When Iris first comes to the mansion in the third act (she’s not introduced, Blake just hears someone knocking on the door), you should invite her inside. The next time you see her at Suya’s garage, you should agree to go shopping with her.How to prevent Suya and Iris dating? As I understand, this is a necessary condition to start Suya path, because it is a necessary condition for the first trigger.
I can make you one tomorrow, if you’re willing to wait.Hello, does anyone have the save just before the scene where Blake worships Dominique for the first time? I have so many playthroughs but I could not get that scene, and I really dont want to start a new playthrough from the beginning, Thanks.
As a matter of fact, I thought about that earlier todayI know this is a ways away, but when you finish the game, do you plan on adding a way to see all of the endings at the end of the game, without having to play through the whole game again for a different ending?
Much appreciatedI can make you one tomorrow, if you’re willing to wait.
As a matter of fact, I thought about that earlier today
I think, this is a pretty good idea, although I’m not sure yet how do I want to implement that. Perhaps after finishing the game I’ll show a menu where you could select all the important choices for the ending you want to see (because routes are not the only variable that will matter).
Sounds like a good idea to meAs a matter of fact, I thought about that earlier today
I think, this is a pretty good idea, although I’m not sure yet how do I want to implement that. Perhaps after finishing the game I’ll show a menu where you could select all the important choices for the ending you want to see (because routes are not the only variable that will matter).
I think it would be weird to view an ending for a character whose route you hadn't played, though if some endings depend on other things than routes maybe that would make more sense? Though I'm still unsure about it, I think a gallery that would let you replay endings you have seen would make more sense.As a matter of fact, I thought about that earlier today
I think, this is a pretty good idea, although I’m not sure yet how do I want to implement that. Perhaps after finishing the game I’ll show a menu where you could select all the important choices for the ending you want to see (because routes are not the only variable that will matter).
I think it's good. If someone doesn't want to view another ending they can simply choose not to. But it's good to have the option there for people who are curious about an alternate ending but don't want to play the entire game from the beginning.I think it would be weird to view an ending for a character whose route you hadn't played, though if some endings depend on other things than routes maybe that would make more sense? Though I'm still unsure about it, I think a gallery that would let you replay endings you have seen would make more sense.
That's honestly even better if the dev wants to go for it.But what's the point of being able to watch endings, if you didn't watch any events preceding to every ending? It maybe out of context, and endings are not all that stories have to offer! Better way to show endings is fully open "roadmap" gallery with all (or most) significant events leading to the final of your Blake' story. Or something like that. It's good for saving time too![]()
I think it should be more of an UI that lets you jump to a certain point of a route. Like, you're picking your love interest, whether Blake is a bimbo or not, and a couple other important decisions, then I «teleport» you to the beginning of an act of your choice.I think it would be weird to view an ending for a character whose route you hadn't played, though if some endings depend on other things than routes maybe that would make more sense? Though I'm still unsure about it, I think a gallery that would let you replay endings you have seen would make more sense.
Like if you pick V it sets the necessary prerequisite variables and jumps you to the first date with her or something? That wouldn't be a bad idea. Should be pretty easy to implement too.I think it should be more of an UI that lets you jump to a certain point of a route. Like, you're picking your love interest, whether Blake is a bimbo or not, and a couple other important decisions, then I «teleport» you to the beginning of an act of your choice.
You need to only extract the first one, it will find the rest on its own.How do I play the game after I download the three split files. It keeps giving me errors when I try to exttact them
Here's the save. You can choose any of the dialogue options, Dominique's event will follow automatically.Much appreciated![]()
A lot of people told me this, and I took it into consideration. Blake’s sprites won’t be changed for now (meaning, those eyebrows are going to stay in v0.15), but I will change the colour once we’re in Deliverance.Personally I am not a fan of Blakes new blonde eyebrows..he was blonde before at some point and his eyebrows did not look like this.
Sometimes it's even hard to see them in certain scenes. Don't get me wrong I like the blonde hair, just not the blonde eyebrows.
Really hot update though.