Ass Fan

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Jun 27, 2020
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yes animations are nice.... but thankfully Abyss doesn't prioritize animations so much that his production slows down like a couple other devs do ......this train is running full steam and has already caught up to MNGF in terms of everything.....while doing less animations
It's true, but let's go, animations do add charm to games, but they don't need to be the main focus.
Things are going really fast here, there's this problem as you mentioned, but it's way ahead of the rest.
 

jehado1000

Newbie
Nov 12, 2019
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AbyssGames

Developer of "Shadows Of Ambition"
Game Developer
Jan 1, 2018
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What could be more vicious? She sucked Luke's balls! From the author's logic, it turns out that the next step will be a blowjob. Another game that ends with a blowjob... Some kind of sucking conspiracy of the developers.
Why do you think the game will end with a blowjob? Unlike other creators, I have every intention to finish this game. I have so much stuff planned, it's crazy.
 

Lagunavii

Engaged Member
Oct 11, 2023
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Why do you think the game will end with a blowjob? Unlike other creators, I have every intention to finish this game. I have so much stuff planned, it's crazy.
Im going to have to go back and check our conversation now and see if you let anything slip!
 
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jehado1000

Newbie
Nov 12, 2019
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Why do you think the game will end with a blowjob? Unlike other creators, I have every intention to finish this game. I have so much stuff planned, it's crazy.
Based on the post above and the horribly long preludes in other developers' games. The latest updates to My True Desir and Moonripple Lake have been frankly disappointing. I hope I'm wrong. Your games have shown me that AI isn't trash.
 
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BasedDenier

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Sep 23, 2024
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Luke was poised in a moment of private reverie, his thoughts drawn toward an experience he believed would mark a threshold of sensation and abandon. Tasting the big black penis, the girth, the size, the smegma. The air itself seemed to tremble with expectation. Luke, the ultimate of cucks, would finally let go of the heterosexual facade. Yet, just as he surrendered to that tide of anticipation, a sealed envelope was pressed into his hands. Its bearing was solemn, its weight disproportionate to its size. Breaking the wax, he read the urgent lines within: words that spoke not of pleasure but of peril, of a matter upon which his very life now depended. In an instant, his attention, once so absorbed, was torn away—redirected toward a fate that no indulgence could defer.
 

AbyssGames

Developer of "Shadows Of Ambition"
Game Developer
Jan 1, 2018
597
4,107
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Based on the post above and the horribly long preludes in other developers' games. The latest updates to My True Desir and Moonripple Lake have been frankly disappointing. I hope I'm wrong. Your games have shown me that AI isn't trash.
Yeah, but it wouldn't make sense for Alice to immediately have sex with other guys, her progression is maybe not as fast, but it's steady.
 

reidanota

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Nov 1, 2021
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Yeah, but it wouldn't make sense for Alice to immediately have sex with other guys, her progression is maybe not as fast, but it's steady.
Each game is its own thing. I like all the other games mentioned, some are fast paced, yours is a slow burn and I like both. What puts me off is when the MC is made a fool of, then I'll just concede that game to people who enjoy it. The only thing that made me slightly uncomfortable in your game was that the MC decided not to share his concerns with Alice. At the same time, it makes him a bit insecure and a bit patronizing (he's trying to protect her), and makes Alice a bit more clueless and vulnerable. I understand that you may want to provoke exactly those feelings, and it's my problem that I prefer a more relaxed and angst-free reading :p Seriously, great game so far.
 

jehado1000

Newbie
Nov 12, 2019
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Yeah, but it wouldn't make sense for Alice to immediately have sex with other guys, her progression is maybe not as fast, but it's steady.
If she just watched Liam and Sophie having sex and got sexually aroused by it. That could be called slow progress. But she sucked Liam's balls. In my understanding, a girl who does this is ready for more without any problems. So judging by the way you express your thoughts, the maximum we can count on in the NTS component of the game in the next update is a blowjob.
 
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AlfieT84

Member
Dec 22, 2017
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Yeah, but it wouldn't make sense for Alice to immediately have sex with other guys, her progression is maybe not as fast, but it's steady.
I hope Alice always maintains her loyalty to the MC even if things go crazy. I don't want too much agency stolen from the main couple. Some pushing is fine of course but I'm still waiting on that ideal NTS game where the protagonist feels firmly able to say "no too much" at any point even if he actually goes through with it.

The nightclub scene was great for toeing the line on this IMO. Both of our due managed to overpower the aphrodisiac and if anything it should make them less easy to mess with. Ultimately it was wrong and they both said no.

The moment one of the two says "this is happening and you have no choice" or some third party makes it impossible to say no it heads into the wrong territory. Of course a story can flirt with that as long as it averts it.
 

SinisterPortal

Active Member
Mar 31, 2025
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If she just watched Liam and Sophie having sex and got sexually aroused by it. That could be called slow progress. But she sucked Liam's balls. In my understanding, a girl who does this is ready for more without any problems. So judging by the way you express your thoughts, the maximum we can count on in the NTS component of the game in the next update is a blowjob.
Heh and here's me who thought that the gf acted too slutty showing her boobs to the security guy in cinema, completely on her own initiative, and that's on their first date! This was part of the reason I disliked her as a gf initially, but later she became more reserved (and I liked it)
 

reidanota

Well-Known Member
Nov 1, 2021
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The moment one of the two says "this is happening and you have no choice" or some third party makes it impossible to say no it heads into the wrong territory. Of course a story can flirt with that as long as it averts it.
100% with you, that's why I stopped playing BILH after the last update. But I have no issues with pacing, whatever the author chooses is fine with me. I don't understand all the anxiety with getting to specific stages in a given update. Whatever comes, comes, when it will come. Like you, if the game steers in the wrong direction for me, I'm out, no hard feelings.

I'm still waiting on that ideal NTS game where the protagonist feels firmly able to say "no too much" at any point even if he actually goes through with it.
What you want is the stag/vixen dynamic: confident male and confident female, they only go exactly as far as they want to. There are a few games like that, though definitely not the most common. Deliverance and Exciting Games are good examples. Interestingly, when the male and female characters are consistently built as assertive, self-assured and there's complete trust between them, I tend to go for the wildest choices, and neither game disappoints, as even in the craziest, most boundary-pushing scenes, the couple's dynamic is never broken.
 
Oct 9, 2023
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Yeah, but it wouldn't make sense for Alice to immediately have sex with other guys, her progression is maybe not as fast, but it's steady.
No, I think what he was originally referring a few posts ago to the month to month "sucking conspiracy" with Patreon and similar site scams that all you developers use to pocket way more money than these cheap but fun games are worth. Update after update, months on end with marginal progress and development. Every Dev now uses the same formula "copy pasta". Remember that F95 might still be considered a pirate site at heart instead of just a discussion forum. 95% or more of users on this site aren't giving any developers a penny, (or a kopek for the ruzzians here) for an inferior product that is perpetually in the development stage. It truly boggles my mind that you guys are able to convince people to part with their hard earned cash (even if it's just a few bucks) on a periodical basis for a product that they have no clue what the final product will be.

That being said, I think that your earnings "formula" hurts the quality of your product. For all of the thousands and thousands of these games out there most players would probably say that a handful, (5 maybe 10) are really any good, and by good I mean, plot, art work, layout, game play, everything that a particular game comprises. Not a very good track record, huh. Devs have no real impetus to make a quality final product with your pay as you go model. Rockstar and other big companies know that they have to put together a quality game after development if they want people to buy it and their subsequent offerings.

Now, I know that most Devs are just working solo with limited help and that obviously piracy hurts small creators more than big companies but man, if someone could crack the code of making one of these porn games a quality game, completing it before putting it up for sale - and being able to make some money off of your work, that quality small developer would benefit as well as the community as a whole. Sure, piracy would still exist but there would be a lot of people on this site and other places that would be looking for that particular developers next quality offering and might encourage the crappy game developers to up the quality of their output to be able to compete.
 

reidanota

Well-Known Member
Nov 1, 2021
1,316
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No, I think what he was originally referring a few posts ago to the month to month "sucking conspiracy" with Patreon and similar site scams that all you developers use to pocket way more money than these cheap but fun games are worth. Update after update, months on end with marginal progress and development. Every Dev now uses the same formula "copy pasta". Remember that F95 might still be considered a pirate site at heart instead of just a discussion forum. 95% or more of users on this site aren't giving any developers a penny, (or a kopek for the ruzzians here) for an inferior product that is perpetually in the development stage. It truly boggles my mind that you guys are able to convince people to part with their hard earned cash (even if it's just a few bucks) on a periodical basis for a product that they have no clue what the final product will be.

That being said, I think that your earnings "formula" hurts the quality of your product. For all of the thousands and thousands of these games out there most players would probably say that a handful, (5 maybe 10) are really any good, and by good I mean, plot, art work, layout, game play, everything that a particular game comprises. Not a very good track record, huh. Devs have no real impetus to make a quality final product with your pay as you go model. Rockstar and other big companies know that they have to put together a quality game after development if they want people to buy it and their subsequent offerings.

Now, I know that most Devs are just working solo with limited help and that obviously piracy hurts small creators more than big companies but man, if someone could crack the code of making one of these porn games a quality game, completing it before putting it up for sale - and being able to make some money off of your work, that quality small developer would benefit as well as the community as a whole. Sure, piracy would still exist but there would be a lot of people on this site and other places that would be looking for that particular developers next quality offering and might encourage the crappy game developers to up the quality of their output to be able to compete.
See, it's when discussions go this way that developers tend to quit (engaging with the community, at least, or abandon the game at worst). I bet a majority of those that get accused of sucking their patrons have never given it a thought. They do something they love in their free time, because they want to, not because they're contractually obliged to deliver content to their supporters. Patrons are equally free give and withdraw support at any time. But I have to agree with you, there's something inherently wrong with the model of crowd funding, when it becomes a game of frustrated expectations from part to part. I've seen Skyrim modders "turn professional" and refuse to publish more sex animations until they reach a threshold of monetary support (like streamers with their goals). Just as I've seen patrons demanding regular content for their support. Both are wrong and unhealthy, IMHO. There are better ways to engage and keep both the creator and the community engaged, motivated and having fun.

I'm not white-knighting, just frustrated because I can see where this is going. Fucking waste.
 
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AbyssGames

Developer of "Shadows Of Ambition"
Game Developer
Jan 1, 2018
597
4,107
454
No, I think what he was originally referring a few posts ago to the month to month "sucking conspiracy" with Patreon and similar site scams that all you developers use to pocket way more money than these cheap but fun games are worth. Update after update, months on end with marginal progress and development. Every Dev now uses the same formula "copy pasta". Remember that F95 might still be considered a pirate site at heart instead of just a discussion forum. 95% or more of users on this site aren't giving any developers a penny, (or a kopek for the ruzzians here) for an inferior product that is perpetually in the development stage. It truly boggles my mind that you guys are able to convince people to part with their hard earned cash (even if it's just a few bucks) on a periodical basis for a product that they have no clue what the final product will be.

That being said, I think that your earnings "formula" hurts the quality of your product. For all of the thousands and thousands of these games out there most players would probably say that a handful, (5 maybe 10) are really any good, and by good I mean, plot, art work, layout, game play, everything that a particular game comprises. Not a very good track record, huh. Devs have no real impetus to make a quality final product with your pay as you go model. Rockstar and other big companies know that they have to put together a quality game after development if they want people to buy it and their subsequent offerings.

Now, I know that most Devs are just working solo with limited help and that obviously piracy hurts small creators more than big companies but man, if someone could crack the code of making one of these porn games a quality game, completing it before putting it up for sale - and being able to make some money off of your work, that quality small developer would benefit as well as the community as a whole. Sure, piracy would still exist but there would be a lot of people on this site and other places that would be looking for that particular developers next quality offering and might encourage the crappy game developers to up the quality of their output to be able to compete.
The fuck are you smoking? Maybe Rockstar can afford to spend 10 years making a game when they have the funds to do so? All people like you want is updates every month without even taking into consideration the costs involved into making a game. You think I've been working my ass off the last 10 years to spend it all onto a game? Most devs do this as a side-hustle or even as a passion project as I started out as. You can't expect people to spend 8 hours a day for free, can you? Do you go to work for free? People have families, bills to pay? How does the earnings formula "hurt" my game exactly? I quit my job for this, knowing full well I'd earn 50% less, because I love developing and creating stories. It's not like we're holding people at gunpoint, demanding their money. All money goes to the development of the game and for me to be able to do this as a job. It honestly boggles my mind how you think.

None of your arguments make any sense. Comparing 1-man porn game devs to fucking Rockstar, whose revenue is in the billions of dollars. The reason why most of us have a patreon, is to fund the development of the game. Or yeah, maybe you just want a completed quality game, but then again, with how you think, I doubt anyone would be able to meet your standards of quality. Shit takes time, you can't just expect stuff to appear out of thin air or as a solo dev to make the same amount of progress as a full team. But then again, I could hire more people, outsource the work like I already do, in order to speed up development, but if I don't have an income, how exactly am I supposed to pay these people? As I said, you have 0 clue what you're talking about.

Shame. on. you.

EDIT: I know this might come across as aggressive and if it does, I sincerely apologize. I know where you're coming from, as one of the reasons I decided to create a game, was because I was fed up with all my favorite games getting abandoned. I don't want to emotionally invest myself into a product, that will never see it's full potential. However, that being said, I've done everything in my power, since I started, to communicate on the progress every single week and be as transparent as I possibly can. Maybe in the future, you'll come to see that. I intend to finish this game.
 
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doccop63

Engaged Member
Oct 16, 2022
3,311
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The fuck are you smoking? Maybe Rockstar can afford to spend 10 years making a game when they have the funds to do so? All people like you want is updates every month without even taking into consideration the costs involved into making a game. You think I've been working my ass off the last 10 years to spend it all onto a game? Most devs do this as a side-hustle or even as a passion project as I started out as. You can't expect people to spend 8 hours a day for free, can you? Do you go to work for free? People have families, bills to pay? How does the earnings formula "hurt" my game exactly? I quit my job for this, knowing full well I'd earn 50% less, because I love developing and creating stories. It's not like we're holding people at gunpoint, demanding their money. All money goes to the development of the game and for me to be able to do this as a job. It honestly boggles my mind how you think.

None of your arguments make any sense. Comparing 1-man porn game devs to fucking Rockstar, whose revenue is in the billions of dollars. The reason why most of us have a patreon, is to fund the development of the game. Or yeah, maybe you just want a completed quality game, but then again, with how you think, I doubt anyone would be able to meet your standards of quality. Shit takes time, you can't just expect stuff to appear out of thin air or as a solo dev to make the same amount of progress as a full team. But then again, I could hire more people, outsource the work like I already do, in order to speed up development, but if I don't have an income, how exactly am I supposed to pay these people? As I said, you have 0 clue what you're talking about.

Shame. on. you.

EDIT: I know this might come across as aggressive and if it does, I sincerely apologize. I know where you're coming from, as one of the reasons I decided to create a game, was because I was fed up with all my favorite games getting abandoned. I don't want to emotionally invest myself into a product, that will never see it's full potential. However, that being said, I've done everything in my power, since I started, to communicate on the progress every single week and be as transparent as I possibly can. Maybe in the future, you'll come to see that. I intend to finish this game.
Real honesty. That's worth paying attention to and following. I have to disagree somewhat on his "fornula" though. Network, cable and streaming shows make their money by the product that they put out. That's why it's called "episodic tv." Thousands of shows have been terminated without getting into full seasons (some never made it past 3 episodes) because the quality of the shows, be it storyline, acting or the visuals, don't catch the viewers fancy. True, those industries have the money to put the product out there but they STILL lose A Lot of money and people are out of jobs because what was put out was not good enough for the audience. I don't begrudge a dev/artist/writer for quitting their jobs for their craft. It means that they're taking a chance on themselves and trusting that their content will bring in capital. That's how most small businesses get bigger. The thing that makes it harder for many is that you have a few out there who've corrupted the market by subpar content or abandoned promising ones because they didn't make the money they wanted fast enough.
Without abyssgames having to say so, just by reading other threads, making these games ain't easy, no matter How good a computer you have. If you're a solo act, there's the writing, the storyboarding (setting up a scene and/or dialog to be portayed), setting poses, lighting, etc. If you really look at it, devs are doing the EXACT same things that Hollywierd does, only it's Their baby and they do all of it either alone or with only a couple of other people. I Commend you for even Attempting to do this or any other game, for that matter. Hell, I want to do one based on a story that I'm writing but I don't have the patience. Not for the development itself but dealing with entitled people who think that they know your vision better than you and/or are talentless hacks too cheap or unimaginative to attempt something on their own. I said in another thread a year ago that, if I went that route, the First thing that I would do is tell the audience that updates would either come quarterly or trimesterally. That way there's no begging, name/reputation bashing or anything else and whether I decide to go paywall right away or give a set episode/chapter limit. Those that want to go on the ride can do so (happily for both parties) or get off the train with their third-class tickets punched and any abuse would be met with the same energy before I got them banned.
AbyssGames, do You. Keep your fans informed, which is what you're doing. It's up to the individual to have the emotional integrity to follow with intelligence and patience. You can't control that nor should you try. There's a reason why there's the saying "Patience is a virtue." It helps define who's got class and who doesn't.
 

Artist271

Active Member
Sep 11, 2022
835
1,428
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The fuck are you smoking? Maybe Rockstar can afford to spend 10 years making a game when they have the funds to do so? All people like you want is updates every month without even taking into consideration the costs involved into making a game. You think I've been working my ass off the last 10 years to spend it all onto a game? Most devs do this as a side-hustle or even as a passion project as I started out as. You can't expect people to spend 8 hours a day for free, can you? Do you go to work for free? People have families, bills to pay? How does the earnings formula "hurt" my game exactly? I quit my job for this, knowing full well I'd earn 50% less, because I love developing and creating stories. It's not like we're holding people at gunpoint, demanding their money. All money goes to the development of the game and for me to be able to do this as a job. It honestly boggles my mind how you think.

None of your arguments make any sense. Comparing 1-man porn game devs to fucking Rockstar, whose revenue is in the billions of dollars. The reason why most of us have a patreon, is to fund the development of the game. Or yeah, maybe you just want a completed quality game, but then again, with how you think, I doubt anyone would be able to meet your standards of quality. Shit takes time, you can't just expect stuff to appear out of thin air or as a solo dev to make the same amount of progress as a full team. But then again, I could hire more people, outsource the work like I already do, in order to speed up development, but if I don't have an income, how exactly am I supposed to pay these people? As I said, you have 0 clue what you're talking about.

Shame. on. you.

EDIT: I know this might come across as aggressive and if it does, I sincerely apologize. I know where you're coming from, as one of the reasons I decided to create a game, was because I was fed up with all my favorite games getting abandoned. I don't want to emotionally invest myself into a product, that will never see it's full potential. However, that being said, I've done everything in my power, since I started, to communicate on the progress every single week and be as transparent as I possibly can. Maybe in the future, you'll come to see that. I intend to finish this game.
Sorry you got to deal with people like that, Dev.

They aren't good people, they just see Dev's as robots who should be perfect at their job. Even if something's not an error it's called out and their assumptions are that it's of malicious intent, it's always assume the worst in people with them. All the entertainment Dev's have given them amounted to nothing if they drop their niceties at the drop of a hat even if not justified, it's entitlement.

And honestly, it tracks. Heavy porn use often fuels frustration, anger, and impatience. When they can’t get their fix exactly how they want it and when they want it, they turn the dev into a target. That’s their problem, not yours.
 

VoyeurRed

Active Member
Mar 28, 2025
507
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AbyssGames hey man, how's it going? Hope all is well. Listen, don't take what some people say so harshly, a lot of people are just either ignorant or assholes....

Glad to see your passion show through in your response earlier, and no I won't link it here, we can move on now and talk about what's to cum....hehehe....I for one can't wait, even if ch.6 isn't as big as ch.5 who cares? As long as the content is still up to the standards you've produced so far, and you're satisfied......that's what matters.

I stopped providing funding because of a team member of yours, but I still believe you're a good dev and don't deserve the bullshit treatment meant for those shitty one's who abandon games or milk fans....

keep up the great work and I hope to continue to see the awesome games from you and BananaCreamGames which I consider the top tier games atm.....even though CircleGames catches flack for no reason that dev is top tier as well......and don't forget DTZ Games who's quickly becoming a top tier dev as well...ok I'll disappear again....keep your head up
 
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