This is my personal favorite H-Game.
5/5 - ART, SOUND, AND MUSIC
It's visually stunning and atmospheric, thanks to its style, soundtrack, and sound design. Almost every single moment is a painting, and nothing is reused. However, there is a cost to this commitment to quality, and that is the incredible amount of time it took to produce this game. Every hour of gameplay takes around a year to produce. I think that puts into perspective how meticulously crafted the game is.
5/5 - GAMEPLAY AND MECHANICS
The gameplay is basic yet pleasant. While it does force you to master the principles inside that basic framework, as any well-designed game should, it never becomes a difficult struggle thanks to the really accessible checkpoints that guarantee you never lose more than a minute of your time. This is perfect, and it should be standard for games that include pornographic content when you lose. Nothing irritates me more than a porn game that requires you to lose in order to view the content, only to throw you a game over and force you to waste several minutes of your time.
I think a lot of people take the gameplay in platformers like this for granted . The fact that the controls flow well, are functional, not frustrating, and not buggy already makes it one of the best platformers on the website. The only things this game could have probably used to deepen the gameplay are a magic system and a few more moves that are unlocked through the story, but it's hard to complain when the game was clearly, intentionally, keeping its gameplay simple.
5/5 - STORY
I've seen a lot of people remark that this game lacks a plot, and you can imagine how infuriating it is to watch people simply ignore the clear environmental storytelling and attention to detail that this game puts into practically every location. There are so many tiny pieces of art and moments that tell their own tale and demonstrate a history of this area, and the game allows you to put together a story via your imagination without a single word of dialogue. This kind of storytelling is ideal for the Lovecraftian horror direction the narrative takes. There are several interpretations of the history of this location, how it came to be the way it is, and what the horrific threat is. Not to mention the soft-story telling that results in non-game over sex scenes that effectively allow you to be raped, and while nothing is explicitly said, if you allow yourself to become immersed in the game, this is its own diametric story beat that can add a lot to the world and your experience with it.
5/5 - PORN
This is the most subjective evaluation I'll have since this is a hardcore, guro game that nails it better than any other on the website. That being said, here is where my first critique comes in. As hot as the material in this game is, it often overlooks one key feature: the sexual nature of the game overs. Although not every game over is intrinsically sexual, it doesn't mean they aren't hot to a degenerate like me. Some of them absolutely deserve a little more lewdness. I'll give you an example: at one point, the main character gets converted into a monster for a game over, which is horrifying, consequential, and somewhat sexy, but that's all she does. What would have really made this game over completely gold is if she had transformed into a monster and then proceeded to have sex with another of its kind, demonstrating not only a physical transformation but possibly a mental one as well, while also mixing in that sexual element that hopes to get the neurons and blood flowing.
CRITICISM OF THE DESIGN PHILOSOPHY: As I already said, this game ruthlessly prioritizes quality above everything else. Practically every screen features a distinct enemy or event, every level has unique music, and almost every sex scene has unique voice acting. It's unrivalled in terms of polish, yet judging by some of the game's recent poor ratings, it's being taken for granted, if noticed at all. The game may have a wonderful environmental narrative and some guys will blame it for having "no plot or lore." Or the game can opt to have absolutely no filler and people will call it short despite having just as many sex scenes and game overs as its contemporaries (trust me, this game enough H-Content that a full gallery on XVIDEOS is 38 minutes long).
This game really needs to double or treble up on everything except the game overs, art, and music.
What exactly do I mean? I mean to stretch and, yes, reuse its assets. As previously said, Sinister will often have an enemy that appears only once. After spending weeks designing and animating a monster, no one would complain if it appeared a few times.
Every level has painstakingly drawn pixel art backgrounds, but I feel like they could have been turned into two or three levels by repurposing a variety of existing assets.
I can't say if this would improve the game, but it would surely make it seem more like a game rather than simply a dark fantasy porn gallery. Perhaps a little filler could have helped pace the game. I know this game might have been twice as long with the same content and I wouldn't have complained. Perhaps that's a missed opportunity to improve the game in the eyes of those claiming it's too short, when in reality, the game is just dense as hell.