TheRator

New Member
Game Developer
Mar 2, 2022
10
22
95
Good to know, I'll check again in the future.
If I may suggest something: put some screenshots that show how the game looks, that have a scene or event so we can check your writing style, this kind of thing.
Thank you.
Of course, since this version is very incomplete and the next update was supposed to be the first release there will be much more to offer and I'll add everything including the screenshots of the game.
 

Joe Steel

Engaged Member
Jan 10, 2018
2,606
3,610
416
The game threw me out of immersion almost immediately because the whole crime/arrest/imprisonment thing was done so baldly and badly. There's no way that, in any kind of even semi-realistic story, the MC would be arrested for a crime she so obviously did not commit; the desk clerk saw her leave the building after the murder had already been committed (and security cameras would have shown she hadn't left earlier), there was no murder weapon, the police didn't even go to the crime scene but came straight for the MC, there was no interrogation, no trial, no motive, no opportunity, no anything. Even corrupt officials, police, judges, etc have to maintain a facade of lawfulness.

Luckily, this could be easily fixed: have the MC wake up to find her lover stabbed to death on the floor of their hotel room, with a knife nearby that had the MC's fingerprints on it (but not in the location where they would have been had she actually used it, to give an out for a "prove her innocence route) That gets rid of her alibi, introduces the murder weapon and opportunity, and make it much more likely that she would be charged with the murder. She herself wouldn't even know if she did it, because she blacked out. Pleading guilty to a lesser charge (say, voluntary manslaughter) could be one of the options she has, especially because she doesn't even know if she is guilty. No need for a trial and you can skip the sentencing scene and have her arrive in prison in a manner that sounds believable.

I think that it pays to keep the suspension of disbelief on the table in a game like this.
 

TheRator

New Member
Game Developer
Mar 2, 2022
10
22
95
The game threw me out of immersion almost immediately because the whole crime/arrest/imprisonment thing was done so baldly and badly. There's no way that, in any kind of even semi-realistic story, the MC would be arrested for a crime she so obviously did not commit; the desk clerk saw her leave the building after the murder had already been committed (and security cameras would have shown she hadn't left earlier), there was no murder weapon, the police didn't even go to the crime scene but came straight for the MC, there was no interrogation, no trial, no motive, no opportunity, no anything. Even corrupt officials, police, judges, etc have to maintain a facade of lawfulness.

Luckily, this could be easily fixed: have the MC wake up to find her lover stabbed to death on the floor of their hotel room, with a knife nearby that had the MC's fingerprints on it (but not in the location where they would have been had she actually used it, to give an out for a "prove her innocence route) That gets rid of her alibi, introduces the murder weapon and opportunity, and make it much more likely that she would be charged with the murder. She herself wouldn't even know if she did it, because she blacked out. Pleading guilty to a lesser charge (say, voluntary manslaughter) could be one of the options she has, especially because she doesn't even know if she is guilty. No need for a trial and you can skip the sentencing scene and have her arrive in prison in a manner that sounds believable.

I think that it pays to keep the suspension of disbelief on the table in a game like this.
Firstly thanks,

The idea of the last version was just filling some holes to get somewhere and it was mostly incomplete,

There was alot missing that is now added, I have to note that some minor plot holes are intententional but they can't be seen for now.

Nevertheless in the new version I changed the system to what I intended to do and fix/change most of it based on comments, and although it's not the best yet, I'd be happy if you could check the new version and give your feedback.
 
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Joe Steel

Engaged Member
Jan 10, 2018
2,606
3,610
416
Firstly thanks,

The idea of the last version was just filling some holes to get somewhere and it was mostly incomplete,

There was alot missing that is now added, I have to note that some minor plot holes are intententional but they can't be seen for now.

Nevertheless in the new version I changed the system to what I intended to do and fix/change most of it based on comments, and although it's not the best yet, I'd be happy if you could check the new version and give your feedback.
Yes, it is much better now. I am assuming that the "murder weapon with the fingerprints" was a plant, since the story never showed such a weapon and you need some leverage to have the MC later found innocent.

I look forward to seeing what else you have in store.
 
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youraccount69

I'm like a karate chop
Donor
Dec 30, 2020
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Shades-0.1.2
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