JIm312

Newbie
Jun 20, 2017
32
6
After getting to endless mode, I can confirm that I was just being stupid.
Once you get your first scene with the zebras, talk to Eri, wait 1 week and them you'll get the recipe for the Zebra Cumbath.
How do you get endless mode can't figure it out? also if possible save file pretty please.
 

goditseb

Member
Apr 28, 2017
469
1,448
So I saw "Art Additions:- 23 new scenes have been added to the game - 217 new pics have been added to the game" and thought to myself, "Wow this is going to be a blast to play," it wasn't. Turns out all of the scenes are just different variations of each other, with the character in the exact same pose. Seems like someone needed to artificially inflate his numbers; some serious monkey business is afoot.
thats a shame, so i will wait again.. :/
 

bas

retired
Donor
Respected User
Former Staff
May 6, 2017
3,988
30,529
Here's my crunched version.

Lossy compression (means image/audio/video quality is reduced to make shit smaller) is used. You've been warned so no bitching.

Slice of Venture 2: Come Hell or High Water [v0.9] [Blue Axolotl] - Original Size: 1.16GB

Download Win (165MB): - - -

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JIm312

Newbie
Jun 20, 2017
32
6
anyone willing to share a 100% save I tried 3 times to get endless mode but always fell short of 500 mil :(
 

pletoxxx

Member
May 18, 2017
291
311
Here's my crunched version.

Lossy compression (means image/audio/video quality is reduced to make shit smaller) is used. You've been warned so no bitching.

Slice of Venture 2: Come Hell or High Water [v0.9] [Blue Axolotl] - Original Size: 1.16GB

Download Win (165MB): - - -

You don't have permission to view the spoiler content. Log in or register now.
i downloaded the compressed version from zippy and turns out missing the icon set.png when i started the game. was it just me or?

edit:
i mean the file was there on img/system but failed to load
update: proceed to download the normal sized downloads provided. added the file from the same folder to crunched folder. turns out probably images file are messed out, since now it asks for map image (failed to load). scrqatch that now the audio won't load too lol
not wanted to sounded bitchy or anything it just piqued my curiosity if i can't solve something the beginners way lol
 

darlic

Well-Known Member
Feb 27, 2017
1,892
3,211
anyone willing to share a 100% save I tried 3 times to get endless mode but always fell short of 500 mil :(
Hey, download this attached file and extract it to the www/data folder (make a copy of the original file before overwriting it).
This should make you advance to the endless mode regardless of how much money you've made that far with the videos.

I haven't tested it but should work 99%.
 

JIm312

Newbie
Jun 20, 2017
32
6
Hey, download this attached file and extract it to the www/data folder (make a copy of the original file before overwriting it).
This should make you advance to the endless mode regardless of how much money you've made that far with the videos.

I haven't tested it but should work 99%.
Just tried it and it didn't work but thanks for trying to help :(
 

spearddd

New Member
May 15, 2018
1
5
I'm going to share my file (.rar because could not upload .rpgsave file), but do note that it's not 100% - after fiddling with the game yesterday I deemed it not worthy (for me) to go for all of the scenes. Nevertheless, most of the scenes should be unlocked and a lot of them are still in Ayames inventory, so should you choose to watch them you need to hand them in at Eris office. You might also find scenes that have no thumbnails - I used rpgmaker editor to cheat and try to see if I could add scenes, which actually worked.

The game itself - wow. I'm used to high levels of autism as i have played a lot of Dota 2, but this brings it to a higher plane. The amount of management and planning you have to do to succeed is just tiring and frankly not fun - hence my cheating after failing 2 times. Maybe i'm just a big retard for failing, but seeing as i'm not the only one who failed and the people here asking for a save file rises a question: why is this game so trial and error? No, the game is not difficult - playing lategame against Spectre is difficult, here it's just try, try and try again. In a game like Dark Souls where you have actual gameplay, sure, it's great - at least you're getting better. Here, however, you're just clicking around, hoping that by the power of autism and sheer luck you are going to make it this time around, wondering at 3 am, why you just couldn't open a popular porn site and jack off.

And to what end? Most of the smut is copy-paste, the literal version of your classmate handing in your homework as his own with a few words changed here and there. The more raunchy stuff is locked and available at the later stages of the game, until which you have to suffer through endless handjobs (thoroughly exciting stuff, believe me :noexpression:) and it's just not there - the amount of really degenerate stuff is minimal, which begs the question: why even bother?

If anyone here takes upon the gargantuan task of trying to complete the game by themselves, do yourself a favor and use the game guide - it goes a long way. If you want to take things more casually (and I can't really blame you), download rpgmaker save editor which you can find here, in the forums, or by searching it in Google.

I know this came off as really negative, but I actually enjoyed parts of the game and hope that the author expands on the better elements - the raunchy porn, which most (some?) of us are here for. No, not more hand- and blowjobs, leave that to normies, instead, take a critical look at the "elements" and add perverse scenes, that resonate within the viewer, that makes them come back and back again.

Autistic rant over, savefile below.
 

shintopu

Member
Jul 24, 2018
263
145
Hey, download this attached file and extract it to the www/data folder (make a copy of the original file before overwriting it).
This should make you advance to the endless mode regardless of how much money you've made that far with the videos.

I haven't tested it but should work 99%.
But what if you don't have a save that far, can you still access endless mode with this download? Is it like in the first game with the basement and books? Either way, if someone has a save, much appreciated
 

goditseb

Member
Apr 28, 2017
469
1,448
The amount of management and planning you have to do to succeed is just tiring and frankly not fun - hence my cheating after failing 2 times. Maybe i'm just a big retard for failing, but seeing as i'm not the only one who failed and the people here asking for a save file rises a question: why is this game so trial and error? No, the game is not difficult - playing lategame against Spectre is difficult, here it's just try, try and try again. In a game like Dark Souls where you have actual gameplay, sure, it's great - at least you're getting better. Here, however, you're just clicking around, hoping that by the power of autism and sheer luck you are going to make it this time around, wondering at 3 am, why you just couldn't open a popular porn site and jack off.

And to what end? Most of the smut is copy-paste, the literal version of your classmate handing in your homework as his own with a few words changed here and there. The more raunchy stuff is locked and available at the later stages of the game, until which you have to suffer through endless handjobs (thoroughly exciting stuff, believe me :noexpression:) and it's just not there - the amount of really degenerate stuff is minimal, which begs the question: why even bother?

If anyone here takes upon the gargantuan task of trying to complete the game by themselves, do yourself a favor and use the game guide - it goes a long way. If you want to take things more casually (and I can't really blame you), download rpgmaker save editor which you can find here, in the forums, or by searching it in Google.

I know this came off as really negative, but I actually enjoyed parts of the game and hope that the author expands on the better elements - the raunchy porn, which most (some?) of us are here for. No, not more hand- and blowjobs, leave that to normies, instead, take a critical look at the "elements" and add perverse scenes, that resonate within the viewer, that makes them come back and back again.
Unfortunately i have to agree. I know Ark wanted to do something new, the idea in general is good, but its just to much, really to much.
As you mentioned, the same scenes with small variations again and again. Imagine how many new scenes they could have done, instead of the same stuff, just wasted time, even its more copy/paste.
And that whole recipe system is just tiring, not my kinda style, even if patreon supporters like it or not, its to late to change the whole system.

There is not much critic except for that, rest of the game is great, the artwork, story, characters and so on.
 
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Paz

Active Member
Aug 9, 2016
915
1,463
As you mentioned, the same scenes with small variations again and again. Imagine how many new scenes they could have done, instead of the same stuff, just wasted time, even its more copy/paste.
I wanted to just comment on this, since it's a kind of recurring theme. It's primarily a case of resources and time availability.
Ark commissions the art, he does not draw it himself, which means that each separate new base CG costs a non-trivial amount. But even if we assume that he (or anyone for that matter) had enough resources available to commission stuff back-to-back or drawn those himself, they also take a non-trivial amount of time to be drawn.
It's not like you could have 50 totally different scenes in every update even if the money was there.

As for variations, the reason is two-fold imho. First, layering variations over the same base image takes significantly less time to make, and second, it generally allows for different playing outs for the same scene (else each one had to be unique, potentially locking out scenes from players because it's either too vanilla or too hardcore).

And variations are not directly proportional to different scenes. If, say, 2 scenes have 5 variations each, this does not mean that if there were no variations there would be 10 different scenes. There would be most likely 3 non-varied scenes (because it all boils down to time and money as mentioned).
So I will have to disagree with the "wasted time" notion.
 
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goditseb

Member
Apr 28, 2017
469
1,448
I wanted to just comment on this, since it's a kind of recurring theme. It's primarily a case of resources and time availability.
Ark commissions the art, he does not draw it himself, which means that each separate new base CG costs a non-trivial amount. But even if we assume that he (or anyone for that matter) had enough resources available to commission stuff back-to-back or drawn those himself, they also take a non-trivial amount of time to be drawn.
It's not like you could have 50 totally different scenes in every update even if the money was there.

As for variations, the reason is two-fold imho. First, layering variations over the same base image takes significantly less time to make, and second, it generally allows for different playing outs for the same scene (else each one had to be unique, potentially locking out scenes from players because it's either too vanilla or too hardcore).

And variations are not directly proportional to different scenes. If, say, 2 scenes have 5 variations each, this does not mean that if there were no variations there would be 10 different scenes. There would be most likely 3 non-varied scenes (because it all boils down to time and money as mentioned).
So I will have to disagree with the "wasted time" notion.
PeakJump is the main artist for Slice of Venture 2. He does an amazing job !
I can agree on your argument, i exaggerated it. But still i would rather have 3-4 different scenes instead of 2 scenes with 5 variations.
 

Paz

Active Member
Aug 9, 2016
915
1,463
PeakJump is the main artist for Slice of Venture 2. He does an amazing job !
I can agree on your argument, i exaggerated it. But still i would rather have 3-4 different scenes instead of 2 scenes with 5 variations.
We all would like more scenes, I'm fairly sure of it. :D
Also, to expand on this just for the sake of it, PJ is the main artist indeed but he's primarily responsible for the drawing part.
There's also a colorist and a background artist as PJ alone would mean even less art due to time constraints. So there are already 3 different artist involved in order to produce as much material as possible (all things considered).
 
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Ark Thompson

Member
Game Developer
Oct 3, 2016
118
217
I have a feeling that making a long answer isn't the right thing to do, but I can't let people spitting on me like this without answering back.

I'm used to high levels of autism as i have played a lot of Dota 2, but this brings it to a higher plane.
Nice to meet you too. Glad to see you're discovering new level of autisms. I didn't know my game could do something better than a Valve game. I'm flattered.

Maybe i'm just a big retard for failing, but seeing as i'm not the only one who failed and the people here asking for a save file rises a question
I'd never dare question your intelligence level (whether or not someone finds something reachable or not is up to their past experience. That doesn't mean it's unreachable for everyone.) However I beg to differ: there are litteraly people asking for save files in every game thread. That argument is invalid.

playing lategame against Spectre is difficult
I'd have prefered Lol references (you know, the other high-level autism game) but I swear it isn't true. Let me play Spectre and go lategame against me: You'll crush me :D

here it's just try, try and try again
We're okay that this part is just to avoid the bad endings, right? Cause you make it sound like people have to constantly try again to get access to the game's content. But this is unlockable anytime. It's really just avoiding the bad ends.

In a game like Dark Souls where you have actual gameplay,
Gameplay definition (Wikipedia): Gameplay is the specific way in which players interact with a game, and in particular with video games. Gameplay is the pattern defined through the game rules, connection between player and the game, challenges and overcoming them, plot and player's connection with it.

Do I need to point out that everything listed in that definition can be applied to SoV2? Just because you don't slay big boss after dying thousands of times doesn't mean there is no gameplay (and don't say you didn't say there wasn't gameplay, the emphasis on the "actual" totally means it). It's not crazy, but there's gameplay. At least it's a bit more than Scene A --> Choice 1, 2 & 3 --> Scene B --> Choice 1, 2 & 3 --> Scene C etc...

at least you're getting better
I beg to differ once again. Some people never get better at games like Dark Souls (you know, that part I mentionned above about something being reachable or not depending on the person...)

Here, however, you're just clicking around, hoping that by the power of autism and sheer luck you are going to make it this time around
If you want to use the power of autism and luck, I have nothing against it. Don't pretend it's the only power the player can use, though. The power of reading can be a bit useful. Considering there are... you know... clues to avoid bad ends (cause once again, I maintain that the "going to make it" is just for avoiding bad ends, not for unlocking stuff).

And to what end? Most of the smut is copy-paste, the literal version of your classmate handing in your homework as his own with a few words changed here and there
I don't expect you to understand the implications of working on 2D material vs 3D material but at least don't show it that much. You want a comparison? The last game by Cyclet has 25 base images. Mine will have 40 once it's finished (there are 38 for now). Cyclet is a professionnal ero game comp in Japan and they sell their game around $45 digitally (adds easily $20 for a boxed version) and when they hire an artist, it works full-time for them (which is, of course, not my case. PeakJump has a life outside SoV2). And yet, there's more content in my game JUST in term of base images (we're talking in the case that 1 base image would be equal to 1 scene). YES, there are repetitions. And those were requested while I was making my previous game (where each pic = one scene). I pushed the concept a bit far but you have no idea how much longer it can take to make a whole new scene in 2D instead of making a 3D render. You have the right to dislike the concept of scenes with variations only, but you don't have the right to say that most of the smut is copy and past especially with that lousy comparison while I write a brand new dialogues for each scene.

The more raunchy stuff is locked and available at the later stages of the game
Yeah, that's called progression. You maybe like when the girls are sluts right from the start, but there's a logic behind all that (that's supposed to go with the stats growth (another example of non-gameplay btw)). This is the 3rd game of a series. I can't do like The Hunter and say "Oh fuck it, let's make them do the nastiest shit right after the second day!"

until which you have to suffer through endless handjobs
Don't lie. You barely need one or two handjobs done to finish the game. YOU suffered through endless handjobs. Not my fault if you didn't find any more scenes to unlock (and saying they're too hard to find doesn't work either: I integrated a guy selling books litterrally giving away ALL the recipe combinations).

No, not more hand- and blowjobs, leave that to normies, instead, take a critical look at the "elements" and add perverse scenes, that resonate within the viewer, that makes them come back and back again.
Thank you for that particular line because it totally resonnates with the rest. You see, the problem here is that you're taking your own point of view as universal. So, while I'll pass on the total lack of REAL constructive criticism (you know, the one meant to help a developer make his game better, that's the one I tend to answer to, but yours was too big of a bait), I'll gently invite you to take a look at my other game's thread called "The Hunter" in which you'll find exactly what you're looking for. Very sick stuff right from the start. But don't hesitate to check the posts on the thread and all the insults I've been recieving because I "left vanilla stuff to the normies and added perverse scenes that resonate within the viewer, that makes them come back and back again." Maybe you'll realize that no matter the game you do, you can't catter to everyone. Let alone when you're dealing with extreme fetishes like me. So your single piece of "advice" is totally useless. Many of the people following me are not comfortable with the most extreme things I show/write, but they deal with it. I'm not gonna stay on the totally extreme side ditching more vanilla things like hand/blowjob just because, according to you, the content of my scenes is more or less what saves SoV2 to be a bad game.

I try things. It's good, that's fine, it's bad, I try to correct it. And in that matter, if a Patron could come around to attest how the game evolved between the very first version and v0.9 he would back up that statement. MANY elements of the game have been simplified. Moreover, the development is not over. And while I've never been against helping the player to make the experience more smooth, your comment makes me think things I'd rather keep for me and would even push me towards the "don't make things easier" side of things. If at least, as I said, you'd been A BIT constructive. But there's NOTHING. It's just ranting and insulting. I usually don't answer to those, but that's a bit too much this time.

------------------------------------------------------------------------------------------

And for people complaining about the lack of "new" base image I invite you to check the part where I explain the amount of base images in the game. You want PeakJump to work every month for me exclusively? Sure, give me around $1,500 more per month and that can be done. Otherwise, I have to deal with commissions and real life things on the side. I could explain that in much more details, but the answer above took me all the time I had and I need to leave anyway.
 

johndoe1545

Resident Head-Patters
Moderator
Donor
May 5, 2017
2,510
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well i feel that everything is good and well, it just take really long time to explore everything and most/some of us have other IRL stuff or other porn games to play... hey @Ark Thompson , hook me up of that sweet fully unlocked save if you dont mind... :test:
 
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