- Dec 1, 2017
- 358
- 753
Finally some bushes in Droid Productions games!
Waxed barbies in Paradise Lust kinda ruined immersion
Waxed barbies in Paradise Lust kinda ruined immersion
It's worth to mention that Paradise Lust 3 is planned.Damn what's going on with Flexible dude is working on 3 games at once (adding more content to Paradise Lust 1, developing Paradise Lust 2 and now this ? fucking awesome why not more h dev's are like this ?) similar to Siren
Are you planning to expand your company further if Patreon and Steam numbers goes up? And if yes, where these resources would be used? For PL2 / SL or maybe for PL3 to develop it simultaneously?The additional content for Paradise Lust 1 was mostly completed back in June 2023; we're just finishing it up (which takes a day or 2) and integrating any small bug-fixes before the big Steam Sales to keep it fresh, and remind people that it still exists. Steam's pretty critical for keeping the dev-team fed.
Apart from that, we slowly grew the Flexible Media team with the explicit goal of splitting it in two; about 15 months ago, the first couple of people went over (lead artist Sven Nuudes, Chase and me), and then gradually we hired up on both sides. The full flexible media team is now 3 programmers (1 dedicated to Paradise Lust, 1 on Sinners Landing, and me tracking both), 4 writers (including Chase), 2 lead artists (Sven and Chastitty), and 6 junior artists, as well as 3 contractors that also do 2D art.
2D games are just a LOT of work I do Love of Magic / Morningstar as hobby-games, working alone on nights and weekends, so I'm pretty aware of the difference in workload between the two.
Archmage teleports him to the ass-end of nowhere ...but, "tigers don't change their stripes",A Raunchy Rogue on the run, a furious Archmage, and his deflowered daughter.
We won't ever do a "make PL2 and PL3" simultaneous thing; it doesn't make sense. That team has a core team that's worked together for 3+ years now, the lead writer knows Jack and the girls, they're staying there as long as we're making Paradise Lust games.It's worth to mention that Paradise Lust 3 is planned.
Are you planning to expand your company further if Patreon and Steam numbers goes up? And if yes, where these resources would be used? For PL2 / SL or maybe for PL3 to develop it simultaneously?
Ok. I'm just asking. Sometimes companies do that, especially if lot of assets are shared. In AAA world Assassins Creed was developed like that. When X part was released, X+1 part was halfway done.We won't ever do a "make PL2 and PL3" simultaneous thing; it doesn't make sense.
Damsels and a Dude?A DnD game? fuck yeah
Did not work the 3rd spankbank would not unluck.. the second one for Tyra.Spankbank (complete save-file, with gallery unlock):
Extract the memory files directly into your save files folder and then open Spank Bank from the main menu to access the memory files. We've also added a quick.sav file from last build's content.
Location of save files folder
Windows: %USERPROFILE%/AppData/LocalLow/FlexibleMedia/Sinners Landing
OSX: ~/Library/Application Support/FlexibleMedia/Sinners Landing
Linux: $XDG_CONFIG_HOME/unity3d/FlexibleMedia/Sinners Landing
Android (v11): Phone Storage > Android > data > com.flexiblemedia.SinnersLanding > files
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That's just lack of planningYou already do that. Sophia is partially done but there is a possibility that we will see her in PL3.
That DOES sound like a bug. Could you get me the player.log file? It'll be here:Windows 64-bit.
Might be experiencing a bug while fighting in the mines.
After dying for the first time and being resurrected cannot seem to finish a fight as after killing all monsters the fight doesn't end and I keep taking damage till I die again.
View attachment 3315513
Yeah. This is Windows 'helpfully' hiding known filenames (like .txt, .exe, .log).Do you mean this one?
View attachment 3315575
Because it's downloaded from a website, you may need to strip Apple's quarantine attribute off it:View attachment 3314756
I get this for the Mac version.
Here you goYeah. This is Windows 'helpfully' hiding known filenames (like .txt, .exe, .log).
Zip it up and drop it here or in a DM, and I'll have a look at it.
Are you playing paid release? As soon as I defeated the boss in the ore cave end of game could not do anything else... could not even talk to anyone in town or camp site. Basically end of game...Windows 64-bit.
Might be experiencing a bug while fighting in the mines.
After dying for the first time and being resurrected cannot seem to finish a fight as after killing all monsters the fight doesn't end and I keep taking damage till I die again.
View attachment 3315513
Thanks, but honestly, I have no idea about how to do that after putting it into terminal ♂Because it's downloaded from a website, you may need to strip Apple's quarantine attribute off it:
xattr -rc { location of files}
Thanks, but honestly, I have no idea about how to do that after putting it into terminal ♂