- Sep 3, 2021
- 86
- 133
I can promise you it doesn't. My perma-tilt is half of a millimeter at most.
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You can check the severity of your tilt here. If you could send me a screenshot of what numbers your controller return that would be very helpful.
This is my own controller. As you can see it's got an incredibly minor tilt on both sticks, so I've never had any issues with the controller- that of course doesn't mean others can't run into controller issues.
As for the code... I'm using Gamemaker 2 which has a built in function for setting deadzones and this function sets the deadzones for all axes.
Here's a screenshot directly from their manual:
My code is near identical to the example given in their manual with the key difference being that I have a line of code identifying which slot the controller is connected to with "global.gpdevice", this is what the first number in the argument is referring to, the second number is what you set the deadzone to.
As you can see the deadzone is set to 0.2 currently which is a change I've made after recieving your feedback, however on the version you're playing the deadzone is set to 0.1.
Hopefully that solves the issue.