In general, there are enough bugs and balance flaws. Characters sometimes get stuck or are in a state that does not match the animation. For example, sometimes a character gets up, but is hit as if he is lying down. Sometimes rape animations are interrupted for no reason. Opponents have too fast an attack animation after they get up, which is why you can’t stand next to them. Most often, either he attacks first immediately after leaving the state of invulnerability, or the main character will be in the same position with him and also take damage without the ability to attack. It would be great if the characters did not pass through each other. There is nothing more annoying than getting hit by an enemy standing at the same point with you and not being able to either respond or move away. It would be worth adding dodging or some kind of block analogue, so that at least there is an opportunity to break the distance without running. The hitboxes are strange, the player in a jump is hit as if he is standing on the ground. Otherwise, the game is pretty good. I wish the developer good luck.