Thanks for sharing. Is there something new on this update other than the new animations?
There changlelog.txt available to download
Yeah I decided to create a changelog with the latest discord info. Might as well. If you'd like it posted for the sake of including in the OP...
[Revamped Intro] Finally, the new intro is here! With around 200 entries, 8 new CGs, and 3 new portraits. Better storytelling, improved grammar, consistent formatting, and point of view. Initially, the revamp of day 1 should have been released as well, but it just didn't fit into the schedule. Apologies for the inconvenience. <(__)>
[New Animations] New 2 Alivent, 1 SA, and 1 SA+, derived from the previous 2 struggle animations. The SAs anims are available for Duchess supporters, while the alivents are available for Baroness and up, as per the planned update.
[Quality of Life (QOL) and Fixes] Life is too short to waste on waiting for dialogue and tapping the skip button, so "hold to skip" has been introduced. This feature allows bypassing the current encounter. However, not all encounters can be skipped; only the non-bad ending encounters and the main story. When skipping, the resource benefits from the encounter are still received. If it's an encounter with options, the least impactful option is chosen by the game, but still maximizing resource gains. For example, in day 11, the MC will decide to take valuables but won't sell the photos. The arrow pad will only appear on Android and has been made bigger while preserving its aspect ratio for better control. Numerous fixes have been addressed: models and textures, portrait scale for different screen sizes, MC name turned yellow for better readability, lore-appropriate TV screens on the battleground, and other internal, unseeable changes.
Note: Trying to put that in a spoiler ruined it and placed it into 2 spoilers with only 1 word in the first one. I tried a lotta times to correct it but it's not gonna happen apparently.