Hey everyone!
Now, based on the both the comments and complaints, I've been seeing a trend: people like the writing/story/narrative content, but they don't like how difficult some of the hacking jobs/some FREE-ROAM events are, which are even causing some players to just give up and close the game, which is frankly last thing I want from anyone who decides to play what I've been spending a lot of time on.
So, I've been doing some soul-searching, and long story short... it's clear that I am not very good at making puzzle games (who would've thought?) Therefore, I've decided to upload a new patch that will somewhat address the issue a lot of people are having.
The new patch adds two game modes that can be picked before starting the game: Story Mode and Hacker Mode. Essentially, Story Mode affects the puzzle aspect of the game by taking out all passwords, codes, and other roadblocks that prevent players from finishing them (for example, hidden files are now shown, a password isn't required to enter Cathy's system or TheTrojanHorse, no need to search around Calypso's House for answers to the CrowAssistant questions); it allows for players to explore the jobs and their unique stories with ease, giving them freedom to check everything out, and then exit the job at their own pace.
On the other hand, Hacker Mode maintains the puzzle aspect by keeping passwords and codes, and requires players to find passwords and/or information by reading, exploring, and putting together clue from within a victim's system.
However, I do want to let you guys know that this a temporary solution to a much bigger problem - I'm adding these modes to hopefully give myself some time to reevaluate the puzzle aspect of the game; it's clear that my talent is in story writing, not puzzle developing, thus the modes give me some breathing room to fix the puzzles and let you guys enjoy the game without the stress of jobs that make you want to blow your brains out.
Of course, you can still play through the puzzles if you want, or you can focus on the story/porn - either game mode is optional. Currently, game mode switching during playing is in development since I have to evaluate how that'll affect the code, but for now, you pick your game mode before you choose your name.
I appreciate all the support, criticism, and compliments you guys have given me throughout this journey, and I promise I'm listening. I'm gonna be figuring out how to make puzzles less difficult, or if the game will have puzzles at all. However, the holidays are here, so don't expect too much too fast. Besides that, I hope everyone has a fantastic holidays! Stay warm wherever you are!
(Also, check the changelog for other changes).