rogokin

Member
Jul 4, 2020
365
1,070
308
Started good but then fell apart with all of these fucking mini-games all random so you get hurt multiple times no matter what you with climbing. I chose the str perk thinking I'll move this stone good luck it's impossible. Go underground and you will fight A zombie in the tunnels and it is worse you have 30-35 hp and it has 200 hp and you do like 1-6 damage and it will take you out in like 3-4 turns making you waste any healing you just bought with the money you just got but you need that stupid money to explore or else you lose hp walking around it's just no winning no success makes it to hard and boring so I just quit. Will try again if it improves in this regard but for now hard pass.
 

AnonW123

Member
Dec 26, 2019
443
827
205
Started good but then fell apart with all of these fucking mini-games all random so you get hurt multiple times no matter what you with climbing. I chose the str perk thinking I'll move this stone good luck it's impossible. Go underground and you will fight A zombie in the tunnels and it is worse you have 30-35 hp and it has 200 hp and you do like 1-6 damage and it will take you out in like 3-4 turns making you waste any healing you just bought with the money you just got but you need that stupid money to explore or else you lose hp walking around it's just no winning no success makes it to hard and boring so I just quit. Will try again if it improves in this regard but for now hard pass.

There's another option that works:

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kazeiheikaya

Member
Apr 1, 2024
339
747
147
am i trippin or something? I downloaded new version, I gave the daughter back to the guy which was my save point from last version. I looked EVERYWHERE i could, nothing was new, I went south, pushed a slab, and that was it, kicked right to menu "reached end of this version"

Was that the only new thing or am I crazy?
 

SteelyDan14

President of the "Free Roams Suck Society"
Modder
Donor
Jan 13, 2018
1,808
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I am stuck on the roof. So stupid. I checked the image files to see where the flair is and even knowing where it is, no matter where I put the mouse, I can never get the flair to highlight. I mean I chose the high dexterity path and the idiot STILL drops the flair.

This is why I hate Free Roam.
 

KEXBOY

Newbie
Game Developer
Oct 14, 2019
77
275
148
I am stuck on the roof. So stupid. I checked the image files to see where the flair is and even knowing where it is, no matter where I put the mouse, I can never get the flair to highlight. I mean I chose the high dexterity path and the idiot STILL drops the flair.

This is why I hate Free Roam.
 

KEXBOY

Newbie
Game Developer
Oct 14, 2019
77
275
148
am i trippin or something? I downloaded new version, I gave the daughter back to the guy which was my save point from last version. I looked EVERYWHERE i could, nothing was new, I went south, pushed a slab, and that was it, kicked right to menu "reached end of this version"

Was that the only new thing or am I crazy?
Haha, nope, you’re not crazy. This update was more like laying bricks than building a whole house. It continues right after you return Rukk’s daughter, adds the slab event, and sets things up for the next big chunk (Unan contacting Lev and moving to the first capsule site).


I know it feels short, but that’s the nature of these step-by-step updates when you’re a one-man crew. The good news is: the foundation is in place, and the next updates will branch right from there. Thanks for checking so carefully — you definitely didn’t miss anything!
 
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KEXBOY

Newbie
Game Developer
Oct 14, 2019
77
275
148
Started good but then fell apart with all of these fucking mini-games all random so you get hurt multiple times no matter what you with climbing. I chose the str perk thinking I'll move this stone good luck it's impossible. Go underground and you will fight A zombie in the tunnels and it is worse you have 30-35 hp and it has 200 hp and you do like 1-6 damage and it will take you out in like 3-4 turns making you waste any healing you just bought with the money you just got but you need that stupid money to explore or else you lose hp walking around it's just no winning no success makes it to hard and boring so I just quit. Will try again if it improves in this regard but for now hard pass.
The zombie in the tunnel isn’t just a random fight — he’s actually tied to a side quest that I haven’t fully opened up yet. Right now it might feel a bit overtuned, I get it. I’ll be balancing it, and later on killing him will reveal more about Molly’s fate (the girl with the note). Thanks for pushing through and giving me this feedback, it helps me adjust the flow!
 
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AnonW123

Member
Dec 26, 2019
443
827
205
Nice catch! That workaround with the poem code is exactly the kind of alternative path I want players to find. Thanks for pointing it out! :cool:
You're welcome.

I am also not a fan of minigames and free roam but although it was frustrating, it didn't annoy me as much as it usually does. I think I get what you're trying to do, which is to create a real RPG video game like experience in an avn.

The Mc's choices have drastic and dramatically different outcomes.

The stat/attribute choosing system and trade was simple and intuitive. However the map navigation and the fight mechanics were rather frustrating. The random card draw attack made no sense to me until I saw that you can buy attacks to reduce your reliance on that.

Avns often offer little real choice beyond stick it in Li 1 or don't stick it in Li 1. However when devs try to do what you're doing, it often fails because of how much sandbox elements and minigames tend to suck and distract from enjoying the story and the sex. You need to find a balance.

I hope you get it right.

Good luck. I'll keep an eye on this one
 
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SteelyDan14

President of the "Free Roams Suck Society"
Modder
Donor
Jan 13, 2018
1,808
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718
Thanks for this.

Might I suggest you make the objects an imagebutton and change the hover option to a highlighted image? Otherwise, people are not going to know they have found it.
 
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UnDeaD_CyBorG

Well-Known Member
Apr 6, 2018
1,311
771
222
This game is of to a good start.
It's not quite there yet; The poses, the lighting, the dialogues, all are a ways of from where they could be, but there's clear potential. I have a feeling the author has an idea of what they want to communicate and where they want to go, and the rest will come with practice. Assuming they finish.
As others have written in the reviews, it starts to take shape as a promising game, but the sex is just... also there. And integrated awkwardly at best. But the atmosphere is good. Here's hoping.
 
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kazeiheikaya

Member
Apr 1, 2024
339
747
147
Haha, nope, you’re not crazy. This update was more like laying bricks than building a whole house. It continues right after you return Rukk’s daughter, adds the slab event, and sets things up for the next big chunk (Unan contacting Lev and moving to the first capsule site).


I know it feels short, but that’s the nature of these step-by-step updates when you’re a one-man crew. The good news is: the foundation is in place, and the next updates will branch right from there. Thanks for checking so carefully — you definitely didn’t miss anything!
appreciate the genuine reply
 
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HardSaveOnly

New Member
Apr 22, 2025
3
4
3
Nah, I actually dug the minigames, they fit right in without feeling forced. Makes the whole thing more engaging imo, props to the dev.
 
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EddieSt

New Member
Nov 5, 2024
5
8
3
Dude, what's the big deal with these minigames? They're like 2% of the content tops, super easy to breeze through, and they don't kill the vibe at all. It's a game, man—ya gotta actually play it to enjoy it.
 

Ursus4321

Well-Known Member
Aug 2, 2017
1,379
3,028
467
Unable to find the flare, I give up and quit. It may be a good game, but after spending five minutes clicking all over the screen trying to find the damn flare, I'm quitting.
 

KEXBOY

Newbie
Game Developer
Oct 14, 2019
77
275
148
Unable to find the flare, I give up and quit. It may be a good game, but after spending five minutes clicking all over the screen trying to find the damn flare, I'm quitting.
 

KEXBOY

Newbie
Game Developer
Oct 14, 2019
77
275
148
2310.jpg SHROUD [0.3.2] – Changelog & Release Dates

Changelog:

  • 500 + new images
  • 10+ new animations
  • 2000 + new lines of code
  • Continuation of the main story
  • New side quests and NPCs for Chapter 1
  • Various render fixes, bug fixes, and optimizations
Release Dates:

  • Chancellor – Oct 24, 03:00 PM (UTC)
  • Captain – Oct 27, 03:00 PM (UTC)
  • Procurer – Oct 30, 03:00 PM (UTC)
  • Survivor – Nov 2, 03:00 PM (UTC)
  • Public Release – Nov 5, 03:00 PM (UTC)
 
  • Yay, update!
Reactions: Gorse
Jan 18, 2025
276
770
102
Absolute trash free roam and mini games and health bar . Keep fucking dying instead of seeing any erotic situations or scenes. I am here to relax and enjoy an erotic story, not to play a fucking dark souls. Deleted and blacklisted.
 
4.00 star(s) 15 Votes