- Dec 25, 2021
- 38
- 18
True, Visa came out and said that they want to save their brand by not allowing adult content for their service.No, they tried and the western credit card companies try to play the high moral ground and basically not let them.
The Japanese isn't at fault.
haha have they block them from being used at night clubs ,strip clubs, onlyfans and camgirl sites?.True, Visa came out and said that they want to save their brand by not allowing adult content for their service.
Could Elon please come over and help us with this mess?
It seems like only Anime is blocked because Visa thinks Hentai is cp.haha have they block them from being used at night clubs ,strip clubs, onlyfans and camgirl sites?.
So in other words this whole " save their brand" is a load of bullshit like we all see it as.It seems like only Anime is blocked because Visa thinks Hentai is cp.
Looks like it's going pretty well, they think they can get the last dungeon done by the end of December.DeepLTranslation said:Creation of Dungeon D area completed, small events added.
We will continue to work hard this month.
Progress.
During the past two weeks, after a bit of a seizure and a bit of a breast-expanding event, we have been working on Dungeon D, which we had been putting on the back burner.
This Dungeon D is a dungeon that goes roughly mid to late in the story, but for development this is the last dungeon before release.
Adding an event about the swollen breasts.
This is a short scene that could be established without it, but I wanted to do it and added the “after” scene.
Forgive me.
Dungeon D area completed
We were able to prepare the whole area of Dungeon D.
It looks as if everything except for the enemies was completed at once.
Because this was a relatively simple looking dungeon without a lot of things or decorations, we were able to create about 18 areas at once, including the road area to the dungeon and a short area in the middle of the dungeon.
This dungeon is not a so-called “erotic trap dungeon,” but there are many trap-like enemies, and we hope to create an experience where the dungeon itself turns on the player.
Implementation
Most of the implementation by engineer Mi-kun has been completed for the pregnancy event.
The implementation of the breastfeeding event will be almost complete by the next project.
Here's what we're going to do
From here, we will finally start building the enemies for Dungeon D.
Our goal is to finish this by the end of this month at the latest, and if possible, officially connect the path to clear the game.
As part of our normal development process, we have opportunities to work with Mi-kun twice a week to touch the implemented work, and it should be working for now, so if we can do some small conversations, event connections, and scene transitions, it should at least work until the game is clear.
Once we get this far, the main work remaining will be additions and adjustments, so it will be another mountain to climb.
Let's get to it!
See you soon!
can't seem to change resolution at all how's that 720 is the max u can play in?
awesome, they just finished the last dungeon apparently.NewsYou must be registered to see the links
It's probably better that he doesn't, because creating a new demo would probably take time away from the main development, and thus increase the chance of pushing the release date further.if it got delayed to fucking march i wish he would at least release another demo
I think... is nothing wrong with posting demo-version. This allows test game with a large number players (with different PC). Even if there is nothing new - it will allow to send feedback about bugs/defects.It's probably better that he doesn't, because creating a new demo would probably take time away from the main development, and thus increase the chance of pushing the release date further.
You all say that, but there will be a "demo" version.I think... is nothing wrong with posting demo-version. This allows test game with a large number players (with different PC). Even if there is nothing new - it will allow to send feedback about bugs/defects.
A pity that development team small (literally - 2 people + voice actors); otherwise we would 100% see more demo.