- Oct 17, 2017
- 1,456
- 3,490
There were real and serious talks about cutting the goblin arc. The story is designed to require it. What's more, it's important that players who aren't into the more hardcore content of Orciad have something that fits their tastes a bit better. However, we did consider cutting it for scope.
What happened is...we found a story we wanted to tell. The team sat down, threw out ideas, with an understanding that if we didn't find something good that we'd just cut the storyline. But, magic happened and the story that came out of it is something we're genuinely excited to write. When it comes right down to it, we think that if we make content that's good enough, that people will play it and enjoy it. There's the ever-present drive too just finish up Act 1, but it's important to ensure that doesn't make us miss good stories.
What happened is...we found a story we wanted to tell. The team sat down, threw out ideas, with an understanding that if we didn't find something good that we'd just cut the storyline. But, magic happened and the story that came out of it is something we're genuinely excited to write. When it comes right down to it, we think that if we make content that's good enough, that people will play it and enjoy it. There's the ever-present drive too just finish up Act 1, but it's important to ensure that doesn't make us miss good stories.
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