But in video games, we cant reach end bosses until the final time no matter what you do, and MC, the team will be safe from boss upto the final level while MC is building slowly. In adult games like SOC, end bosses can reach wife quite early and fuck her (more harder and better than you never imagine) all along the game if you aren't careful. Fair start? Bull shit.
This is the reason I was not optimistic about the game's prospects when I first played it: the player base is diverse, but mainstream players are still used to immersing themselves in the protagonist—especially in an interactive game that’s not just a visual novel. After all, you’re controlling the protagonist’s actions, so it’s hard to avoid some degree of immersion. Most players aren’t masochists, so how can they not feel humiliated and distressed when playing an adult game where a pair of abusive demon twins ride roughshod over the player-controlled protagonist, with all the protagonist’s resistance proving futile? The classic example is trying to rescue that noble lady from the orc camp, only to be forced into submission in the main city, captured by the demon twins, and made to watch as she’s transformed into a mindless demonic sex slave right in front of the protagonist. (Unless the player is a masochist, which I can’t argue with—but such people are undoubtedly a minority.) What’s more, the protagonist is portrayed as a heroic figure overall, making it even harder to accept him being constantly suppressed by these demon twins. Not to mention, the game’s development cycle has been extremely long—close to a damn decade. With the gaming market evolving rapidly and new titles emerging constantly, how long can players who were willing to wait for the game’s subsequent developments maintain their patience? This will inevitably lead to a significant portion of players abandoning the game (I’d even say the mainstream, since those who can either avoid immersing themselves in the protagonist or enjoy immersing themselves in their suffering are a minority).
If the game’s developers intend to create a work with a stronger artistic focus and care less about revenue, the protagonist clearly has the ability to confront and defeat the demon twins. Yet the twins, as descendants of the Demon King, possess inherent overwhelming power that crushes all the protagonist’s resistance, leaving him with nothing but sorrow. But in the current main storyline, the protagonist actually submits willingly and serves this pair of demon twins. Unlike some other characters in the game who have weak wills and can be brainwashed by demons to swear allegiance, if the protagonist were such a person, how could he have achieved remarkable feats as a mortal during the previous Demon King War, been favored by the Goddess, and had his heroic deeds sung throughout the continent? This is highly illogical. Rowan can feel anger and resentment towards the human empire for dismissing and belittling his contributions in slaying the Demon King back then, which moves him to assist the demons in overthrowing the Goddess and the old order after being persuaded by the female demon. Yet he remains indifferent to the constant humiliation and oppression from the demon twins and sincerely dedicates himself to putting them on the throne—not to mention that Andras, that arrogant bastard, has always had designs on his most cherished wife. Such a contradictory portrayal of the protagonist is absurd; even from an artistic perspective, the character development is self-contradictory.
Additionally, as an aside: NTR games are becoming more and more common, but from what I know, most people who are enthusiastic about NTR prefer to immerse themselves in the role of the "yellow-haired" character who cucks the incompetent loser protagonist—not the other way around. They absolutely do not enjoy being cuckolded. If given a choice, they would undoubtedly prefer to play NTL games like Hero Party Must Fall.
Of course, it could be argued that all these current issues with the game can be resolved well in the subsequent plot developments. However, it’s undeniable that considering this is by far the slowest-paced main storyline I’ve ever seen in an adult game, I have serious doubts about whether this slow-updating game can remain competitive in the future market, where product update speeds are accelerating with the development of AI technology.