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HTML Shards of Mirrors [v0.0.3] [WiseGothGames]

3.00 star(s) 1 Vote

caju

Well-Known Member
Oct 5, 2017
1,463
1,406
I cant try this again until after something is done on the food creation front.
I never hired or had a second person join me because I never found a reliable way to gather/create food.
I damn sure am not going to try recruiting an army when I have issues feeding myself.
I am sure I am missing something obvious but I am not going to try to find it as it is.
 

WiseGothGames

Newbie
Game Developer
Apr 23, 2025
36
78
I cant try this again until after something is done on the food creation front.
I never hired or had a second person join me because I never found a reliable way to gather/create food.
I damn sure am not going to try recruiting an army when I have issues feeding myself.
I am sure I am missing something obvious but I am not going to try to find it as it is.
You can buy food from Loletha at Harry's tavern.
 
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WiseGothGames

Newbie
Game Developer
Apr 23, 2025
36
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soM v0.0.4 – Dev News #1
Planned release: 08/29/2025

Colombus Square is now open for exploration! This is the bustling market district I teased in the v0.0.3 release notes. The first merchant has arrived — a vegetable trader who buys and sells fresh produce. Prices are tuned so the merchant earns a fair profit between buy and sell rates, but here’s the good news: you can now offload surplus goods for some extra cash. A word of caution — Colombus Square might be the most convenient spot to trade almost anything in the game, but convenience comes at a price. Items cost more to buy and fetch less when you sell compared to other merchants in the city.
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I’ve also started work on an exciting new system: banking. While refining the fight engine, I realized losing all your money after a defeat just wasn’t fun — so now there’s a safer option. You can deposit money to protect it from being taken after a loss, but withdrawals and deposits both come with fees. Since the post-apocalyptic world has no electronic banking, you’ll need to carry cash to spend it. Currently, there’s only one bank in the city and its services are basic: deposit and withdraw. In the future, expect more branches, plus loans, investments… and maybe even bank robberies.
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Beyond these additions, I’ve continued improving the fight engine scripts.
That’s it for now — enjoy your weekend!
 
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DeMoS666

Well-Known Member
Jul 30, 2018
1,256
539
@ 300 gold a day? No thanks.
You did not seen how much first quest with army will deduct each day from you.
I think it was 132 rations before MC sleep and next day 100. So it take with 1 companion + 15 melee and 10 ranged troops 32 rations and quest ended before you even can use it army. So in one day it take 3200 only for food. Second girl companion is also costly, i think it is 7500 upfront and 500 each day. One Hell of a Balance :whistle:
 

WiseGothGames

Newbie
Game Developer
Apr 23, 2025
36
78
You're right, the game is still far from being balanced. To address this, I first need to ensure that all the core game functions are in place, which I'm currently working on. In v0.0.4, I increased the starting food amount to 50k, so you can explore the available game features without worrying about food (this change is also included in the patch script, so it works with old saves). For now, I won't raise the starting money, as I'm already focusing on new features that will provide additional ways to earn money—such as investments, loans, loot, selling items at the market, etc.
 
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WiseGothGames

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Game Developer
Apr 23, 2025
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soM v0.0.4 – Dev News #2
Planned release: 08/29/2025

While the fight engine received plenty of behind-the-scenes updates this week, the visible addition is the full map of the inner walled district of Condor City. Since so many unique game interactions will take place here, I thought it was about time you could explore it. And what better season than summer to take a trip and spend your well-deserved vacation wandering through new, fascinating districts? So grab your walking shoes—let me be your tour guide through the oldest and most prestigious part of Condor City.
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Our walk begins as we enter from the west, crossing the already well-known Goldtown district. Turning north, we arrive at Carlos Albán Square—though “square” is a bit of a misnomer these days. New residential buildings have grown up beside the centuries-old university, changing the shape of the space entirely. Inside the walls, you’ll find plenty of student-friendly establishments: bookstores, clubs, and shops. From the university, the so-called Embassy Walkway leads directly to the fortified inner castle.
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The castle remains the safest part of the district—just as in the past, it still stands ready to defend the city from the enemy… or, depending on the politics of the day, to defend the government from the city. Rumors persist of a multi-level luxury bunker beneath it, stocked with enough provisions and weapons to hold out for decades. The Great Theatre and The Stadium offer high-quality entertainment—if you can afford the rather steep ticket prices. North of the Embassy Walkway stands the Supreme Court, its front yard doubling as an open-air exhibition of old punishment devices.
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Heading south, we reach Mount Michael—not an actual mountain, but the site of the colossal Cathedral of Archangel Michael. So many stones went into its construction that one could almost build a mountain from them. Beside it stands a cross-shaped building, the former Royal Courthouse, now a nunnery. After the coup that ended the monarchy, a compromise was struck: the royals agreed to step down peacefully and avoid civil war in exchange for keeping all their wealth and properties—except for the castle. The palace beside the cathedral remains home to the ex-royals, who also own the Great Library and the National Museum buildings, both leased to the government for extravagant sums. The Cathedral, the former Royal Courthouse, and the monastery next to it are still royal possessions as well, but the Catholic Church uses all three free of charge—proof that the old bond between crown and church remains as strong as ever.
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From here we step into Bolívar Square, watched over by the liberator’s statue. In the kingdom’s time, this area was a forested public park with only a royal bathhouse on the edge of the forest, much like Amazonas Park on the other side of the wall. When the republic took over, they decided to turn it into an administrative district—funded largely by SILLC (or “Silk,” as locals call it), the controversial corporation behind that walled skyscraper dominating the skyline. The city is still paying off the loans for that project, fueling a conspiracy theory that Silk orchestrated the monarchy’s downfall from behind the scenes. Once banned by royal decree from operating in the city, Silk now runs both its local headquarters and the stock market from that tower. On the skyscraper’s eastern side lies the parliament building, while to the west you’ll find various ministries, government offices, and the National Bank.
5.PNG

That concludes our little sightseeing trip. If you’re curious about any of the buildings—or the rumors and stories surrounding them—feel free to ask. Condor City always has another tale to tell.
 
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Ennoch

Conversation Conqueror
Donor
Respected User
Oct 10, 2017
7,857
23,608
That concludes our little sightseeing trip. If you’re curious about any of the buildings—or the rumors and stories surrounding them—feel free to ask. Condor City always has another tale to tell.
The game desperately needs popups. Hovering cursor over a building should tell what that building is, instead of having to enter every single one of them just to recall what they are. Fixed signs works too, maybe after entering one, the name of the place appears on the map.

Right now one has to manually hover over every single building at every single district. I never knew which farm sells what so i had to visit all of them all the time.
 

DeMoS666

Well-Known Member
Jul 30, 2018
1,256
539
You're right, the game is still far from being balanced. To address this, I first need to ensure that all the core game functions are in place, which I'm currently working on. In v0.0.4, I increased the starting food amount to 50k, so you can explore the available game features without worrying about food (this change is also included in the patch script, so it works with old saves). For now, I won't raise the starting money, as I'm already focusing on new features that will provide additional ways to earn money—such as investments, loans, loot, selling items at the market, etc.
NVM, I'am not badmouthing you or your project. I know it take time to test main mechanics and add some content before balancing.(It was just momemt of weakness:oops::))

Game has good potential (y)
 
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WiseGothGames

Newbie
Game Developer
Apr 23, 2025
36
78
DeMoS666 I appreciate all feedback and comments; they help me improve the game, so thank you for sharing your thoughts!

Ennoch I’ve added this to my development list. It should be easy to add pop-ups for map interactions. The central market district will also help with this, as you’ll be able to buy and sell almost all items in one area.
 
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3.00 star(s) 1 Vote