YedaGames

Well-Known Member
Dec 27, 2019
1,124
2,794
The game is great and enjoyable, I think there should be a sequel or something similar.
The closest I came to the idea of a sequel was when I seriously considered making a spin-off with Reese, following her path to transformation. But it wouldn't have been an expansive story like Blake's, more like a somewhat streamlined CYOA with not many choices. And I eventually scrapped the idea because it probably wouldn't end up being that interesting.
 

GokutheG

Well-Known Member
Oct 20, 2022
1,563
3,044
The closest I came to the idea of a sequel was when I seriously considered making a spin-off with Reese, following her path to transformation. But it wouldn't have been an expansive story like Blake's, more like a somewhat streamlined CYOA with not many choices. And I eventually scrapped the idea because it probably wouldn't end up being that interesting.
That actually does sound interesting. Sure there may have been fewer branches but if they had some interesting meat to them then it sounds good to me.

If after this game is over and you get the creative itch I hope you revisit this idea.
 

allisrandom

Newbie
Mar 10, 2023
41
57
The closest I came to the idea of a sequel was when I seriously considered making a spin-off with Reese, following her path to transformation. But it wouldn't have been an expansive story like Blake's, more like a somewhat streamlined CYOA with not many choices. And I eventually scrapped the idea because it probably wouldn't end up being that interesting.
Personally, while I love Blake's story and all the characters in Shattered, I'm really fascinated by your dystopian setting and would love to see any other story set in the same universe, with a new cast of characters. Maybe a few years in the past or future, in a different part of the Ex-USA or even in Europe where things (for now, at least) seem a little better. Keep the format, leave it mostly in the background, but add new tidbits of information. A pipe dream, I'm sure.
 

YedaGames

Well-Known Member
Dec 27, 2019
1,124
2,794
That actually does sound interesting. Sure there may have been fewer branches but if they had some interesting meat to them then it sounds good to me.

If after this game is over and you get the creative itch I hope you revisit this idea.
The problem with this concept is that I'm essentially making another game with the same idea, same character (or rather character type) and essentially same content. A lot of my characters, in fact, almost all of them are designed in a way that allows them (at least, in my vision) to be appealing to you but not necessarily be open for self-insertion. I guess, a more open kind of dating sim where you can play as a faceless protagonist, seduce Suya at the bar and let her pound you into submission in her car — or do similar things to some of my other «children» — would work but this is not something I'd like to undertake either. I'm just lacking inspiration after dumping it all into Shattered.
Personally, while I love Blake's story and all the characters in Shattered, I'm really fascinated by your dystopian setting and would love to see any other story set in the same universe, with a new cast of characters. Maybe a few years in the past or future, in a different part of the Ex-USA or even in Europe where things (for now, at least) seem a little better. Keep the format, leave it mostly in the background, but add new tidbits of information. A pipe dream, I'm sure.
A lot of what I've said above applies here as well. I am very glad that people enjoy my game beyond the number of fetishes I included into it. I was hoping to achieve such result, and I'm grateful for this appreciation. However, making another game in the same setting but different characters would essentially ensure that it will only be interesting to people already familiar with the idea. And they might not be into this «remix» in the first place. I didn't create Lord of the Rings or Marvel universe, after all, the pull is much weaker — and it depends on the depth of new characters as well. This might sound really shallow — because it is — but I have to support myself financially, and I gotta be honest, I would make more money serving orders in a fast food joint than just continuing from where I am right now.
I want to see Melinda in sadistic mode, I made an art for her.
When I was first making Melinda, I sort of preloaded her with this kind of harsh dominance but as I was remaking older acts I really toned down this stuff because right now my domme pyramid is way more structured. It's full slavery with Dominique on top, tender but firm ownership with Melinda, chaotic and exploitative experiment with Bree, and at the very bottom is loving persuasion with Vanessa. I can see each one of them stepping one notch up for a change but as far as sadism goes, I pretty much erased it from Melinda's character. It was just too jarring to go from her sticking a paddle up Blake's ass to, you know, what we have now. She is inspiring submission, for sure. And Blake's submissiveness can be inspiring as well. But as of now, the sissy subroute (which I will add quite a few events to) will remain about on the same level.

On a note that's not related to anything above, I want to tell you that I have released the second update for the final version last week, and while smaller than usual, I think it's pretty fun. It's on my Patreon, as usual. So, now let's talk about my plans. At this point it's pretty obvious that remaking all I want to remake, filling all not-filled event placeholders and giving the game proper endings would take… I don't know, months at the very least, although, I want to end it all on Shattered's sixth anniversary (which is on 25th of December). But I don't want to just disappear for half a year again on you. So, at the end of July I want to release a public half-update with all remade content and added story-related scenes I've been making, but without the Patreon-exclusive events (there are several — and will be much more). Hopefully, with the first full ending as well — fittingly, for Dominique. We'll see, but this is the plan so far. I hope I didn't disappoint anyone — and perhaps gave someone a reason to support me on Patreon. I always appreciate that :)
 
4.30 star(s) 68 Votes