5.00 star(s) 1 Vote

ZeroSG

Newbie
Game Developer
Apr 5, 2023
30
55
W0t Noooo.:cry:
You just aren't getting the right angles!
.
.
.
.
I mean sure I can see why you would say that. It is more tricky to figure out, but its your game. I can only request and hope something I like gets put in it. I haven't played the most recent update, but what I had played before is wild but enjoyable. "Absurd" is definitely a fitting descriptor lol.

ZeroSG
No, just artist work I found on pixiv.
Artist name is Bruv

You don't have permission to view the spoiler content. Log in or register now.
Ha, thanks.

I found and went through an archive of old hentai doujin files (scans of stuff mostly from the 90s that I found in the early 2000s to look for usable futa references, and it was definitely mixed in terms of balls/no balls, so I wasn't finding any evidence there about which is the OG.

In print I'd say it's good either way, since the artist has total control, but in KK/chara I've come to prefer without. Bruv definitely makes it work, though. Also, 'Bruv' is a quality name.
 

buff

Well-Known Member
May 29, 2017
1,038
1,579
Ugh, so frustrating. This looks like a really interesting game, but it is absolutely miserable to play because of shittons of hard pauses and incredibly slow transitions. It's absolutely infuriating to play if you are any kind of a fast reader. (I'd bet dollars against dimes that when the developer playtests this he disables his own transitions so he doesn't go insane.)

I used a script to zap the pause commands and disabled transitions and that at least made me not want to scream in frustration when I played, but some of those transitions and pauses actually add value to the experience; removing the 98% of them that are just wasting my time removes the 2% that make the game better, so that solution sucks too.

I really don't understand why developers do this.... how the hell is forcing someone to read at an unnaturally slow pace ever going to be a good idea? If you absolutely must satisfy some artistic impulse that requires this, then have the non-critical pauses multiply by some variable so users can choose to crank them down to an infinitesimal value. That way we can choose between a director's cut and a normal reading pace.

I'm only a few minutes in and I really want to continue, but not sure I'm going to make it, which sucks because I really dig the writing.
 
  • Like
Reactions: ZeroSG

ZeroSG

Newbie
Game Developer
Apr 5, 2023
30
55
Ugh, so frustrating. This looks like a really interesting game, but it is absolutely miserable to play because of shittons of hard pauses and incredibly slow transitions. It's absolutely infuriating to play if you are any kind of a fast reader. (I'd bet dollars against dimes that when the developer playtests this he disables his own transitions so he doesn't go insane.)

I used a script to zap the pause commands and disabled transitions and that at least made me not want to scream in frustration when I played, but some of those transitions and pauses actually add value to the experience; removing the 98% of them that are just wasting my time removes the 2% that make the game better, so that solution sucks too.

I really don't understand why developers do this.... how the hell is forcing someone to read at an unnaturally slow pace ever going to be a good idea? If you absolutely must satisfy some artistic impulse that requires this, then have the non-critical pauses multiply by some variable so users can choose to crank them down to an infinitesimal value. That way we can choose between a director's cut and a normal reading pace.

I'm only a few minutes in and I really want to continue, but not sure I'm going to make it, which sucks because I really dig the writing.
I was always concerned about this being frustrating to some players. I definitely notice that I default towards overcontrolling the pacing. I'll do something about it, thank you.
 

tha

Newbie
May 30, 2017
32
32
i gave your game a try and really like what you got so far! can definitely see your inspirations shining through. big fan of the characters/mystery and weird vibes so far i think there's a lot of potential. also a really big fan of the presentation with all the cool angles and lots of animation. it's really engaging.

i agree with what someone else said about the slow transitions/pauses/text scroll. for a fast reader its really easy to accidentally skip over stuff because you get used to hammering the space bar to try and skip those.

looking forward to seeing more (and agreed no balls is best)
 

ZeroSG

Newbie
Game Developer
Apr 5, 2023
30
55
i gave your game a try and really like what you got so far! can definitely see your inspirations shining through. big fan of the characters/mystery and weird vibes so far i think there's a lot of potential. also a really big fan of the presentation with all the cool angles and lots of animation. it's really engaging.

i agree with what someone else said about the slow transitions/pauses/text scroll. for a fast reader its really easy to accidentally skip over stuff because you get used to hammering the space bar to try and skip those.

looking forward to seeing more (and agreed no balls is best)
Eyyy, thanks! The staging and animations are a lot of work, so I'm glad you liked them.

I'm currently working on implementing a speedy mcgee mode for folks who wanna go fast. Probably as a player choice made in the intro. Should be available in the 0.20c bugfix release later this month. Next major release won't be until the fall, though.
 
  • Like
Reactions: tha

BlasKyau

Devoted Member
Jun 26, 2018
8,455
11,520
Hey aihikari,

So the current answer is 100% lesbian. The long-term answer is that it depends on the player.
Ok, I guess the game is not for me: If the LIs have lesbian sex before being with the MC, I'm not interested in any of them unless it can be avoided. That is, either all lesbian sex scenes involving LIs, before being with the MC, can be avoided (ie they don't happen) or I simply haven't any kind of interest in any of the LIs participating in them.

In fact, I actually prefer that any scene where the MC doesn't participate can be avoided.
 

Fazed

Well-Known Member
Nov 21, 2018
1,804
3,897
No. The very first hentai featuring futa had no balls.
Are you fucked in the head? "the very first hentai"? So the second may or may not have had balls but in your head simply because the first one had none it the best? LMAO. Apply that logic to literally anything else and you will see how stupid that is.
The first paint color was ochre. I guess that makes it the best color. Cars? It had 3 bicycle wheels and topped out at 16 km/hr. BeSt CaRrrr.

Now that I have destroyed your logic...lets me use it against you. The earliest Japanese futanari manga was actually influenced by western shemale porn.
from Nagayama, Kaoru (2020).EroticComics in Japan: An introduction to Eromanga.
1691647128091.png

Obviously I know the difference between "shemale" and futanari but at the time anything with a penis and tits was referred to as such. Futanari only became linked to hentai after this period as it was a medical term for intersex people before futa hentai became popular...in the 1990's
Want to take a guess as to what you will find if you look up Kitamimaki Kei's work? Futanari with balls.

I guess Futanari with balls is the original and true futa and is the best.
Regardless, google futanari or go to any hentai site and look for it and the page will be populated with futa balls+vagina.
All throughout the 1990's you will find them drawn like that along with other variations of androgynous characters. Crossdressers, traps etc.

"Hot Tails" being one of the more popular publications that featured...futa with cock balls and pussy,
I'm not saying this depiction is the best. I'm saying you're full of shit.:KEK:
 
Last edited:

buff

Well-Known Member
May 29, 2017
1,038
1,579
I was always concerned about this being frustrating to some players. I definitely notice that I default towards overcontrolling the pacing. I'll do something about it, thank you.
Amazing, thank you. If that is something likely to happen sooner rather than later, I think I'd prefer to wait until you've completed that so that I can experience the game without hacking it up first. I'll keep an eye on this thread.
 

KPowder

New Member
Sep 6, 2022
3
9
Damn, I can tell that there's a ton of time and skill behind this VN. I'm a big fan of the surreal elements, even if they make it a bit hard for me to follow what exactly is going on. I don't think I have anything in particular I wanna complain about or nitpick over, which is bigger praise than you might think, at least coming from me lol. I'll definitely be keeping up with this one, really looking forward to future updates!
 
  • Like
Reactions: ZeroSG

ZeroSG

Newbie
Game Developer
Apr 5, 2023
30
55
Damn, I can tell that there's a ton of time and skill behind this VN. I'm a big fan of the surreal elements, even if they make it a bit hard for me to follow what exactly is going on. I don't think I have anything in particular I wanna complain about or nitpick over, which is bigger praise than you might think, at least coming from me lol. I'll definitely be keeping up with this one, really looking forward to future updates!
Thanks! It's been a fun project, and definitely a ton of work. I'm glad you like it.


Also, you folks have some strong opinions about futa, and I respect that.


Minor bugfix update with optional quick setting is coming along. Speedy McGee mode requires a stupid number of code edits and testing, though, so it'll be a few more weeks.
 

buff

Well-Known Member
May 29, 2017
1,038
1,579
Well, dang. I sat down to try again and tough out the pauses and it turns out there is a lot of penis for a lesbian game...... Futas are not my cup of tea, I'm afraid. The reason I am saying this is because I was asking for changes to the pause stuff, and if I'm not going to be following anyway then it's not right for me to request that. So, sorry for wasting your time.
 

Fazed

Well-Known Member
Nov 21, 2018
1,804
3,897
This game is the good kind of weird. ngl I remember some parts being hard to follow but the ride was enjoyable all the same lol.
 
  • Like
Reactions: ZeroSG

ZeroSG

Newbie
Game Developer
Apr 5, 2023
30
55
This game is the good kind of weird. ngl I remember some parts being hard to follow but the ride was enjoyable all the same lol.
Thanks! It's been fun to make, and definitely a huge learning experience. The next part should be a bit easier to follow, as the plot starts to settle in. Not sure when it'll be out, but I took the next two weeks off to hammer out as much of it as I can. Work's been nuts, and it'll be a nice break just focusing on game stuff for a while. Glad you liked it.
 

fisty123

Active Member
Oct 24, 2022
547
773
I somehow forgot to play v.20 not sure how that happened, was a nice update.
Hope Zero keeps working on this one, it's an interesting story thus far while trying to keep you guessing. I know at New Years Zero was working on improving render quality so that's a positive.
 

ZeroSG

Newbie
Game Developer
Apr 5, 2023
30
55
I somehow forgot to play v.20 not sure how that happened, was a nice update.
Hope Zero keeps working on this one, it's an interesting story thus far while trying to keep you guessing. I know at New Years Zero was working on improving render quality so that's a positive.
Thanks!

Yeah, I've definitely spent an unreasonable amount of time working on render nonsense, but it's comin' along. By the end of December I was mostly comfortable with custom shaders, but it took a bit longer to really get the results I was looking for.

Since then I've been working on custom objects and textures for more elaborate character designs to use in upcoming chapters. And a bunch of programming, but that's not as interesting.

Here's a slightly spoilery, slightly unfinished Beast Girl Myra for ya.
beast myra 3.png
 
5.00 star(s) 1 Vote