People are defending this, and disagreeing with reviews and feelings of people playing this. That does not make people wrong in what they are saying. Again, when many people are saying the same thing, there is a reason everyone is coming to a similar conclusion.
For me, I cannot say this game is horrible, but it borders on bad. Let's face the facts, this is a 6.0GB game, that is pretty large. Now think of what the author could have done with that, rather than have every single scene need to remind us that Frank in an insecure, indecisive mess! He is with Becca, she needs to make up his mind. Lilith throws herself at him, he is unsure they should do something, even though they already did. He is with Abigail, she is off limits, and he is weary of sleeping with her naked, even though he does almost every night. Abigail was built up to be the final character he would get with, and it was implied, teased, and expected. Most watching it want it, because it would make sense in the universe, it was the one he was most conflicted about. This never happens, and your boy Frank is the reason for it not happening. Yes, they can add it later, but in the end, what was the whole point (other than he has a Harem involving his family members (former) and some other characters?
This is akin to a teenager getting their license, their parents buying them a nice car, but then telling them they cannot drive it and taking the keys! It is disappointing, anti-climatic, and ends up being a tease with no payoff (making it utterly pointless!) Even from a writers perspective, she makes the most sense for her being the "end game" person for Frank. Nope, the writers had other ideas. It is like they enjoy teasing the players, or just have no idea how to make this slow burn without resorting to the same tactic over and over! No payoff for all that time, all that clicking.
They could have had much more of a story for the characters, brought in more characters, made chapters in the story, or gave us much more content and scenes. In reality, most of the scenes, dialog, and content are reminding you that Frank is a paranoid, indecisive mess with just about everything, from the situation with his step children, to what color socks to pick out! In the end, it is a lot of waste, or it could have been 1/4 the size it is and still tell the same story just because of how many lines of dialog it takes for literally every scene in the game!
There are games with a similar premise, but allow you to either choose whether or not you get with your family or not, or show the MC being unsure about the situation, but progressing as the game reaches the end. Not this game, Frank is indecisive and conflicted about everything, that stays consistent and like you could not figure that out for the near 200th time ( by game's end!)
Radiant is a good example, as are Bad Memories, and some games no longer allowed on F95Zone due to being a little too much honest with the age of the characters (certainly underage!). Both are incomplete, but more realistic, better written, and have better renders.
Both MC from those games are also conflicted, but you can choose how you want to proceed more and they do not have so much filler and garbage between scenes. When both of those titles are completed, they will be much better games with the same premise. In the case of both, I felt more emotionally connected and both have sad scenes and memories with the MC. I could not connect with Frank, mostly because of how annoying he is. With the MC in Radiant and Bad Memories, I could connect and they had the same reservations, but progressed as the story does. That and those games allow much more to be decided on how to proceed than Single Again does! Sadly, both games are incomplete, but what is there is awesome!
I can see why people would like this game, I initially did. But as I said, as the game goes on, Frank gets even more indecisive, literally every bad part of this game gets worse rather than improved as the story progresses. The authors must have ran out of ideas where to go with the content, or had limited time or budget for the scenes. I guess time was not a problem, considering how much dialog there is, spent mostly on telling us Frank is an insecure, indecisive mess!
Yet that is the issue, Frank never progresses. Lilith is insecure, and has a lot of the same issues as Frank, yet even she progresses and can make her own decisions. Becca is like an alpha male with boobs, while Frank is a Karen with a package.
In my final opinion, there are things to like about this. I did play through it, but would never play through it a second time. There is simply not much of a story here, and playing through this again would be boring and annoying. Then the payoffs you get from all that are simply underwhelming and you have to go through a chore of lazy writing nonsense to get from scene to scene. Even worse are the plenty of "teasing scenes" I mentioned, where you finally think you earned a scene, but Frank is ready to ruin your whole time!
I was thinking, as I got about 1/4 of the way through this, that there would be an incredible payoff. It never came, it just stuck to being, "This is Frank, he cannot make up his mind and is unsure about everything. Have a nice day!"
I guess they did that to make this game unique, or to make it slow burn. But it surpasses annoying for the players, because frankly (no pun intended) there is not much there besides his situation in the story (small exception, I liked the way they wrote in his ex and what she tried to do). Other than that, there are games with better stories, more choice, better art (definitely more consistent), and better pay offs for the scenes.
At the end of this, my first thought was, "All that clicking, and still no scene with Abigail? WTF!?" The writer has no idea how to build up scenes, how to payoff the players, and how to progress the MC. They could have made this slow burn in many other ways.