4.2/5 but I'm placing a 5 since its better than good and no in-betweens.
The effort put into animating Rui bumps the game to Great already, the quality of the other aspects makes this almost a 5 star.
Gameplay 4,5/5 - The different doors leading to different games are a very nice touch. Lodge's door is only a tad too short compared to the others and Goblin-deez-nutz became annoying when my OCD kicked in trying to look for the other Goblin I missed. It feels like School Hypnosis and Bunny Lodge were where most resources were placed.
Story 4.5/5 - Much like Crimson and the original, the plot is succinct but refined. My only gripe would be Rui is still as hypocritical as ever when it comes to protecting her morality. She already offed a lot of creatures in Root, then surely had to off a lot of invaders for the Normal and True Ends - now she's offing the occasional evil-doer and was priming to kill Mini-Cthulu, then somehow she's got a moral conundrum about killing, again.
H-Stuff 4/5 - At first I found them to be lacking, but then I remembered I was playing as if my life depended on it and barely encountered any - so I visited the recollection room and interacted with everything over again. The amount is decent, the quality is excellent; however, I retain my opinion that it is lacking, since you only encounter them when you 'lose' and gets punished for having higher corruption. Unlike Corruption games which reward you with more scenes by having higher Corruption.
Audio 3.5/5 - Its decent, but compared to others who have voice lines or better SFX, its only above average due to the BGM feeling quite thematic.
Translation 4.5/5 - Excellent translation to English; although many small unimportant stuff are left untranslated - then again only people who love flavor texts or have OCD will be bothered by them, like me.
The effort put into animating Rui bumps the game to Great already, the quality of the other aspects makes this almost a 5 star.
Gameplay 4,5/5 - The different doors leading to different games are a very nice touch. Lodge's door is only a tad too short compared to the others and Goblin-deez-nutz became annoying when my OCD kicked in trying to look for the other Goblin I missed. It feels like School Hypnosis and Bunny Lodge were where most resources were placed.
Story 4.5/5 - Much like Crimson and the original, the plot is succinct but refined. My only gripe would be Rui is still as hypocritical as ever when it comes to protecting her morality. She already offed a lot of creatures in Root, then surely had to off a lot of invaders for the Normal and True Ends - now she's offing the occasional evil-doer and was priming to kill Mini-Cthulu, then somehow she's got a moral conundrum about killing, again.
H-Stuff 4/5 - At first I found them to be lacking, but then I remembered I was playing as if my life depended on it and barely encountered any - so I visited the recollection room and interacted with everything over again. The amount is decent, the quality is excellent; however, I retain my opinion that it is lacking, since you only encounter them when you 'lose' and gets punished for having higher corruption. Unlike Corruption games which reward you with more scenes by having higher Corruption.
Audio 3.5/5 - Its decent, but compared to others who have voice lines or better SFX, its only above average due to the BGM feeling quite thematic.
Translation 4.5/5 - Excellent translation to English; although many small unimportant stuff are left untranslated - then again only people who love flavor texts or have OCD will be bothered by them, like me.