- Dec 17, 2017
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Perverteer here's a truism from software engineering:You must be registered to see the links
Both Tales From The Unending Void v0.1 and SL v1.0 are being tested right now. Especially for SL I severely underestimated the amount of work that would take. For example, I've been photoshopping over 300 renders to fix minor (and major) mistakes. Several testers also found quite a lot of bugs in the code, so I've been busy fixing that as well. I think I'm quite finished now, but all the changes merit another round of testing.
Publishing v1.0 of SL will likely occur after all the Christmas madness has died down somewhat, but before the end of December is still my intended release date.
The first release for Tales From The Unending Void is feature complete and tested. So I'm happy to announce that the first release for patrons will be tomorrow. Hope you'll enjoy this Christmas present!
"The first 80% takes 80% of the time. The last 20% takes 80% of the time."
Also, the more complex something is, the more bugs there are in it. Testers finding lots of bugs is a good thing - the earlier you find them, the cheaper they are to fix. It's best if users never see them, because they were all found earlier!