In hindsight, maybe it wasn't a good idea. On the other hand, Serenity isn't meant to be like all the other VN's out there. There are so many different views on how a VN should flow it's crazy hard to make sure you do something most people like without losing sight of what you really want to write. And I know where I am going with the story already. I made the mistake in the very beginning of trying to please certain people (here) but I'll never do that again. I was noob, what can I say? But it's been a year now and I've come to understand the ebb and flow of these things. I know the kind of VNs I enjoy and so I just do what I do and now just hope most of you enjoy where I go with it
On the 'tease' scene itself though... I do like that inner struggle, even if nothing comes of it. I like it from a 'story' perspective. It's more realistic to me (in a game with all this magic and everything, that sounds ridiculous, I know). People gripe because if the character isn't an LI, they shouldn't even be there. How do you write a story that is interesting if every character is an LI? If I followed that, I may as well go the way of 80% of the games out there now. And I went into this not wanting to follow that same path. I wanted Serenity to be different... and it is - at least according to most. That latest 2-star review I got though, that person might disagree with everything I am saying here, LOL.
Like I have always said... I think a dev should follow their heart and make the story they want. If some don't like it, well that's okay. I know it isn't everyone's cup of tea. My goal was always to make something original. To have more images in scenes with the background changing, facial expressions during conversations, etc... and to write as good a story as my 'juvenile' mind can come up with