- May 28, 2018
- 17
- 25
Character customisation requires you to pay moreIm interested in seeing what all this hubub is about. Any game in Unreal seems to usually just be free-roam type deals where theres not much content other then the sex animations but I am completely ok with that! I love games where you can customize the bodies of the characters you get to interact with, I think I read you can do that here. But If its locked behind some sort of in game mechanic then I might use a cheat engine. Which one is the website where you upload a save and it lets you change everything from there?
After trying that, I tend to agree with you. Looks good, if it wasn't for the blur. Barely any features or content at this point and even slave customisation is behind a $50 paywall.Here's the new version. Bit of a fucking rip-off to be honest. Probably wasn't worth the money.
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Thanks, going to try it for now.You must be registered to see the links
it is getting worst with every update.
Doesn't look good, Im not talking about the graphics either, stop the blocks-milk money and just open it right up, as for tools one whip, seriously? no accessories stand yet, sub par story progression, id rather be a Minotaur and fuck . Has all the signs of a decent game dont get me wrong, devs need to put a shit tonne of content in an slap a $15 patreon teir on it before id buy, early access games should be free until their 1.0 landmark.. The pledging is jus a quick cash grab when it should be incentive for the devs and security for the players/patrons as most games like this dont make it to .50 before they are abandoned.So, basically they took the previous version and introduced grind/paywalls, great update!
You are getting it wrong. You are treating this as a finished product with a defined value for which you pay through patreon pledges. Thats not how it works.The pledging is jus a quick cash grab when it should be incentive for the devs and security for the players/patrons as most games like this dont make it to .50 before they are abandoned
You are getting it wrong. You are treating this as a finished product with a defined value for which you pay through patreon pledges. Thats not how it works.
The devs need the money to make the game. No money, no game. Simple as that. So stop treating this as some sort of shit that grows on trees. It takes time to make games.
Look at fucking SummertimeSaga or DreamsOfDesire. Those games are making 30k -50k a month and still the devs are slow as shit while their 2d games have a fraction of the complexity required to produce.
Dont get me wrong here I agree with you the devs are treating the rewards wrong. 100$ for a single extra slave that can run some mediocre animations in a badly lit dungeon is not how you finance such a project. But still, the devs are "only" making 4k or so so it wont be AAA quality for a long time at this pace. We gotta be patient and see where this goes.
That's because those people are milking their patreons. The guys making this are trying to do the same thing, but have release very little content and expect that they can get away with milking patreons. They really need to build up slowly, can't start off with the greed, have to work into it slowly over time.Look at fucking SummertimeSaga or DreamsOfDesire. Those games are making 30k -50k a month and still the devs are slow as shit while their 2d games have a fraction of the complexity required to produce.