der.skrap

Newbie
Aug 2, 2017
30
56
49
Just started started a new game, what are the requirements for capturing a mine? The mine_tutotial event triggered as I entered the first mine (week 1), however, the event ends with Jezera saying something like "wait for me there"? What does that mean exactly? I triend hanging around until the end of the week, but nothing happened. Also, when I entered another mine during week 2, I again triggered the mine_tutorial event.. What am I missing?
 

Lolicon Kami

Well-Known Member
Nov 3, 2019
1,756
2,409
468
Any mac 0.3.09 perhaps?
Don't know if this will work (it worked on two other Renpy games) but if you really want Mac version try this:

1) Download the most recent MAC version on this site, uncompress the file.
2) Download the most recent WINDOWS version on this site, uncompress the file.
3) Right click MAC version, "show package contents."
Then, "contents" -> "resources" -> autorun
You should see a bunch of folders in "autorun," with one of them titled "game."
4) Delete "game folder" in MAC version and replace it with the "game" folder from the WINDOWS version.
 

jdtwk123

Newbie
Aug 4, 2017
82
23
211
The only windows download link that seems to work/exist now is the anonfile one...but what it downloads is a vhd file. Never seen that before. Also its 900mb less than what the doownload page SAYS it will be. Is this download safe?
 

Snugglepuff

Devoted Member
Apr 27, 2017
8,497
9,434
786
The only windows download link that seems to work/exist now is the anonfile one...but what it downloads is a vhd file. Never seen that before. Also its 900mb less than what the doownload page SAYS it will be. Is this download safe?
To expand/add to the above.
The Mac and compressed versions are all gone too, and all the pixeldrain links have the following
1671292477106.png

Onsist Legal I'd guess is the legal arm of Onsist.
Think they've done a mass-flag of all the links to remove the downloads.
1671292594736.png

*The part about Google TCRP scrolls with the page.
 

FormerlyknownasOlheden

Well-Known Member
Donor
May 20, 2020
1,016
2,227
428
Just started started a new game, what are the requirements for capturing a mine? The mine_tutotial event triggered as I entered the first mine (week 1), however, the event ends with Jezera saying something like "wait for me there"? What does that mean exactly? I triend hanging around until the end of the week, but nothing happened. Also, when I entered another mine during week 2, I again triggered the mine_tutorial event.. What am I missing?
It’s not to be taken literally. Just watch the tutorial and move on. In the early game every move counts so you just wasted a week which you can’t afford to do. I would use an earlier save and redo it.
 

Rein

Active Member
Game Developer
May 8, 2017
848
3,228
447
The mine_tutotial event triggered as I entered the first mine (week 1), however, the event ends with Jezera saying something like "wait for me there"? What does that mean exactly? I triend hanging around until the end of the week, but nothing happened. Also, when I entered another mine during week 2, I again triggered the mine_tutorial event..
I was not able to recreate this. After the tutorial event, every other Mine event should be a proper mine event.
 

monk_56

Active Member
Apr 26, 2021
692
2,924
353
What are the chances of the game getting more predictable?
Are you coming from the position that is it predictable or the position that it isn't? Or just from a position of neutrality?

I think that partially depends on the specific writer- but so far a chunk of it seems very formulaic / pattern based in many parts- but I wouldn't say it is egregiously predictable. Presumably it will become even easier to predict in act 2 because the core paths will be more distinct- so maybe then they will need to mix things up more.

Regarding the current content, some aspects of the plot are mirrored deliberately
(Such as the twins first doing something immoral and then Rowan later doing the exact same act as a way to demonstrate how far he has fallen.)

There are also breadcrumbs laid out in the plot to allude to various outcomes. A lot of players will miss them, but if you are paying attention you can make somewhat reasonable predictions about where things are going.

Both of these first two things create a somewhat predictable situation that gives the player expectations on where things might go- but I don't think this kind of predictability is necessarily bad.

Sometimes I feel like the game gets a little too obsessed with doing rug pulls. So rather than feeling surprised when they do happen you are instead just wondering when exactly the axe will drop. If a majority of plots are rug pulls with some sort of edgy result- then that is just the expectation and it is predictable. That could just be my personal interpretation though.

I do find it annoying how predictable the in game rewards are though. The slave/bad guy route never loses or gets punished. There isn't much tension or adversity on it. All of the tension derives from the MCs "wanting to resist" the corruption- but if you don't actually want to resist that goes out the window and you just get a string of constant rewards and dopamine hits. It'd be fun to see the slave route losing at something b/c that iteration of Rowan is too much of a bitch or evil Rowan getting punished for being unnecessarily vindictive. The good guy path suffers the opposite- it gets very few scene rewards and constantly gets dick punched. There is far too much adversity on it. Whenever I see a new likable character, I immediately wonder exactly how the game will punish them; and when I see a new (non-minor) evil character I basically assume I will never be able to get rid of them or get the upper hand. More neutral characters seem a bit more dynamic.
 
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HentaiGamerN00b

Active Member
Sep 6, 2020
968
846
218
What are the chances of the game getting more predictable?
Are you coming from the position that is it predictable or the position that it isn't? Or just from a position of neutrality?

I think that partially depends on the specific writer- but so far a chunk of it seems very formulaic / pattern based in many parts- but I wouldn't say it is egregiously predictable. Presumably it will become even easier to predict in act 2 because the core paths will be more distinct- so maybe then they will need to mix things up more.

Regarding the current content, some aspects of the plot are mirrored deliberately
(Such as the twins first doing something immoral and then Rowan later doing the exact same act as a way to demonstrate how far he has fallen.)

There are also breadcrumbs laid out in the plot to allude to various outcomes. A lot of players will miss them, but if you are paying attention you can make somewhat reasonable predictions about where things are going.

Both of these first two things create a somewhat predictable situation that gives the player expectations on where things might go- but I don't think this kind of predictability is necessarily bad.

Sometimes I feel like the game gets a little too obsessed with doing rug pulls. So rather than feeling surprised when they do happen you are instead just wondering when exactly the axe will drop. If a majority of plots are rug pulls with some sort of edgy result- then that is just the expectation and it is predictable. That could just be my personal interpretation though.

I do find it annoying how predictable the in game rewards are though. The slave/bad guy route never loses or gets punished. There isn't much tension or adversity on it. All of the tension derives from the MCs "wanting to resist" the corruption- but if you don't actually want to resist that goes out the window and you just get a string of constant rewards and dopamine hits. It'd be fun to see the slave route losing at something b/c that iteration of Rowan is too much of a bitch or evil Rowan getting punished for being unnecessarily vindictive. The good guy path suffers the opposite- it gets very few scene rewards and constantly gets dick punched. There is far too much adversity on it. Whenever I see a new likable character, I immediately wonder exactly how the game will punish them; and when I see a new (non-minor) evil character I basically assume I will never be able to get rid of them or get the upper hand. More neutral characters seem a bit more dynamic.
Well I think it is very predictable in just one direction... in the suffering way for the player... after seeing how Rastedel's Fall works in Act I as ending to get a taste of whichever will going the team to provide to the players, you must love dark stories to enjoy them, because it doesn't matter how much you can think (by the choosing provided) in a better situation for Rastedel, it ends with half of the city and a way or another into The Twin's Rule... So in a sense, we can expect non satisfactory paths nor endings... what if by trying to be as "righteous" as possible Rowan end fuck up everything for everyone with no exception for the worst?... what if by trying to be as corrupted as possible Rowan end as a pet for the entire Bloodmeen?... what if by trying to overcome da twins Rowan ended in the same way as a disposal slave that served to their purpose without taking matter if he was cautious or not?...

What we can expect, is to get an end that can't be called "good", in one way or another, what we most probably get by trying and being cautiously "righteous" is "The road to hell is paved with good intentions"... and whatever other corruption's route by default will not end well... Your only very true righteous option was provided with reject to work for The Twins to end with Rowan being killed as a martyr... That's it.
 
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Heliophorus

Member
Jan 6, 2018
344
420
167
Well I think it is very predictable in just one direction... in the suffering way for the player... after seeing how Rastedel's Fall works in Act I as ending to get a taste of whichever will going the team to provide to the players, you must love dark stories to enjoy them, because it doesn't matter how much you can think (by the choosing provided) in a better situation for Rastedel, it ends with half of the city and a way or another into The Twin's Rule... So in a sense, we can expect non satisfactory paths nor endings... what if by trying to be as "righteous" as possible Rowan end fuck up everything for everyone with no exception for the worst?... what if by trying to be as corrupted as possible Rowan end as a pet for the entire Bloodmeen?... what if by trying to overcome da twins Rowan ended in the same way as a disposal slave that served to their purpose without taking matter if he was cautious or not?...

What we can expect, is to get an end that can't be called "good", in one way or another, what we most probably get by trying and being cautiously "righteous" is "The road to hell is paved with good intentions"... and whatever other corruption's route by default will not end well... Your only very true righteous option was provided with reject to work for The Twins to end with Rowan being killed as a martyr... That's it.
I don't know, there are some choices better than others. For example, I think certain choices in Orciad make it so that you get more leverage (Delane works for you, or maybe Tarish works for you), and is Rastedel you can claim that milf Patricia for yourself instead of going with the original brainwash plan, making the best out of a bad situation and potentially having a leverdge over Patricia when the right moment comes. Some people in Bloodmeen seem to like Rowan more than Twins too. What game needs now is a set up on how Rowan and his team can overpower the Twins. Which would involve morally dubious decisions, and alliance building within and outside the Bloodmeen. Like the dwarf builder would only support you over the Twins if you really could be a better Dark Overlord than them, but I feel like most of the rest (goblins, some orcs even considering that Andras just treats them like fodder) would go with Rowan if he could offer a safer deal, because he's less unhinged than Twins.
So in the end, I think it boils down to the idea that power corrupts. Rowan wants to stop the Twins, for that he needs power, because with it he can't do anything, but no man rules alone, so he will need to work with corrupt or flat out evil people to stop the Twins. And then comes the endings, does he manage to stay a Hero to the end, become another evil overlord or something in between?
 
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HentaiGamerN00b

Active Member
Sep 6, 2020
968
846
218
I don't know, there are some choices better than others. For example, I think certain choices in Orciad make it so that you get more leverage (Delane works for you, or maybe Tarish works for you), and is Rastedel you can claim that milf Patricia for yourself instead of going with the original brainwash plan, making the best out of a bad situation and potentially having a leverdge over Patricia when the right moment comes. Some people in Bloodmeen seem to like Rowan more than Twins too. What game needs now is a set up on how Rowan and his team can overpower the Twins. Which would involve morally dubious decisions, and alliance building within and outside the Bloodmeen. Like the dwarf builder would only support you over the Twins if you really could be a better Dark Overlord than them, but I feel like most of the rest (goblins, some orcs even considering that Andras just treats them like fodder) would go with Rowan if he could offer a safer deal, because he's less unhinged than Twins.
So in the end, I think it boils down to the idea that power corrupts. Rowan wants to stop the Twins, for that he needs power, because with it he can't do anything, but no man rules alone, so he will need to work with corrupt or flat out evil people to stop the Twins. And then comes the endings, does he manage to stay a Hero to the end, become another evil overlord or something in between?
Hero in the end... That's cute. It doesn't matter much the subjectivity of what Rowan could gain in allies while in mean time he's losing something no matter hard he's trying to do his best, this subjectivity allows the character to forge his path, whatever it is if goes into dominant or submitted to the Twins Corruption Rule, Rowan will always lose something, that's the overall outcome, there are several results in Rastedel, for example, with Jackes the loses of people are minimum, with Patricia is balanced the people lose and with Werden... well... it is said that most of the people was evacuated, but what was this "most of the people" considering how class that asshole is, and afterwards, you still lose half of the city, moreover, what's left intact of the half of the city was looted, but it doesn't matter how for the good Rowan can try, he still will always lose half of the city, this is an Overall Lose that can't be avoided, what's more Rowan will lose because he don't have any control of the situation (like it was used magic on him to get submitted enough time for his wife get kidnapped) or take a bad decision (like deciding to search over his wife and by sightseeing Jezera being alone by just pure scripted event Rowan just goes after her neck) by the necessity of the script will make you suffer.

Much less expect to get a "Hero in the end" because after choosing work for The Twins, you contribute consciously in the suffering of many people in Rosaria, it doesn't matter how "righteous" you think you had choose for Rowan, if he wanted to be an adviser for the The Twins to make them Rule for the "good" of Rosaria he was too naive and by if you played as much "righteous" as possible, in a place like Bloodmeen that wouldn't make exactly popular to had enough people to called them "allies". So, if you Rowan needed help from the "good team", he need to choose Werden's Route (iirc the Arbiter could escape) to take the chance they reorganize by the Act II & III "to do something"... And that's much to say considering that we still don't know how capable the other heroes companions of Rowan are... But knowing how lack of true Divine Grace can be Marianne that couldn't do anything for Rowan to diminish the power of the pendant... Besides, more importantly, if Rowan "the righteous" successfully get external help, what will be the price he's gonna pay or worst what is the true intentions of this help? There are many shit that can be out of any control of the situation, by believing your making right and being just, you could make everyone have a bad time depending on how superior this help is (consider this help near or being from Divine Level) that would just shit on everything and everyone because it can consider the world too much corrupted by the Dark God all the creatures, and need to be cleansed... That's something to considerate into Rowan's "good" path...
 
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Heliophorus

Member
Jan 6, 2018
344
420
167
Hero in the end... That's cute. It doesn't matter much the subjectivity of what Rowan could gain in allies while in mean time he's losing something no matter hard he's trying to do his best, this subjectivity allows the character to forge his path, whatever it is if goes into dominant or submitted to the Twins Corruption Rule, Rowan will always lose something, that's the overall outcome, there are several results in Rastedel, for example, with Jackes the loses of people are minimum, with Patricia is balanced the people lose and with Werden... well... it is said that most of the people was evacuated, but what was this "most of the people" considering how class that asshole is, and afterwards, you still lose half of the city, moreover, what's left intact of the half of the city was looted, but it doesn't matter how for the good Rowan can try, he still will always lose half of the city, this is an Overall Lose that can't be avoided, what's more Rowan will lose because he don't have any control of the situation (like it was used magic on him to get submitted enough time for his wife get kidnapped) or take a bad decision (like deciding to search over his wife and by sightseeing Jezera being alone by just pure scripted event Rowan just goes after her neck) by the necessity of the script will make you suffer.

Much less expect to get a "Hero in the end" because after choosing work for The Twins, you contribute consciously in the suffering of many people in Rosaria, it doesn't matter how "righteous" you think you had choose for Rowan, if he wanted to be an adviser for the The Twins to make them Rule for the "good" of Rosaria he was too naive and by if you played as much "righteous" as possible, in a place like Bloodmeen that wouldn't make exactly popular to had enough people to called them "allies". So, if you Rowan needed help from the "good team", he need to choose Werden's Route (iirc the Arbiter could escape) to take the chance they reorganize by the Act II & III "to do something"... And that's much to say considering that we still don't know how capable the other heroes companions of Rowan are... But knowing how lack of true Divine Grace can be Marianne that couldn't do anything for Rowan to diminish the power of the pendant... Besides, more importantly, if Rowan "the righteous" successfully get external help, what will be the price he's gonna pay or worst what is the true intentions of this help? There are many shit that can be out of any control of the situation, by believing your making right and being just, you could make everyone have a bad time depending on how superior this help is (consider this help near or being from Divine Level) that would just shit on everything and everyone because it can consider the world too much corrupted by the Dark God all the creatures, and need to be cleansed... That's something to considerate into Rowan's "good" path...
All I'm saying is that for Rowan to win I think the best option is to divide and conquer and present himself as a better alternative to Twins. He's not going to win over all of the people serving under Twins for one reason or another, but if he takes away a good part of them and gets people from other realms on his side he should be able to do it. Twins have a dubious leverage on him anyway, that being Alexia, if Rowan gets cold towards her (like I am personally) and gets more corrupt then it's easy to ditch her and take out Twins with the help of others. If you are a demon or violent orc then maybe Andras is a better option to you, but if you are a bit wiser merc like goblins are then it's easy to see that Twins are not such a good option and are liable to fuck things up for you.
 

HentaiGamerN00b

Active Member
Sep 6, 2020
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All I'm saying is that for Rowan to win I think the best option is to divide and conquer and present himself as a better alternative to Twins. He's not going to win over all of the people serving under Twins for one reason or another, but if he takes away a good part of them and gets people from other realms on his side he should be able to do it. Twins have a dubious leverage on him anyway, that being Alexia, if Rowan gets cold towards her (like I am personally) and gets more corrupt then it's easy to ditch her and take out Twins with the help of others. If you are a demon or violent orc then maybe Andras is a better option to you, but if you are a bit wiser merc like goblins are then it's easy to see that Twins are not such a good option and are liable to fuck things up for you.
That wouldn't change anything for the best in the Overall Look... If you successfully overcome The Twins just by being more popular or get enough power to get control over Bloodmeen, it doesn't mean that Rowan could still be pure, the first lost for Rowan was choosing to work for them... Being in control of Bloodmeen (by power or support) doesn't mean the war will end because it's more probably that he has become corrupt as or more corrupt than The Twins, and Rowan have a burden of ideals and thoughts that can make people have a bad time.
 
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