As I've said before, variety is the spice of life and Sol Rui manages to change things up not only from the usual humdrum, interminable RPGM combat but also within the game itself.
The game is essentially divided into 5 parts - two of them are avoidance based where you have to hide from attackers or attack them from behind, two are classic RPGM battle modes but without the large world map, opting instead of a tile based system where you move from tile to tile on set pathways. And the last mode is one of those freeroam ones where you walk around trying to find scenes (or complete the quest without lewding out the heroine too much). So it's really all experiences that one has had before but never together in the same game. There's also novel ways of dealing with situations such as timing a key just right to avoid getting hypnotized into doing something outrageously lewd. What I also love about the gameplay is that it's actually challenging. Normally, in lose-to-view games, the combat is just a side thought and it's all too easy and you don't really get a sense of the supposed corruption. However, this game just does make everything super challenging that unless you're good, you will get worn down and slip up somewhere. Adds to the excitement. And since the game isn't easy, you have to go through each portion at least twice before you can win (especially true for the RPGM one). There's also a mild clothing system in one of the modes so if that's another thing the game has got going for it. But the gameplay isn't the only thing that's refreshing and nice. The scenes themselves are animated somewhat and look really clean. Solid movement, titillating and sensual. Lots of different fetishes on display here as well.
I do have my gripes - there isn't a huge amount of content, the combat mode was tedious, could have done a lot more with the scenarios but overall, the game does what it sets out to do and does it supremely well.
The game is essentially divided into 5 parts - two of them are avoidance based where you have to hide from attackers or attack them from behind, two are classic RPGM battle modes but without the large world map, opting instead of a tile based system where you move from tile to tile on set pathways. And the last mode is one of those freeroam ones where you walk around trying to find scenes (or complete the quest without lewding out the heroine too much). So it's really all experiences that one has had before but never together in the same game. There's also novel ways of dealing with situations such as timing a key just right to avoid getting hypnotized into doing something outrageously lewd. What I also love about the gameplay is that it's actually challenging. Normally, in lose-to-view games, the combat is just a side thought and it's all too easy and you don't really get a sense of the supposed corruption. However, this game just does make everything super challenging that unless you're good, you will get worn down and slip up somewhere. Adds to the excitement. And since the game isn't easy, you have to go through each portion at least twice before you can win (especially true for the RPGM one). There's also a mild clothing system in one of the modes so if that's another thing the game has got going for it. But the gameplay isn't the only thing that's refreshing and nice. The scenes themselves are animated somewhat and look really clean. Solid movement, titillating and sensual. Lots of different fetishes on display here as well.
I do have my gripes - there isn't a huge amount of content, the combat mode was tedious, could have done a lot more with the scenarios but overall, the game does what it sets out to do and does it supremely well.