randomguy6516265165

Conversation Conqueror
Jun 21, 2018
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damn I thought it was finished already, btw can we cage the MC? I want his "penis" as small as possible :devilish: and any plans for steam?
 
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Reinherz99

Member
Nov 4, 2019
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99
male to female content or just stay male all the time? i hope there's male to female content like succubus contract
 

Buletti

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Nov 7, 2023
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It's about a sissy, he stays male.

There is a bimbo route where he may get tits but that's as far as it's going.
I would not call it exactly male. I am by far no expert in these things but imho it is more trap.

The face, clothing and everything gets pretty feminine. Just no tits.

Although there are some dream sequences with boobs on MC.

But overall I personally think the story, art and characters are so good and diverse that everyone should just give it a try.
 
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May 31, 2019
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im surprised the mc doesnt have tits yet. or how long its going to be before he/she gets them.
From what I understood (I asked a few years back), the dev wasn't planning on adding that because it'd be "too difficult". Essentially he wrote himself into a corner in terms of adding images because he added so many branching paths that adding variations like tits would require re-rendering most of the images (for "each different size"), as if there needed to be multiple.
To me, it's not like there can't be a nexus point in the paths to make it happen. Most branching games do converge at specific points and don't turn into an entire tree of dead ends.

But yeah, unless that somehow changed, and it is viable for the MC to get tits, I'm gonna sleep on this "game". Twinks can only hold me over for so long in a sissification/feminization game. Eventually boobs have to come to the stage.

I'm not an expert at Daz, personally I think Daz is kinda trash, but I do have quite a lot of professional experience with 3d. To me, it doesn't sound too difficult to just turn each render into a 3-4 frame animation, and just animate the value that changes the breast size (each frame corresponding to a different size for the render). Each time you render it'll render each different size automatically. No extra work involved at all. Unless there's an image that has the tits clipping into an arm or something, it's literally free in terms of effort.
 
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YedaGames

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Dec 27, 2019
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I've answered this same damn question about breasts a million times already, so I got really tired of it and stopped answering altogether hoping that people would take a modicum of effort and search for the answer. Instead, they started making up stuff on my behalf.
From what I understood (I asked a few years back), the dev wasn't planning on adding that because it'd be "too difficult".
I literally never said anything like that. Especially not «few years back».
I said that I wanted to give the player an opportunity to give Blake breasts at some point. Around v0.12 I did a test run and deemed it impossible. Not only I had to essentially double image output per scene which would've been a colossal hit on the number of unique images but the only (and I mean the only) asset that adds breast morphs to male models has a lot of compatibility issues. The morphs themselves are fine but when used with certain clothing assets it can crash Daz or make the result look strange and distorted unless you want to spend hours adjusting rigging for each part of clothing with no guaranteed result. On top of that, the game is on its penultimate act. Do you think it would be pretty much pointless to add this option now, right before the ending? And finally, I always preferred Blake's natural look with no surgeries or anything. Which means that I would never make Blake with breasts mandatory for the player. Yes, would've been nice to have this choice but as I said, it will never happen at this point. Only in the endings.
 

randomguy6516265165

Conversation Conqueror
Jun 21, 2018
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sorry to ask since this has been asked before and you said no, but have you changed your mind about selling the game on steam? maybe once is fully done and you start another game YedaGames many of us would love to "own" the game there
 

YedaGames

Well-Known Member
Dec 27, 2019
1,047
2,595
sorry to ask since this has been asked before and you said no, but have you changed your mind about selling the game on steam? maybe once is fully done and you start another game YedaGames many of us would love to "own" the game there
I’m not against the idea itself but it will take me a long time to make the early acts up to my standards before I could present the game to public.
Also, I asked my audience how much they would possibly pay for it and got no responses, so I have no reference point for the price.
 
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ffive

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Jun 19, 2022
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Also, I asked my audience how much they would possibly pay for it and got no responses, so I have no reference point for the price.
While i'd say the work you've put into making it is worth much, much more, realistically something like $15 is the kind of sweet spot where people are more likely to make "impulse purchases" when it comes to games like that. It's not that much individually, but at the end of the day it's still some extra income..?
 

randomguy6516265165

Conversation Conqueror
Jun 21, 2018
6,544
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I’m not against the idea itself but it will take me a long time to make the early acts up to my standards before I could present the game to public.
Also, I asked my audience how much they would possibly pay for it and got no responses, so I have no reference point for the price.
I have yet to play the game but I think 20$ is more than fair for the amount of work that you put into this game or like the other user said 15$.
You could release a "chapter 1" or a demo and make a survey on steam but 15-20$ seems to be the right spot
 
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