MilesKiyaAnny
Well-Known Member
- Jan 18, 2019
- 1,653
- 506
Aaaand this is how devs lose respect. Do I think I could do better? No, because it's not my field. Did I use to be a paying subscriber? Yes, I did. Did I cancel my subscription because this game went from top of my list to 'meh' levels as it degenerated into coming across as being stuck in a development swamp and struggling to get out of it? Yes, I did that too. Crack the shits all you want, but that will only exacerbate issues, not fix them. Seeds Of Chaos looks to be sinking into the same morass that Kingdom Of Deception has been putrefying in for a while. I hope I'm wrong.Anybody who thinks they can do better is free to start their own projects.
Seriously. Since apparently it's that easy.
I mean I can tell you who exactly is the problem with the game. Alexia. Alexia is just a porn delivery subplot that doesn't advance the story in any significant way. Goblins, Fey, the many inhabitants of the castle all help advance the plot by setting up significant hooks for the future and letting Rowan have a chance against the Twins or letting him do a better job helping them.I agree there that if one loves what one is doing then there is nothing more important that one could wish from their job.
Though...have you ever before done a several decades long project? People have a hard time promising/imagining where they are going to be in just a year from now on when changes in their life often happen suddenly and hardly always for the better. Never mind a decade from now on or later.
I personally wish you the best luck possible in completing this project to a most satisfactory outcome both for you and everyone who follows it. Alas given how very few (probably none yet?) fan games were steadily continued for two decades or longer to their eventual completion it makes people a bit sceptical whether it will be ever completed unless the following acts/chapters are like 30% the size of the 1st one at most.
I think that has been my biggest issue with the game and trying to spread out development to hit so many varied kinks.For sure, that's a good idea. Just change a couple lines to indicate that they are separate occasions from the initial events. And the more they repeat, the more the corruption rises in Alexia and could potentially lead to Andras getting Alexia pregnant.
This.I think that has been my biggest issue with the game and trying to spread out development to hit so many varied kinks.
Great if you like all of the kinks, but leads to feeling a bit thin if you only care about a smaller subset of them.
So incorporating 'repeat' events would definitely give more bang for the buck, especially if you can then leverage in the stat checks to trigger different versions, so that, for example, as Rowan/Alexia get more corrupted, they would trigger progressively more in each event.
Oh well, food for thought from a dirty pirate.
But at the end of the day, overestimation is a problem in itself. Especially for a small team or a solo developer. Noone forces you to add all kind of different branches, paths and characters in a single game. Better focus on just a few and once you're done, you can always make a second game with all the other characters and options to explore if you still want to.Also I think everyone should give the dev a break
It can't be easy making a game especially one with so many branches & plots like this one
Wait wait hold on so all 7 years of this game and you guys "wrapping up the last elements of act1" ??? now my brother in christ you have no right to talk shit to people who "complain" here they are right to complain in 9 years CDproject red make cyberpunk fixed the bugs and made a whole as dlc to their game and GTA 6 is coming.I don't have to prove anything to you people. End of the day, I'm doing what I enjoy, for people who enjoy what I'm doing, and I'm getting paid for it. What more is there to want from life?
We're wrapping up the last elements of act 1. Is there a degree of scope creep present? Obviously. Was research done whether it would be better to cut certain storylines and wrap up act 1 faster or realize the original vision? Yes there was! Were you made aware of it? No, because no sane person involves pirates in their business decision making process.
yeah, because that's exactly the same budget and scopeWait wait hold on so all 7 years of this game and you guys "wrapping up the last elements of act1" ??? now my brother in christ you have no right to talk shit to people who "complain" here they are right to complain in 9 years CDproject red make cyberpunk fixed the bugs and made a whole as dlc to their game and GTA 6 is coming.
Have you checked the game recently? It's a 7 year old project with 7 years worth of content. Sure, the game isn't complete, but there is still a metric fuck ton of scenes in the game currently. The last version I downloaded (0.4.01) had 230 scenes in the gallery, not counting variations (high/mid/low corruption or love). That's an average of 32.8 scene per year. Plus, this is hands-down one of the most imaginative and well written VN's on this site. Easily up there with Now & Then, Pale Carnations, The Last Sovereign, and Crimson High.Wait wait hold on so all 7 years of this game and you guys "wrapping up the last elements of act1" ??? now my brother in christ you have no right to talk shit to people who "complain" here they are right to complain in 9 years CDproject red make cyberpunk fixed the bugs and made a whole as dlc to their game and GTA 6 is coming.
You people seriously have to stop comparing us to AAA developers.
You can shittalk us by comparing us to Aura-dev. That guy's fucking amazing, mad respect for him.
But you know, let's play a game. Imagine you get your hands on SoC right now, and you get full control over development. What's your next move? What storylines get axed, and which are finished, as you move the plot to act 2?
I'm not one of the shit talkers, rather I'm usually one of the defenders, but I do like games... So here is what I would do if I suddenly became the absolute dictator of the Seed of Chaos development team:But you know, let's play a game. Imagine you get your hands on SoC right now, and you get full control over development. What's your next move? What storylines get axed, and which are finished, as you move the plot to act 2?