changing the structure of the game and their planning process to try to prevent a similar state of side content bloat from happening again in the next game.
The first act (of a planned three) is hoped to be finished this year. The devs have been/are working on the storylines that need wrapping up before the act break.You mean the game will be finished this year? In so many years, the game version is still 0.4. Of course I know many games that went from version 03-07 to 1.0, but it never looks like a complete game. For me it's just a copy of Summertime Saga with an endless development cycle and cash farming.![]()
Agreed, maybe it's something they can tack back on years down the road when(/if) the game is complete.Not gonna lie, that nemesis system sounded kinda cool lol, with corruption system? Woa... What could've been... lol
Software versions don't use decimals in the traditional sense. A game that is at version 0.4.xx isn't 40% complete. Instead they are counting types of changes and updates. Lets imaging a game sitting at 0.3.12 as an example. The first number (0) is the completed build. It will become 1 when the game is finished, some software may go through multiple complete builds and this number can go higher than 1. The second number (3) is the number of major updates the software has received since the last complete build. This is how many times the code has had a major change in how it functions. The third number (12) are how many minor updates the software has received since the last major update. This is stuff that doesn't change how the code functions. For this game it consists mostly of additional scenes and artwork.You mean the game will be finished this year? In so many years, the game version is still 0.4. Of course I know many games that went from version 03-07 to 1.0, but it never looks like a complete game. For me it's just a copy of Summertime Saga with an endless development cycle and cash farming.![]()
Begin Aug 5, 2016 Good job, man. It's unbelievable.The first act (of a planned three) is hoped to be finished this year. The devs have been/are working on the storylines that need wrapping up before the act break.
I know dozens and hundreds of games where the version was in order. I know games in which from version 0.2 became 1.0 and it was always noticeable. So no, I strongly disagree.Software versions don't use decimals in the traditional sense. A game that is at version 0.4.xx isn't 40% complete. Instead they are counting types of changes and updates. Lets imaging a game sitting at 0.3.12 as an example. The first number (0) is the completed build. It will become 1 when the game is finished, some software may go through multiple complete builds and this number can go higher than 1. The second number (3) is the number of major updates the software has received since the last complete build. This is how many times the code has had a major change in how it functions. The third number (12) are how many minor updates the software has received since the last major update. This is stuff that doesn't change how the code functions. For this game it consists mostly of additional scenes and artwork.
Lets pretend our number has received a ton of minor updates and is sitting at 0.3.99. Then we give it another minor update. It doesn't become 0.4.0, because we still haven't put out a major update. Instead it becomes 0.3.100 because we have given it 100 minor updates since the last time we gave it a major update. The number counter only resets when a decimal above it goes up.
So this game has had 4 major updates to the mechanics of the game. But it has received a great many minor updates.
There might be 1 more major update before completion bringing it up to 0.5.xx before it jumps to 1.0.0.
You're free to disagree, but in terms of how actual software is developed Jynx is 100% right. Most game developers on this site aren't also software developers, so they might not use the decimals in the same way actual developers might, but that doesn't change the fact that what Jynx describes isn't true.I know dozens and hundreds of games where the version was in order. I know games in which from version 0.2 became 1.0 and it was always noticeable. So no, I strongly disagree.
There are six realms I think. You first conquer the hero's home realm. I assume you will be facing Prothea on the final act. I'd expect the next act to have you take down three of the realms with options to at least subvert one nonviolently.So this was like chapter 1 or something.
Focusing on this current realm?
Next 2 and 3 chapters are probably other realms and defeating demons?
If thats the case i think its fair i guess.
But i still doubt it very much.
Like it took them 7 years apparently to finish 1 realm. What about other ones lol...
Yeah this is getting rushed af.
And dont tell me their next game is Jessika curse or something, it looks horrible compared to this.
Jynx is technically correct, but if your game warrants 100 minor updates, then your game shouldn't have incremented the 2nd decimal point in the first place.You're free to disagree, but in terms of how actual software is developed Jynx is 100% right. Most game developers on this site aren't also software developers, so they might not use the decimals in the same way actual developers might, but that doesn't change the fact that what Jynx describes isn't true.
You can disagree all you want, but it doesn't change how the numbers function. That just mean that the game was already in a near final state after two major updates. Its fine if you think the game is bad, but that is still the correct way the numbers function.I know dozens and hundreds of games where the version was in order. I know games in which from version 0.2 became 1.0 and it was always noticeable. So no, I strongly disagree.
It depend on what those minor updates consist of. I've seen x.x.100+ in several times for software that was pretty much complete and it was just adding content and patching at that point. It is especially common in game were the game is complete but the content is ever ongoing. Then you can get numbers like 1.32.281. Though it certainly isn't something that is common among indy developers.Jynx is technically correct, but if your game warrants 100 minor updates, then your game shouldn't have incremented the 2nd decimal point in the first place.
Going from 0.3.1 to 0.3.100 is just evidence of horrible mismanagement. Which is why you almost always want to fold some of those minor updates into the next major update.
So, technically correct, but realistically? Don't ever do that.
And 1.0 is absolutely the mark of a "finished" game. You can't in good health release a game on any given platform and call it 2.0 before the public has had the chance to play the 1.0 version, since the 2.0 marking indicates a sequel or a massive rework of core gameplay mechanics.