I love when developers of games that can perfectly work on old hardware decide to go dx12 only and kill their own game!
Im writing these tips down for when i start working on my game.
-"develop a game for couple years, then, every few years a new engine version comes out, replace everything from scratch so you can drag the development for another few years, repeat!"
Jokes aside, as much as this game is buggy, it is as much fun and has great atmosphere and premise, even the main girl is surprisingly hot even without any significant accesories or something typical a main protag usualy has, shes just a simple but hot looking girl from next door.
Anyways swapping to another engine when the one you already have everything built in works pretty much without issues and already looks awesome, best looking games ever have been made in ue4 in last decade, just seems so silly and needless.