Well I tried it and I must say I liked it, but sadly didnt left me impressed.
I really like the roleplay mechanics here, tho they are kinda lacking in variety right now.
I really like the Item Slots + Loot/scavenging system, tho the current Player slots you can have is really, really bare bones. Also its kinda to easy to find good loot but also not very much variety exists.
Im not sure about the "lore" or background story so far and sadly you cant get to know much.
Characters are kinda very bare bones right now.
From the way I see it, its "kinda" (in some way how it started) with the game called Masters of Raana. It started wanky and unpolished, but now it has a good amount of fans and despite its being a porn game - people keep talking about lore, mechanics, play styles etc
I hope this game will follow suit aswell, as I can see the potential here. My suggestion:
- Give something for the players so they want to come back.
Mostly its done by either good story writing, which be honest is not here, but more on mechanics and difficulty. Since its heavely focused on Looting and fighting it makes more sense to have more slots for the player to have to equip them.
Next obviously would be to add more CGs, which wouldnt be the problem since Dev is using AI.
Personally speaking I dont mind the art style. I dont hate it but Im not loving it either. Personal preferences so Dev should come up with some variants and ask his current fans what they prefer.