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This is the updated version of Bijin Wives Ysolda to the modern 2024 standards.
Changelog:
- Removed the original YsoldaHead part. Not needed by the game engine.
- Eye meshes used in racemenu are from "Skyrim's Ultimate Eye Meshes Ruhmastered SSE v3.0 - 24 Dec 2019".
- Hair meshes/textures used are from KS Hairdoss 1.9 SSE.
- Body/head textures are the original High Resolution textures UNP from Bijin Wives 1.1.2.
- To change the body and textures just replace the assets in these two folders:
meshes\actors\character\Ysolda\Body\
textures\actors\character\Ysolda\Body\
- Ysolda comes by default with a BHUNP v4 body with weight
90
(after several tests for the best weight that go with Ysolda Sky205 hair)
- Racemenus head exports of Ysolda with different body weights are in the archive
Ysolda_Bijin_Racemenu_Weights.7z
just edit some path textures in these head meshes with Nifscope (weights 20, 40, 50, 55, 60, 65, 70, 75, 80, 85, 90, 100) if you decide to use one of these weights. Then change Ysolda weight in the plugin Ysolda.esp.
- The original Bijin head/tintmask that comes from Bijin Wives 1.1.2 are in the archive Ysolda_BijinWives_Original.7z
FAQ:
Standard Poly or High Poly Head?
There is no visible difference in the game.
Standard Poly is more compatible and stable with mods.
Update 1.01
Just replaced my racemenu face tintmask "00013BAB.dds" by the original from Bijin Wives 1.1.2 as it give a sight difference in the face.