- Jun 25, 2020
- 22
- 69
As Doc suggested, i'll try to make the environment more richer, i agree on that. Also making new enemies, and try to make more interactions around the base. Should add fall damage ? Don't want to punish the poor player too much, imagine falling down from the large bridge towards the tower and die because it was like 80 damage. Maybe something like in Half-Life 1-2 multiplayer, where it was like 10 fall damage no matter the height.