jakerayyan18
Newbie
- Jan 1, 2019
- 42
- 74
- 180
More Alexia x Andras content is good. It's the only reason I keep coming back to check on this game.
It saysOh btw, is the game uploaded here, came from Patreon or Subscribestar?
You must be registered to see the links
there was a steam version posted a bit ago. should be uncensored.Oh btw, is the game uploaded here, came from Patreon or Subscribestar?
You're gonna be waiting a while considering his content for act one is finished.Wake me up when there would be new male/female Greyhide content.
I do agree with you that both Rowan and Alexia should have that potential, but I feel Rowan already kind of has her on the ropes, even if the text doesn't show it. Alexia regularly sees several fems approach him, even while in her presence and disregard her and hit on the dude. I understand why Rowan has to work up his magic to corrupt her enough to accept those risks as normal or beneficial. Alexia of course has the few well recognized options, but as of this moment, I'm not entirely sure it's as many options as Rowan. Regardless, I think the game does very well in giving both characters options, and even a middle ground agreement on some of those options. I like the fact players are able to allow her to f around and not be as worried or afraid of her running off with someone else because he is perfectly fine with their relationship too and in some cases, can even be a part of it also.sorry english is not my native tongue.
but i guess what you were saying to me is why i (and maybe also others) always want alexia ntr. i'm definitely also up for rowan creating himself a harem, or just generally generating a faction within the castle, the twins cannot simply dispose of because of what it would mean if they would try to destroy it. but that's just a bit harder to pull off since rowan supposedly starts off in a disadvantageous position. definitely not impossible, though considering the developing speed of the game, we'll have to wait a bit before any of this can kick off.
so for the most part i'm interested in the ntr aspect.
but as i mentioned in my previous post too, i'd like to see more rowan ntr too. meaning stuff which should pose a huge threat to the relationship for alexia. not rowan has to fear alexia is cheating, alexia should fear rowan cheating too.
Would be great if Rowan himself can ascend as Great Demon.I will put my final thoughts on Alexia NTR events in act 1. Its hot, but Andras himself is useless, so its Alexia who is hot actually. So just remove Andras and make her independent or a Hot Wife if Rowan is cheating around everywhere, or just corrupt her or demonize her as we already know that Chaos magic works different with her.
In short, NTR path is hot but Andras himself is useless. In Act 2 twins should be separated and even replaced by some other demons if possible as they are just too weak in everything, they should be big bad bosses but they are just weaker sub bosses.
i've tried my hand at making a game myself and from my point of view i can say that writing text and code takes an unbelievable amount of time to do and only ever increases the longer you work on the project. maybe i'm just a slow writer, but getting increasingly more variables to work with make it complex and harder to tackle.I do agree with you that both Rowan and Alexia should have that potential, but I feel Rowan already kind of has her on the ropes, even if the text doesn't show it. Alexia regularly sees several fems approach him, even while in her presence and disregard her and hit on the dude. I understand why Rowan has to work up his magic to corrupt her enough to accept those risks as normal or beneficial. Alexia of course has the few well recognized options, but as of this moment, I'm not entirely sure it's as many options as Rowan. Regardless, I think the game does very well in giving both characters options, and even a middle ground agreement on some of those options. I like the fact players are able to allow her to f around and not be as worried or afraid of her running off with someone else because he is perfectly fine with their relationship too and in some cases, can even be a part of it also.
I think Rowan in this game is kind of already building himself a harem, even if it doesn't seem as prominent. My favorite futa fem is a great example of a perfect ally and member from the start. The rest of the options don't seem to cap the idea of the posibility, but I'm sure that'll be more prominent in the next Arc if he starts to really challenge the status quo and begins to rise as he should considering his experience and brain capacity. I'm really excited to see what the devs build their next game, and how the choices from arc 1 can affect you in arc 2.
Regarding their slow development, I think I saw work on arc 2 has already begun, so I wouldn't be surprised if thats the cause of the delay, in addition to the fact art takes time to design and implement. I'd say for the next arc, use AI artwork as a temporary placeholder and go back later in the game and replace it with original artwork. Maybe that would satisfy those folks who have issues with the game production delays? Idk, I'm not a pro.
That's one thing I haven't tried to do; make my own game. I don't have a doubt in my mind that the longer a game lasts, and the more complex the story is, the more complex the programming to make that story real and interactive. That's why as a game gets far more complex and closer to completion, I completely understand the delay in the production of releases.i've tried my hand at making a game myself and from my point of view i can say that writing text and code takes an unbelievable amount of time to do and only ever increases the longer you work on the project. maybe i'm just a slow writer, but getting increasingly more variables to work with make it complex and harder to tackle.
i've seen enough of the code of this game to know that they have it "relatively easy" within scenes, as they rarely have variations within it. however their complexity comes from how those scenes are accessed. and you have to keep in mind a lot of variables to keep track of what the characters did, so that there won't be any inconsistencies. then you also need to know when accessing those scenes make sense and if a player with a certain playthrough should get access to them in the first place.
no, that games slow down in development the longer they are in development is not surprising in the least and completely natural. it is rather surprising that a game of a magnitude like this, has even gotten to this point and is still regularily worked on!
Don't play it yet. Check again in late 2026, lol, to see if they finally finish Act 1. If you play it now and get hooked, you'll have to replay the whole thing again with every new update, since saves always get brokeni played this game a couple of years ago and i absolutely loved the art and themes but i found it to be a buggy mess with too many game mechanics that just subtracted from the experience. the whole part of moving your army and exploring the map and rpg mechanics was so boring and all the guides were outdated. also, not knowing what you need to do to progress the story and when new events are available.
has this part changed? i'd really like to come back to the game but i'm discouraged if it's still the same.